**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Fix Kang's SP2
taojay1
Posts: 1,062 ★★★
Not sure if this was intentional or not, but the sp2 stun occurs on the first blast that he shoots and starts ticking down while the animation is still going on. By the time the tornado thingy knocks down the opponent, the stun has already expired, making it completely useless. Why not make it so that the tornado stuns the opponent instead? That way the stun could actually be useful
4
Comments
I don't have Kang (so in theory I actually benefit from things staying as they are); but @taojay1 is absolutely correct here; and fixing this would slightly make up for reducing the stun from his SP1 recently.
And just to be clear I have no intention to use Kang in endgame content, I just think that he was made to be similar to Ronan in that all his specials have guaranteed stuns.