**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Kommentare

  • New Challenges = Cool Not fixing the current challenges = Not Cool
  • Cool, so no feedback on why all synergies are not properly identified when in use...Got it. @"Kabam Miike" @"Kabam Lyra" @"Kabam Zibiit" @"Kabam Vydious" @"Kabam Wolf"
  • Any feedback Kabam?
  • I have reported issues since V20.0 Device: iPhone 6 iOS: 12.1 Version: 21.0 All game modes while connected to WiFi or Data. Overheating continues to be an issue and i get these fun interactions from the video below https://youtu.be/JMcx2p3sNJQ
  • https://youtu.be/RVay6U3ToH4 @"Kabam Miike", @"Kabam Lyra" , @"Kabam Wolf" , @"Kabam Zibiit" , @"Kabam Vydious"
  • Thats exactly why they introduced RTTL and LOL, they are the same concept as ROL but harder. Each one relevant to your current level in game.
  • Is there going to be a fix/solution for this? version 20.1 and 20.1.1 have come out and my phone is still having lag/non response/overheating just like when 19.0 came out. Seems like Kabam just hit the reset button on whatever fix that was. Overheating during EQ only (not AQ or AW). Fights are unresponsive and freeze…
  • DS i get, Kabam can get tons of money for releasing him as a special crystal. But electro? doubt he was quite as desirable
  • They just added to juggernaut to replace stuns with stagger when unstoppable, that is a huge change in his effectiveness...subtle changes are best but also difficult for making the champs way more useable.
  • He will probably be cosmic...the belt he uses has "cosmic powers" from the video
  • The screenshot you show is NOT what the change to venom is, however it is an edit to the changes they originally had for the beta. In the beta as it came out at first the fury was changed to 11%. after initial feedback from the beta testers they decided to increase it to 15%. The increase from 11-15% was not Pre Beta Venom…
  • It can certainly be done with WS and KM synergy. I used 4* SL and the mutant attack team with 2,700 units for my first pass. My roster has changed considerably since then and I would not recommend that team again. but the 6* WS with KM is like having an R4 SL which is whole new ballgame. Would prob still need an attack…
  • One reason is that there still many issues/bugs with current content. If the effort is being put into fixing those, then I would definitely want to wait on new content.
  • Ghost is my vote as well...With Antman/Wasp/Hood synergies. She takes no damage while phasing (meaning you dont have to worry about specials) she gets a 15% attack increase for every buff she has (she can get 5 with her own abilities) and 25% attack team bonus. So you are now at 100% attack bonus for someone who already…
  • I would like to point out that the damage you see on screen is "per tick" which occurs 2 times per second. The damage per second is 854 x 2 (1,708) However, i put together some calcs to get an idea of what you should see and still not getting the right total...by my estimation you should be getting 2,228.5 damage per tick…
  • Anyone who you would R5 and almost any others you would R4...KM is R5 worthy, im not sure that DV is, personally wouldnt spend it on IMIW but i am still learning him as an attacker
  • Is there any value or discussion of shifting the timing of AQ/AW starts? For instance, AQ is a 5 day event, why not run it Monday-Friday so that summoners always have the weekend free of AQ? Likewise moving the maintenance window from Tuesday to saturday or sunday so that the downtime for AW matchmaking will also overlap a…
  • Revisiting the Gold output rates in current game is probably a bigger issue. It doesn't make sense to get 600 gold for beating an act5 opponent when the rank up cost of champs needed to complete act5 are significantly higher than the champs you would use for act4 or even act1. Perhaps a gold multiplier based on your level…
  • IGN: Fear of the Pinto Device: iPhone 6s OS: iOS 11.4.1 Cell or Wifi: BOTH Game version: 19.1 Game mode: Primarily monthly event quest, occasionally AQ/AW Issues: Phone overheating in event quest similar to 19.0 but not as quickly. Input fails in all game modes (Block, evade, specials...specifically when initiating an…
  • It certainly shifts the focus to item usage and makes free to play much more difficult to do at a high level. Highly skilled FTP players continue to get punished with each new change. Removing diversity is a good change, however, how it is being handled is not as good (see recommendation throughout about RDT)
  • In the majority of the cases the whole alliance knows. Its not as if one player is secretly logging in to other teammates accounts and piloting without them knowing. However, in the case of mods, it is still likely that the alliance knows about it but far harder to prove. In which case you're right, punish the individual.
    in Penalties Kommentar von OMC_Pinto Juni 2018
  • in Cables degen? Kommentar von OMC_Pinto Juni 2018
  • Depends on what you would use her for, but I would rank her to 4/40...She is great in alliance quests for sentinels and if you rock the Inhuman royal family synergy she gets huge boost in attack. Poison immune and one of the hardest hitters in the game...worth it.
  • following...was curious myself, there were no nodes that mentioned anything
  • Incorrect, Kabam has already acknowledged that the size matters buff is relevant to ALL glancing (AM and CapIW natural glancing abilities too)
  • Thanks for the list...Please note the other comments on a "tag filter" in the champions list in game, would be very helpful update. I have been trying to find a full list of "avengers" (those that the HE/Void synergy would work against) and have not been able to get one. Also, no explanation as to whether or not (or why…
  • They won't buff a mastery that they already nerfed...thats counterproductive...and the nerf was a good one.
  • I like the thought of having something different during the offseason that doesnt impact your actual season. The sandbox idea is long overdue. There has not been any way to test skills or features against certain nodes/opponents without using all your NRG to get to that specific situation. One thing I might suggest…