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Alliance war: Allow war to end early (when 100%)

Matchmaking is taking ridiculously long lately (3-4 hours sometimes for us).

Why not end the war when ALL bosses are defeated and ALL players from both opposing alliances navigate to boss tile (champions released). This will not be a common occurrence and you can still restrict it to 3 wars/week max. This would, however, mitigate the long matchmaking issue along with a level of boredom.

Thanks for listening.

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    Maximus_SpankersonMaximus_Spankerson Posts: 445 ★★
    @theblueman , can’t do that. There are rewards for a loss.. So, anyone can start war, make 5 moves, surrender and collect rewards every 2 hours.

    They want alliances to push for wins, I get that... But if there are literally no moves possible: all attackers are on boss node and all champs released, from both alliances, why not trigger war end right there and then?
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