**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Simple ways to make bad champs good ( pt2)

DISCLAIMER
Im not in anyway trying to talk bad about kabam or anything. They do say they want to buff the bad champs soon, but that was like a while ago. Maybe their just busy with stuff idk. Anyways this is just a fun thing im doing cuz im bored, so enjoy i guess.

For now its going to be skill and science.

Skill

Black widow : ( at max Sig ability) from 70 to 80
OG Black panther : Gains precision buff at the end of each sp.
Thor( ragnarok) : Bleed on sp2
Hawkeye : ( Sig ability) Hemorrhage reduces opponents ability accuracy.

Science

Luke cage : ( sig ability)( passive) Cannot lose more than 15% of his health from a single source and everytime luke cage lose 10% or more of his health he gains a passive indestructable buff lasting for X secs.

Red hulk : Heavy attack locks heat charges(he cant lose or gain any heat charges in this state) for x secs and has cooldown. Or sp2 consumes all heat charges and increase attack rating and incinerate dmg by X for every charge and cant gain heat charges for the next X secs.

Joe fixit : Loses his cool at 40% health and gains all the gamblers fate effects at double theur value for X secs or until he ded.

Ant man : Fatigue has a % to automatically convert into a poison charge that deals less overall dmg compared to the sp2.

Abomination : ( Sig ability) Allows Abom to poison targets when hitting them( same percentage as when being struck).

Miles mirales : Dodge back and hold block for 1.5 secs to change his evade buffs to cruelty.

Spider gwen : Sp2 and 3 has a % to gain evade and precision buffs.

She hulk : Gains fury when striking opponents who are stunned with a medium attack.

Thats all for now. Feel free to comment on you opinions. ( try to make it as simple as possible).
Sign In or Register to comment.