**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Banning players who are violating TC
This discussion has been closed.
Comments
It's neither a top alliance thing or a map thing. It is a player thing. Players simply want to receive rewards that they did not deserve.
Just imagine if the MCOC "reason" were applied in other situations. Usain Bolt is running the 100-meter race of his life. He is running at a 5 second pace faster than the Olympic record and 10 seconds pace faster than the runner just behind him. Within the last 20 meters of the race, Bolt trips. He managed to quickly get up but wasn't fast and finished in second place.
Just give him the gold. He was going to win anyway. Just give it him.
In the future, the Olympic committee should redesign the surface so it would less slippery. This would cut down on people slipping in the race.
Yeah I mean fair point. I just dont think having someone do aq for you once is a bannable offense. I think there's a gradient of ToS violations, the most egregious of which being hacking/modding, followed by full on account sharing (an example of which is being able to do arena 24 hours a day because of it, granting an edge over others), followed by real life stuff happening sometimes and doing aq for a day, once.
Let's say you fall down the stairs, and your phone is in your pocket and it gets smashed. You cannot afford another phone for a few days because you just paid all of your bills. Should your entire alliance miss out on map 6 completion rewards because of bad luck? Should you be kicked from your alliance and replaced with someone else? I think that's where I draw the line.
We take rule violations seriously. Different severity of violations come with different severities of punishment. There is often more to a story than you may have access to, in any given situation. Severity has a huge impact on outcome.
In many circumstances, some people may feel that we are not harsh enough in our punishment. Some people feel we are too harsh in our punishment. This specific situation certainly has a lot of people on both sides of that equation. At the end of the day, we work to protect The Contest for our passionate players in the best way we see fit, and we do so with complete information at our fingertips. We don't gain anything by allowing cheaters to stay in the game. We don't gain anything by taking action against innocent accounts. In fact in both cases, we stand to lose. We lose the faith of honest players that work hard in The Contest if we keep those that break the rules around without due action taken. If we remove honest players from the game for no reason, we lose a good player that might have contributed something wonderful to their friends, Alliance, and the wider community. While I realize trusting us may be a hard thing, we do ask for trust. We've worked hard to build out this bright, beautiful game and don't want to do something to jeopardize it.
If you have more questions on this topic, you're welcome to send me a polite DM. My inbox is a little bit nuts right now, so it might take me a few days to get back to you - but I will. Note that I cannot share personal information about other accounts even if the question comes through in a private message.
Thanks for your passion and concern about The Contest, folks.