**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.

Kommentare

  • A good point, they obviously don't want someone in essence soloing it by repeatedly going back in stealing the fight from everyone else. But I think they have already solved that problem with the instant special 3 / power gain on hitting the damage cap of 12%. So its impossible to dance around for a minute to timeout if…
  • I feel there is a slight issue with the knock on effect of so many rank up materials in the offers this year. It devalues the more important content. Especially if it puts more value on arena than other content ie. It teaches me if I have limited time I can get potentially better rewards by grinding arena for units than…
  • Beware!! His damage is bugged. He was doing beyond the intended damage from his buff, if he’s awakened at a low sig level. Might need to wait to see what he does after the fix if you’re thinking of ranking him up.
  • This is a great post, but I very respectfully disagree with the one point that locking in abilities that are original to a champion is too restricting. It’s a buff program not a champion re-design program. If people have used the character for years, the problem is changing that champ is actually taking away what a player…
  • Sorry, maybe I wasn’t clear. An A for the buff theory, as in which bits of kit they have embellished, the way they are increasing his skill cap, all great clever abilities that match his persona in the comics. Appreciate that bit, good champndesign. The “implementation” issue is how they have re-written that into his…
  • I see what they’ve tried to do with Hawkeye’s buff, I’ll give them an A for effort. But it feels a C for implementation. I’ll of course I will reserve full judgement for live testing, but surely it’s a bit of a missed opportunity. Let’s remember we are talking about a real avenger here, a marvel classic, but no way will he…
  • I’m really impressed with the players in the showdown. Great attitude, amazing skills. The problem is how horrendous the tournament was run. Fights were clearly awarded to the wrong competitor, as the scoring system was a mess/plain insanity/obviously wrong. I just can’t believe you get more points for being killed…
  • I support your optimism, and very much hope it’s true. But if the nerf is to the meta ( ie. global cowardice nodes on all high end content) rather than to the specific character, then she becomes way less valuable and you wouldn’t get compensation, as they moved the meta not the champ. Then you end up with a meh champ and…
  • Wait!!! She’s way too OP broken in the current meta. If they nerf kitty - which I’d reckon is pretty likely, you may regret losing the gem.
  • Best post on the forums in years! I want to say a huge thankyou to the team for sharing this. Fantastic info, very clear , very concise, no emotive rubbish of “hold on with us , please keep spending “etc, just cold hard useful facts, love it! Treats us like adults instead of idiots, I hope this style of info can continue…
  • Feels like a real cheap shot. You’ve spent all your cats and cash getting a ranked diverse squad, so now chuck em all out , instead drop big dollars buying crystals to get these new badass defenders were dropping into the game. Oh, and you’ve got half the time to get your 5 wars in , so you’ll have to fight to play if you…
  • Fantastic post. Thumbs up. IMIW is a really cleverly thought through champ, looks awesome, but is his sig ability is zero fun. Awkward, fiddly , irritating, just not fun to play against, not particularly fun to play with. If you're going to introduce a hated defender its a shame you did it with a character the gaming…
  • I agree with the principle that the new IM sig ability is a little OP. Autoblock with Medusa is fine, wait it out, do 1 strike, knock her back with a heavy, Parry her to wait out her fury. All good skill moves. Can't do any of that with IM if he's power gaining , baiting specials pushing you into the corner, unblockable…
  • Dungeon principle is good, just very boring and repetitive in actuality. The constant waiting on others, having to communicate your node on a broken chat, everyone’s need to constantly keep playing room after room for hours to hit a boring milestone, locked into playing because you don’t wanna offend someone when you just…
  • I’m so upset that Kabam have gone back to really bad offers. Over the last year the MCOC offers have got pretty decent, not exactly value for money but every now and then they offer something decent. But this is wayyyy off that! The fact you can’t purchase the 4* for units but 18 months ago you could, even though he’s now…
  • I agree. Kabam have done great overall with new content lately, but this one hasn't hit the mark. Clearly a way to jack up the difficulty in AQ now everyone's rosters have developed. Although the sentinels are certainly harder, that's okay, the issue I have with AQ is now the boredom. Fighting the same character with the…
  • At least with the adaptoids and symbioids each had a different move set, each class a completely different fight, if each sentinel-oid has the same move set its gonna get really repetitive and dull real fast no matter who you use.
  • I desperately hope the Sentinel-oids have different class based special attacks, like the symbioids currently do, rather than repeat the sentinel specials over and over. Having to bait the same special over and over on every node in AQ would be so incredibly dull.
  • Archangel is fantastic, he’s so much fun, he’s regarded as god tier, but even after that I’d say he’s underrated. He can kill quicker than a spidey can get to a level1 special!!!!
  • Sparky is Waaayyy more fun!!! Blade is amazing and can certainly do stuff no other champ can. However there is one thing Sparky can do that Blade cannot... Make playing the game fun!!!!
  • I really like this post,its thought provoking and I agree in principle, that less efficient champs are almost an increased difficulty curve. Many call out for more difficult content and it got answered with uncollected monthly events (which are great btw) but its no significant difference from using 3*s to 100% the master…
  • Yep, exactly the same here, even when Mordo was certainly not stunned, but when the mesmerize node kicked in mordo's astral evade would activate, so as soon as I was stunned by the node the astral evade would trigger registering a hit and so transferring bane to me. I do not understand why me being stunned by mesmerize…
  • 1. A mastery that allows skill from a player to remove the MD effect of dexterity, eg. if dexterity is expired by applying a 2nd dexterity charge then apply a 5% opponent power reduction after MD is triggered.. So not enough to drain a Hyp, but enough to stop an lvl3, ie. infinite lvl2 lock until contact is made. 2. fix…
  • I feel your pain, I have constant terrible 5* pulls (6 attempts back at iceman featured and got such great champs as HB, IP, Mags and colossus... sigh), just keep the patience and one day you'll get something to rank up and love. Just means us guys with terrible champs have to fight even harder and better to survive. Use…
  • Agreed. The duel event feels out-dated, maybe needs a revamp, like points earned for the total prestige of the champs you have beaten over a 24 hour period through duels as an alliance, with some more enticing rewards.
  • As far as I can figure out the problem is kabam's servers and the response time. If either the phone has RAM issues (which the OnePlus5T definitely doesn't!!), the wifi ping time is slow or the servers are stressed (this is the problem pretty much constantly) the game will misfire, lag, stutter, freeze and be generally…