**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
New side bar in the quest screen.
Riegel
Posts: 1,088 ★★★★
Is there anyway you can remove this or change it again? Right now it's super ugly. Not to be mean it just is.
It takes up so much screen space and there is only two buttons under it the rest of the space is completely empty and this grey bar just blocks 10% of the map for no reason.
On top of that the button for quick use of boosts isn't under this new menu bar making this menu make even less sense.
If this is going to stay can you at least set it to be closed until opened? Right now when you start a new quest or jump into aq it may be closed but auto opens after every fight.
Please please please think about doing a new graphic for this menu maybe something transparent and put the boost button there as well.
Other than that for me it's been one of the best update releases congrats.
It takes up so much screen space and there is only two buttons under it the rest of the space is completely empty and this grey bar just blocks 10% of the map for no reason.
On top of that the button for quick use of boosts isn't under this new menu bar making this menu make even less sense.
If this is going to stay can you at least set it to be closed until opened? Right now when you start a new quest or jump into aq it may be closed but auto opens after every fight.
Please please please think about doing a new graphic for this menu maybe something transparent and put the boost button there as well.
Other than that for me it's been one of the best update releases congrats.
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Comments
If someone spent a ton of time on this mostly empty grey bar it might be time for some personnel changes. LOL.
I personally liked it better without this change. I really don't like opening this menu to see where the linked nodes are because the bar takes up so much screen space, but it could be better if all the buttons where in there, and maybe some quick links to other screens like the stash. Would make it easier when doing a speed run to jump straight to stash to get your refills. Also, it wold be better if it were transparent, so it doesn't block so much of the map.
Thank you for this picture. How does it make any sense to have this bar if there are buttons outside of it. Literally only one button inside. You could just remove the menu button and replace it with the links button and it'd be the same without this huge ugly bar on the screen.
IDK man. How this made it live is weird.
They obviously did not spend any time on this. Just straight up horrible slapdash design.