**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Kommentare

  • He should be the Swiss Army Knife of MCoC.
  • QUICKSILVER __________________________________________________________________________________________________ PASSIVE: Enhanced Metabolism Shrug off non damaging debuffs 70% faster. Special attacks consume 8% less power per velocity charge.…
  • Special Attack 1: Gets + 35% attack rating per debuff on the opponent. SP2: All debuffs are converted into poisons, not just fatigue. SP3: Refreshes any active debuff. All attacks: Get additional critical rating (15%) per debuff on the opponent. All well timed blocks Glance.
  • Theory
    in Bishop Kommentar von Cosmos_2002 Februar 2018
  • Of course, she does have her weak matchups, thank you for pointing that out, but in raw damage output, she reigns supreme doesn't she ?
  • Iron Patriot Gains a boost to his special damage lasting as long as his Arc Overload, increasing Special Attack damage by 100%. When the opponent activates a special attack, he gains a similar boost to his special damage ( around 50% ) for 4 seconds. This acts as a counter attack mechanic.
  • War Machine Everytime he crosses a power threshold, he gains a fury increasing attack by 50% for 4 seconds. His armour ups should be modified to provide critical resistance (8%)
  • Hulkbuster should gain armour ups on well timed blocks. Each armour up increases Special Attack damage by 35%.
  • Marvel Contest of Champions IRON MAN Cosmos_2002Cosmos_2002 February 3 in Suggestions and Requests STARK TECH Everytime Stark ends his 5 hit combo with a medium attack, he cycles through his vast arsenal, placing buffs and debuffs on himself and his opponent. 1st combo ender: Stun for 1 second. 2nd combo ender: Gain + 20%…
  • He's OK. Pros: Average to Good damage output. Nice prestige ( nothing out of the roof though) Cons: Crappy survivability, no unique utility, overall, a so-so champion.
  • I know it feels bad mate, it can be very frustrating at times. But these games are created for our entertainment, when they start annoying you, emptying your wallet, and eating away your life's time, it's time to quit. I see you've put a great deal of effort into your account, and it won't be easy to just leave. It's a…
  • Carnage Increases base block proficiency and critical rate by a flat 10%. Spidermen cannot evade Carnage's Heavy and Special Attacks. Signature Ability max power gain bonus should be 60% instead of a measly 20%.
  • Venom Spidermen have a -50% chance to evade while facing Venom. Replicate chance on SP1 should be 65% Replicate chance on SP2 should be 85% Everything else is pretty much fine. It's Carnage who really needs a redo.
  • You still take damage, so she isn't invincible. This makes her usable against stun immune champs.
  • Only Special Attacks mate. That isn't bad.
  • I agree Cap Marvel and Miss Marvel could be reworked, but KAMALA needs it more.
  • Quicksilver High critical rate Medium critical damage. Low block proficiency. Low health. High base attack. Shrug off non damaging debuffs 65% faster. Dashing towards the opponent: All incoming attacks MISS Dash attacks deal upto 180% incresed attack based on stored power. If you intercept your opponent using a special…
  • Yes, he should be. He had similar damage and higher survivability, his signature ability reflects his ruthless gladiator attitude.
  • Sorry for the confusion, it's my idea, not the real champion abilities.
  • He only gains furies on his specials and refreshes them using any attack, at 100% health, after activating the specials 1,2 and 3 and refreshing them via all attacks or getting hit, he gains upto 90% increased attack, at 1% health, it's almost 180% increased attack.
  • Forgive any typos please
  • Alright, 200% then ? Because it doesn't work like captain marvel's, it depends on the difference.
  • Marvel Contest of Champions Silver Surfer Class: Cosmic Passive: Power Cosmic When Silver Surfer has more power than his opponent : + 60% Special Damage When Silver Surfer has less power than his opponent : Passively steal 5% of the opponent's max power every second as long as they are in PROXIMITY (Like blade's power gain…
  • Rework the Stark Family Previous posts have not gotten enough love. Iron man Versatility. He needs it. All specials Stark AI: Target lock Opponents cannot trigger passive evades SP1: Lasers 4 hits, each with a 70% chance to deal a 30% bleed over 3 seconds. Lasers have 70% block penetration. Incinerate bleed immune champs…
  • Taskmaster Passive: Experience charge Gain 1 Experience charge for : every 5 hits thrown or received and on Well timed blocks. Each charge reduces the opponent's ability accuracy ( both offensive and defensive ) by 9%. Charges stack infinitely. Passive: Taskmaster's ability accuracy cannot be decreased by any means. SP1 :…
  • Awaken Star Lord, Ultron was one of first 3*s and I grew to love him... Now I have champs like drax, gwenpool and starlord who end fights so fast that there is no need for regen. My OG cap can also finish fights without taking any damage. And my GH's Regen can take me for near death to full health. What I mean to say is…
  • I find the previously mentioned 5* arena a great idea It would take a huge amount of load off the 4* featured and 4* basic arena cutoffs. The heaviest grinders will spend time on that, giving mid to early players a chance of getting good 4*s. Admit it, with the coming of 6*s, 3*s will become quite useless, Thus the 3*…
  • Thank you so much guys, love to see helpful people on the forums.
  • Quicksilver class: Mutant/ Science( the cinematic universe one is dead, but he was science) Base Stats & Abilities *All stats based on 4 Star, Rank 5, Level 50, Signature Level 99 Health: 12000 Attack: 1100 Passive: Enhanced Metabolism Quicksilver's enhanced metabolism allows to shrug off non damaging debuffs 70% faster…