**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Idea for 6 Star Boss
SKK65
Posts: 481
You have to fight an awakened max sig level Magik.
At Rank 5 Level 65.
She gains Regeneration that can't be nullified.
She is debuff immune
She has +200% Attack
She has +200% Health
You have permanent bleed(The node where you lose 100% health in 60 seconds).
You have permanent poison(Basically 30 seconds and RIP you).
Magik also has Safe Guard(The 1% node)
You have a permanent heal block attached to you... so Blade ain't gonna be helping much. >:D
So... could this 6 star boss fight make the collector look like a 1/10 2 star Hulkbuster?
At Rank 5 Level 65.
She gains Regeneration that can't be nullified.
She is debuff immune
She has +200% Attack
She has +200% Health
You have permanent bleed(The node where you lose 100% health in 60 seconds).
You have permanent poison(Basically 30 seconds and RIP you).
Magik also has Safe Guard(The 1% node)
You have a permanent heal block attached to you... so Blade ain't gonna be helping much. >:D
So... could this 6 star boss fight make the collector look like a 1/10 2 star Hulkbuster?
3
Comments
and add a gambler's fate node for your controls - may or may not work half the time (well..we kinda already have that but at least make it official)
and if you lose you have to start the map all over again (BUT you will have full map energy to get back there, so that's a plus)
and if you lose twice you have to pay a 500 unit fee to get back into the contest (whether it's war or aq)