Kabam Miike wrote: » Hey All, Thank you for all your feedback on the first week of Alliance Wars. We've written an update on what you can expect when you start Matchmaking again tomorrow here: http://forums.playcontestofchampions.com/en/discussion/comment/127553/#Comment_127553
FAL7EN wrote: » I think they made the right move. Every champ is valued as equals now, which is something the community wanted for years. Alliances should be punished for bringing all mystics, nc's, spiderman's. Many who post here make up less than 1% of the people that play this game. I'm sure more than many outside of the forum like the new change. The positive outweigh the negative with this update.
Voluntaris wrote: » FAL7EN wrote: » I think they made the right move. Every champ is valued as equals now, which is something the community wanted for years. Alliances should be punished for bringing all mystics, nc's, spiderman's. Many who post here make up less than 1% of the people that play this game. I'm sure more than many outside of the forum like the new change. The positive outweigh the negative with this update. you've got to be kidding. new AW, when both teams 100% (which is farrrr easier now), winning comes down to who has the most rare champions and highest PI placed .. has NOTHING to do with skill. this has made AW extremely boring/unsatisfying. the majority of posts I've seen on forums/reddit/and via tons of different Line chats all feel similar about new unskilled/diversity roulette "wars", it's awful.
Voluntaris wrote: » you've got to be kidding. new AW, when both teams 100% (which is farrrr easier now), winning comes down to who has the most rare champions and highest PI placed .. has NOTHING to do with skill. this has made AW extremely boring/unsatisfying. the majority of posts I've seen on forums/reddit/and via tons of different Line chats all feel similar about new unskilled/diversity roulette "wars", it's awful.
FAL7EN wrote: » Voluntaris wrote: » FAL7EN wrote: » I think they made the right move. Every champ is valued as equals now, which is something the community wanted for years. Alliances should be punished for bringing all mystics, nc's, spiderman's. Many who post here make up less than 1% of the people that play this game. I'm sure more than many outside of the forum like the new change. The positive outweigh the negative with this update. you've got to be kidding. new AW, when both teams 100% (which is farrrr easier now), winning comes down to who has the most rare champions and highest PI placed .. has NOTHING to do with skill. this has made AW extremely boring/unsatisfying. the majority of posts I've seen on forums/reddit/and via tons of different Line chats all feel similar about new unskilled/diversity roulette "wars", it's awful. Keep defender diversity...Buff defender nodes....problem solved for all the whiners
Sha59 wrote: » Voluntaris wrote: » you've got to be kidding. new AW, when both teams 100% (which is farrrr easier now), winning comes down to who has the most rare champions and highest PI placed .. has NOTHING to do with skill. this has made AW extremely boring/unsatisfying. the majority of posts I've seen on forums/reddit/and via tons of different Line chats all feel similar about new unskilled/diversity roulette "wars", it's awful. but the same people where also moaning about all the MD teams, i dont have this champ, i dont have that champ, they nerfed this champ. This isnt a 12.0 change, its a change in the meta for Season 2 of AW. Live with it
GroundedWisdom wrote: » Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » Maybe you should introduce attacker diversity, why is it ok to have attack teams full of voodoo, Gwenpool, AA, tech spidey and any of the other top 10-15 attackers but it's not ok to have defences full of magik, dorm, Hyperion, NC etc etc? Diversity across an entire alliance is madness, instantly gives the maybe 20-30 alliances that have Thanos an advantage over everyone else. Well, the difference is the Ally is not going up against your Attackers. Thanks Einstein, still posting pointless **** after all this time. Those attackers make beating the defence easier though yeah? Even a peanut like you should be able to work that out. Technical the ally is going against your attackers, you put your defenders to stop the attackers. Normally I don't address people who speak to me that way. I'll dog that and address the subject. The problem that arose was not from people using the same Attackers. It was from BGs full of the same Champs. Attackers have nothing to do with the issue. People can use whoever they want for Attack and it doesn't make a difference to the Map. The Ally isn't fighting your Attackers. The whole point of Diversity is to encourage people to use a variety of Champs to fill the Map. Attackers have never been a problem.
Markjv81 wrote: » GroundedWisdom wrote: » Markjv81 wrote: » Maybe you should introduce attacker diversity, why is it ok to have attack teams full of voodoo, Gwenpool, AA, tech spidey and any of the other top 10-15 attackers but it's not ok to have defences full of magik, dorm, Hyperion, NC etc etc? Diversity across an entire alliance is madness, instantly gives the maybe 20-30 alliances that have Thanos an advantage over everyone else. Well, the difference is the Ally is not going up against your Attackers. Thanks Einstein, still posting pointless **** after all this time. Those attackers make beating the defence easier though yeah? Even a peanut like you should be able to work that out. Technical the ally is going against your attackers, you put your defenders to stop the attackers.
GroundedWisdom wrote: » Markjv81 wrote: » Maybe you should introduce attacker diversity, why is it ok to have attack teams full of voodoo, Gwenpool, AA, tech spidey and any of the other top 10-15 attackers but it's not ok to have defences full of magik, dorm, Hyperion, NC etc etc? Diversity across an entire alliance is madness, instantly gives the maybe 20-30 alliances that have Thanos an advantage over everyone else. Well, the difference is the Ally is not going up against your Attackers.
Markjv81 wrote: » Maybe you should introduce attacker diversity, why is it ok to have attack teams full of voodoo, Gwenpool, AA, tech spidey and any of the other top 10-15 attackers but it's not ok to have defences full of magik, dorm, Hyperion, NC etc etc? Diversity across an entire alliance is madness, instantly gives the maybe 20-30 alliances that have Thanos an advantage over everyone else.
Grub wrote: » Well here is my 2 cents from a member of a top 3 alliance in the game regarding the war changes. I really don't mind them but these changes were brought about by the community and the countless threads demanding change to AW. Let me explain how I have come to this conclusion. 1) My RNG sucks I have useless champ good for nothing in the game. This was a common thread on these forums, guess what that R3 5* hulkbuster is no longer useless even if he does not get defender kills cause he grants more defender rating then a 3/4* version. 2) I am sick of the top alliances making shell alliances. This was also another common thread on these forums, well they have lowered the difficulty of the nodes so people no longer have to create shell alliances because the fight to 100% the map no longer costs more units then the rewards are worth (an equal work/reward ratio) and you can actually complete maps in the tier you should be in. 3) the big alliances are fixing matchmaking to avoid each other. Another common complaint that is posted here quite often. Guess what with defender kills being removed, the map difficulty toned done to an equal reward/work ratio alliances no longer care about possibly missing a third war to avoid matchmaking each other. As an example MMX lost to A-H just recently (last night) so this new system can work in the under dogs favor if your smart. So in conclusion you guys complain Kabam doesn't listen but in matter of fact this current abomination we now have called war is because they listened and tried to address all the Whitney self entitled children who frequent these forums. As the old saying goes "be careful what you wish for cause you might just get it".
vikky89 wrote: » Grub wrote: » Well here is my 2 cents from a member of a top 3 alliance in the game regarding the war changes. I really don't mind them but these changes were brought about by the community and the countless threads demanding change to AW. Let me explain how I have come to this conclusion. 1) My RNG sucks I have useless champ good for nothing in the game. This was a common thread on these forums, guess what that R3 5* hulkbuster is no longer useless even if he does not get defender kills cause he grants more defender rating then a 3/4* version. 2) I am sick of the top alliances making shell alliances. This was also another common thread on these forums, well they have lowered the difficulty of the nodes so people no longer have to create shell alliances because the fight to 100% the map no longer costs more units then the rewards are worth (an equal work/reward ratio) and you can actually complete maps in the tier you should be in. 3) the big alliances are fixing matchmaking to avoid each other. Another common complaint that is posted here quite often. Guess what with defender kills being removed, the map difficulty toned done to an equal reward/work ratio alliances no longer care about possibly missing a third war to avoid matchmaking each other. As an example MMX lost to A-H just recently (last night) so this new system can work in the under dogs favor if your smart. So in conclusion you guys complain Kabam doesn't listen but in matter of fact this current abomination we now have called war is because they listened and tried to address all the Whitney self entitled children who frequent these forums. As the old saying goes "be careful what you wish for cause you might just get it". 1) RNG sucks for many and HB sucks too. So there are many champs in game that are useless in offense or defense. So instead of demanding kabam to buff these champs, you want to make AW garbage just to accommodate those crappy champs. 2) There is no "an equal work/reward ratio" under new setup. Almost every ally can 100% now in new map. Wars are decided purely by diversity/defender rating. So AW is already decided even before you start attacking. Anyone who can buy new champs will win or anyone with rare champs like OG vision kang thanos will win. How is this setup fair. Its a completely one sided setup which heavily favors spenders or ally with higher rating. 3) Did you even see the stats btw MMX-AH matchup. They got full diversity but lost because A-H placed 5 less defenders, after nerfing attack kill points it wont happen anymore.
Grub wrote: » vikky89 wrote: » Grub wrote: » Well here is my 2 cents from a member of a top 3 alliance in the game regarding the war changes. I really don't mind them but these changes were brought about by the community and the countless threads demanding change to AW. Let me explain how I have come to this conclusion. 1) My RNG sucks I have useless champ good for nothing in the game. This was a common thread on these forums, guess what that R3 5* hulkbuster is no longer useless even if he does not get defender kills cause he grants more defender rating then a 3/4* version. 2) I am sick of the top alliances making shell alliances. This was also another common thread on these forums, well they have lowered the difficulty of the nodes so people no longer have to create shell alliances because the fight to 100% the map no longer costs more units then the rewards are worth (an equal work/reward ratio) and you can actually complete maps in the tier you should be in. 3) the big alliances are fixing matchmaking to avoid each other. Another common complaint that is posted here quite often. Guess what with defender kills being removed, the map difficulty toned done to an equal reward/work ratio alliances no longer care about possibly missing a third war to avoid matchmaking each other. As an example MMX lost to A-H just recently (last night) so this new system can work in the under dogs favor if your smart. So in conclusion you guys complain Kabam doesn't listen but in matter of fact this current abomination we now have called war is because they listened and tried to address all the Whitney self entitled children who frequent these forums. As the old saying goes "be careful what you wish for cause you might just get it". 1) RNG sucks for many and HB sucks too. So there are many champs in game that are useless in offense or defense. So instead of demanding kabam to buff these champs, you want to make AW garbage just to accommodate those crappy champs. 2) There is no "an equal work/reward ratio" under new setup. Almost every ally can 100% now in new map. Wars are decided purely by diversity/defender rating. So AW is already decided even before you start attacking. Anyone who can buy new champs will win or anyone with rare champs like OG vision kang thanos will win. How is this setup fair. Its a completely one sided setup which heavily favors spenders or ally with higher rating. 3) Did you even see the stats btw MMX-AH matchup. They got full diversity but lost because A-H placed 5 less defenders, after nerfing attack kill points it wont happen anymore. Actually that is not why they won but glad you buy into it like they want you to. They actually did something that no one had done yet in war and that is what got them the win not placing 5 less defenders.
Sha59 wrote: » Kabam Miike wrote: » Hey All, Thank you for all your feedback on the first week of Alliance Wars. We've written an update on what you can expect when you start Matchmaking again tomorrow here: http://forums.playcontestofchampions.com/en/discussion/comment/127553/#Comment_127553 Mike can you tell us which version of AW you guys are planning on rolling out this current week please. is it last weeks version of Diversity is done via Battle groups? or where its alliance wide and the champs that are placed more than once still get diversity points? or the version that you said in your original post, where you place champs and any champ that is doubled you do not get diversity for? kind of important that we are told correct information this week please.
vikky89 wrote: » Grub wrote: » vikky89 wrote: » Grub wrote: » Well here is my 2 cents from a member of a top 3 alliance in the game regarding the war changes. I really don't mind them but these changes were brought about by the community and the countless threads demanding change to AW. Let me explain how I have come to this conclusion. 1) My RNG sucks I have useless champ good for nothing in the game. This was a common thread on these forums, guess what that R3 5* hulkbuster is no longer useless even if he does not get defender kills cause he grants more defender rating then a 3/4* version. 2) I am sick of the top alliances making shell alliances. This was also another common thread on these forums, well they have lowered the difficulty of the nodes so people no longer have to create shell alliances because the fight to 100% the map no longer costs more units then the rewards are worth (an equal work/reward ratio) and you can actually complete maps in the tier you should be in. 3) the big alliances are fixing matchmaking to avoid each other. Another common complaint that is posted here quite often. Guess what with defender kills being removed, the map difficulty toned done to an equal reward/work ratio alliances no longer care about possibly missing a third war to avoid matchmaking each other. As an example MMX lost to A-H just recently (last night) so this new system can work in the under dogs favor if your smart. So in conclusion you guys complain Kabam doesn't listen but in matter of fact this current abomination we now have called war is because they listened and tried to address all the Whitney self entitled children who frequent these forums. As the old saying goes "be careful what you wish for cause you might just get it". 1) RNG sucks for many and HB sucks too. So there are many champs in game that are useless in offense or defense. So instead of demanding kabam to buff these champs, you want to make AW garbage just to accommodate those crappy champs. 2) There is no "an equal work/reward ratio" under new setup. Almost every ally can 100% now in new map. Wars are decided purely by diversity/defender rating. So AW is already decided even before you start attacking. Anyone who can buy new champs will win or anyone with rare champs like OG vision kang thanos will win. How is this setup fair. Its a completely one sided setup which heavily favors spenders or ally with higher rating. 3) Did you even see the stats btw MMX-AH matchup. They got full diversity but lost because A-H placed 5 less defenders, after nerfing attack kill points it wont happen anymore. Actually that is not why they won but glad you buy into it like they want you to. They actually did something that no one had done yet in war and that is what got them the win not placing 5 less defenders. From what I have seen from war screen that was posted on Reddit, thats the only thing I could find. We will be glad to know what you meant by this - "They actually did something that no one had done yet in war " ???
LocoMotives wrote: » vikky89 wrote: » Grub wrote: » vikky89 wrote: » Grub wrote: » Well here is my 2 cents from a member of a top 3 alliance in the game regarding the war changes. I really don't mind them but these changes were brought about by the community and the countless threads demanding change to AW. Let me explain how I have come to this conclusion. 1) My RNG sucks I have useless champ good for nothing in the game. This was a common thread on these forums, guess what that R3 5* hulkbuster is no longer useless even if he does not get defender kills cause he grants more defender rating then a 3/4* version. 2) I am sick of the top alliances making shell alliances. This was also another common thread on these forums, well they have lowered the difficulty of the nodes so people no longer have to create shell alliances because the fight to 100% the map no longer costs more units then the rewards are worth (an equal work/reward ratio) and you can actually complete maps in the tier you should be in. 3) the big alliances are fixing matchmaking to avoid each other. Another common complaint that is posted here quite often. Guess what with defender kills being removed, the map difficulty toned done to an equal reward/work ratio alliances no longer care about possibly missing a third war to avoid matchmaking each other. As an example MMX lost to A-H just recently (last night) so this new system can work in the under dogs favor if your smart. So in conclusion you guys complain Kabam doesn't listen but in matter of fact this current abomination we now have called war is because they listened and tried to address all the Whitney self entitled children who frequent these forums. As the old saying goes "be careful what you wish for cause you might just get it". 1) RNG sucks for many and HB sucks too. So there are many champs in game that are useless in offense or defense. So instead of demanding kabam to buff these champs, you want to make AW garbage just to accommodate those crappy champs. 2) There is no "an equal work/reward ratio" under new setup. Almost every ally can 100% now in new map. Wars are decided purely by diversity/defender rating. So AW is already decided even before you start attacking. Anyone who can buy new champs will win or anyone with rare champs like OG vision kang thanos will win. How is this setup fair. Its a completely one sided setup which heavily favors spenders or ally with higher rating. 3) Did you even see the stats btw MMX-AH matchup. They got full diversity but lost because A-H placed 5 less defenders, after nerfing attack kill points it wont happen anymore. Actually that is not why they won but glad you buy into it like they want you to. They actually did something that no one had done yet in war and that is what got them the win not placing 5 less defenders. From what I have seen from war screen that was posted on Reddit, thats the only thing I could find. We will be glad to know what you meant by this - "They actually did something that no one had done yet in war " ??? That SS doesn't show all stats. I thought same at first, but not it.