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War “reenactment” (training mode)

Epsilon3Epsilon3 Posts: 1,138 ★★★
I’d like to propose a new feature.

For 24h after a wars end you’re able to enter a “dungeon” like event quest with no energy or rewards and all champions are available.

In this quest you’ll have a portal system that’ll bring you to any war-fight you’ve done in the past war. This means that to unlock them you have to have fought them yourself regardless of you killed them or not. This would provide a perfect place to “get good” and try new tactics or just practice old ones

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    AegonTAegonT Posts: 156
    This is a great idea.
    I’d love to see a vastly improved duel system where you could just pick the champ and a node you want I fight him on. But ultimately these are different versions Of the same thing.
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    2StarKing2StarKing Posts: 855 ★★★
    Great Idea!
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    Epsilon3Epsilon3 Posts: 1,138 ★★★
    AegonT wrote: »
    This is a great idea.
    I’d love to see a vastly improved duel system where you could just pick the champ and a node you want I fight him on. But ultimately these are different versions Of the same thing.

    I’m thinking of something more akin to the Agent Venom introduction quest. 4 fights no rewards just practice. However, this could easily extend to a more generalized system similar to Super Smash Brothers 4 training mode where you can nitpick every detail of the fight for the most obscure scenario.

    Ultimately an issue I found with trying to practice against IM-IW (my rage got the better of me a few discussions ago) is that dueling these generic champs is meaningless as there are factors we can’t account for in a standard duel. This expansion of yours could even allow us to test interactions as a live “Delta Testing” of sorts
    Alpha: Game Devs
    Beta: Demo
    Delta: Full training

    Possibly this could even let us have a “lexicon” of champion abilities at our disposal too for easy reference.
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