**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Player2018
Kommentare
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It could be because less and less people are playing dungeons maybe.... I know I havent since the 1st iteration. And I do agree there have been a noticeable decline in outages and even bugs and glitches as compared to the not so distant past. BUT, the realist/pessimist/old school me cant go silently without pointing out…
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I recall there was a "trial experiment" done a number of years ago I believe by Mutamatt(I could be mistaken on the individual) that basically revealed that the most "bang for your buck" for sig levels was like at 7 or some very low number similar, which gave you the greatest increase in abilities, and substantially scales…
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Nine to Five..... But in a very dull depressing tune nowhere close to sounding as perky and fun like when Dolly belted it out
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In regards to keeping AW "dynamic", could it be something to consider that after a match is set between alliances, a random criteria is placed for that specific war. Basically similar to how the Danger Rooms were, but with a broader range like, "required champions are 4* rank 3 champs", "unduped 5* champs", "maxed 3* skill…
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Well, it's been a week since I started this thread, and had hoped by now there would have been some comment, remark, acknowledgment, or explanation by a moderator to clear up my and many others evident misunderstanding and greivances due to being ill-informed.........nothing?? Is this the state of affairs in a forum…
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@jaylerd , I totally agree with you. My main concerns are the underlying problem I see with the fact that not only are we made to "pay" for something in essence we already paid EACH TIME we decide to make a change, but we're also not supplied adequate information on those very things we are being asked to pay for…
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So it just happened that they designed the Adaptoid and Red Skull to be beaten with any star level duped Ronan(easiest with no need for strategy or skills), and a few other champs maxed out(preferably 5*) along with some strategy and skills. And those that benefited from it come roaring down on a guy for venting a bit at…
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I agree with you about a majority of your thoughts on why and how the compensation packages are distributed along with the problems you point out. In a perfect world, I would hope they do away with compensation packages altogether, and focus that time and resource to expediantly fix the issues that plague the game. The…