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GP Ability accuracy not working

Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
I was fighting ant man in 5.2.4 (massochism) and I had a 116 hit combo and he still triggered glancing and regen from the node. Yes GP is duped. Is it not supposed to be +2% flat per combo hit? Does it not inflict AAR on nodes, because it’s worked on Arc overload 2.0 before...

The only explanation I’m thinking of now is for some buggy reason glancing hits don’t register on the AAR combo count which seems to be separate from the actual combo count.

The weirdest thing that happened in that fight was all my bleed incinerate and armor breaks didn’t get taken away but all of my stuns and must of my enervates triggered it.

For kabam, I’m using an iPhone 6s most recent iOS

Comments

  • BendyBendy Posts: 3,140 ★★★★★
    edited May 2018
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances
  • Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    Bendy wrote: »
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances

    English please?
  • MegaSkater67MegaSkater67 Posts: 1,377 ★★★★
    Bendy wrote: »
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances

    English please?

    Antman’s sig reduces offensive ability accuracy by 100% which negates your ability accuracy reduction. That means he can still glance like normal even if you’re attempting to reduce his ability accuracy. They cancel out essentially.
  • Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    edited May 2018
    Bendy wrote: »
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances

    English please?

    Antman’s sig reduces offensive ability accuracy by 100% which negates your ability accuracy reduction. That means he can still glance like normal even if you’re attempting to reduce his ability accuracy. They cancel out essentially.

    So I need to get 50 non-glancing hits...oof
    I suppose that applies to SL as well...but if it’s based on combo count, what does it matter if there was AAR?

    Kabam is this intended or a little error?
  • BendyBendy Posts: 3,140 ★★★★★
    No basically antman will always glance so will the new cap since glance reduces offensive ability reduction so it can prevent defensive abilities from activating
  • Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    edited May 2018
    Bendy wrote: »
    No basically antman will always glance so will the new cap since glance reduces offensive ability reduction so it can prevent defensive abilities from activating

    Ant man does NOT always glance and obviously SOME AAR is being applied because my bleeds and incinerate didn’t trigger it

    Hence the fact that I am in Act 5 I know how old simple champs work
  • MegaSkater67MegaSkater67 Posts: 1,377 ★★★★
    Bendy wrote: »
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances

    English please?

    Antman’s sig reduces offensive ability accuracy by 100% which negates your ability accuracy reduction. That means he can still glance like normal even if you’re attempting to reduce his ability accuracy. They cancel out essentially.

    So I need to get 50 non-glancing hits...oof
    I suppose that applies to SL as well...but if it’s based on combo count, what does it matter if there was AAR?

    Kabam is this intended or a little error?

    No that’s now how it works. You can get 1000 non glancing hits if you want to but it won’t change anything. He will still be able to glance because his ability accuracy reduction counters your own. Not a bug, it’s supposed to work that way.
  • Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    Bendy wrote: »
    Glancing isn't reduced and it has to be by attacking to take it away but if hit glance then I'm guessing mashoclism can trigger if bleed activates but actual hit glances

    English please?

    Antman’s sig reduces offensive ability accuracy by 100% which negates your ability accuracy reduction. That means he can still glance like normal even if you’re attempting to reduce his ability accuracy. They cancel out essentially.

    So I need to get 50 non-glancing hits...oof
    I suppose that applies to SL as well...but if it’s based on combo count, what does it matter if there was AAR?

    Kabam is this intended or a little error?

    No that’s now how it works. You can get 1000 non glancing hits if you want to but it won’t change anything. He will still be able to glance because his ability accuracy reduction counters your own. Not a bug, it’s supposed to work that way.

    Would REALLY appreciate a mod clarifying. Both for the node and for glancing, because a 60% chance to glance a hit means non-glancing hits should decrease that percentage....
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    The way it has always been is that the offenssive ability reduction of glancing applies before defensive ability reduction which renders the defensive reduction null; glancing will also prevent the combo counter from contributing to abilites for the glanced hits.

    Masochism floats between being a defensive or offensive ability based on the actions taken; if you are attacking Masochism is a defensive ability but if you are defending (parrying/blocking) then it counts as an offensive ability for debuffs applied.

    It’s confusing so I'm not sure that is an adequate explaination of what you are experiencing.
  • Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,734 ★★★★★
    It was already confirmed that ant-man sig ability takes the lead in these scenarios. You can use the search option in the forum to find those threads
  • Hammerbro_64Hammerbro_64 Posts: 7,463 ★★★★★
    That makes a lot of sense @CoatHang3r .
    Are you saying a glancing hit “resets” the combo count or just slows it?

    On a separate note, who is a good AM counter? Would Karnak be good? Thx
  • MagrailothosMagrailothos Posts: 5,281 ★★★★★
    If you've got him, Corvus's automatic criticals bypass Glancing when Corvus has charges.
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