**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
Ultimatheory ★★★
Kommentare
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Let me turn off that auto update function…
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Agreed. I’ve seen it all levels as well, it’s just the pool of possible matchups diminishes the higher you go so sometimes you get multiple fights against the same modders. This makes the beta much less enjoyable. I’ve reported a couple of these players but they are still sitting at the top of the leaderboard with their…
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Not sure how you can fix this war tbh. Sounds like many have already taken fights and died due to this issue.
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If we’re talking about my specific battle group in my alliance, it has to be Sentinel. Hopefully no one from my group reads this.
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There’s a lot of solo’s going around so it seems like there’s lots of possibilities. It’s just so AI behavior dependent or AAR luck dependent that it can be a bit painful before that solo eventually happens. So far for solo’s I’ve seen or heard: Cosmic: Angela, Hercules, Hyp Control: Sinister, Voodoo, Magik, BWCV…
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If they modified She Hulk’s heavy attack chain from combo, this is a million times worse. You can effectively ignore 70% of content with how he is set up now.
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That is every hit getting a crit in that special which is unrealistic. And to be honest given that condition, that’s still not that great for multiple furies generated at that rank of champ. He’s at Korg level for me, fun to play with some synergies in the right conditions, otherwise he’s purely defensive.
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If we’re talking about the most in a short amount of time then Act 6 when it was first released. The sheer amount of T2A available for that exceeded anything else at the time and I got many rank ups in a very small window. Most impactful over time has to be AQ though. The rank up mats obtained are invaluable. It’s a shame…
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15% of T5CC yields 6750 shards not 7000. You would still be slightly short albeit almost there. Maybe not today though.
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I don’t think they increased the purchase limit of T5CC beyond one still. Gives room for more resource purchases though which I am very happy about. Also very happy that we don’t have to wait on others for pathing anymore.
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When summoner appreciation is on. Sitting on almost 2 million BC’s atm waiting for the next one.
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AW is due for an overhaul in general. New map, nodes, and tactics to keep things fresh. Or just remove tactics and replace with something more innovative.
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So you’re the guy from Return of the Jedi who cries when the Rancor dies.
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The global is scaled to the base attack of your attacking champ only. So if you have a champ with 1000 attack and you deal more than 3000 damage in a single hit you will trigger protect. Boosts, synergies, Mags prefight, and masteries all can contribute to you getting to that 3000 damage as the attack increase is applied…
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We’re seeing this as well. Only way to do damage is to hit into block right now.
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You can check out MaddogHT’s AQ Tracker and save a copy for yourself. It’s very helpful to figure out what you want to run for a cycle both for regular points and honor points. Link is here: https://docs.google.com/spreadsheets/d/1UopG9XQMaY1MPgxC-994ARq8HLGZhEcn2mVQs8omppU/edit
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Massacre has the same block pro as Prof X which is quite good. In fact if you add Guardian synergy with block pro masteries to most of the other top 20 base block pro champs they get zero damage parries or close to it for most content. You can reference AuntM.ai to see lists of all the base stats of champs. Top 20 block…
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The best PvP a game like this could introduce is something like what they did for Summoner Showdown with a mode for picks and bans on champs/nodes and selecting defenders after. I would actually love to see an improved version of this mode in the game at some point.
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Shame you don’t have Rulk. He could probably do the fights a little faster and would provide a great synergy for Domino. Domino+Rulk+Longshot would definitely be interesting to see in Abyss on a full path.
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Wasn’t one year back when everyone’s phones were on fire? Pretty sure that one damaged my battery beyond repair.
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This thread taught me people don't even know about Tigra yet.
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Not my intention to come off heated. I just don’t want things to be nerfed immediately after release without all considerations being taken into account. It’s the first time facing him. There will always be an adjustment period for these things.
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Hardly. I just like finding counters to different new challenges. Never said White Mags is the end all for it but it makes it a million times easier and I offered it to help others who are struggling. Honestly a bit surprised at your reaction as I expected you to enjoy countering new challenges as well based on the skill…
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I’d rather see people have get through and earn their AQ rewards with different play styles instead of just Quake or Corvus through Map 7 everyday.
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If you can’t do it yourself normally with skill then get someone to bring White Mags and apply prefight. Makes the fight a million times easier. Almost a requirement for Parry Curse days.
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Killmonger is the smart choice as he is a great all around champ and if you’re less likely to use this rank up you can at least use him for defense. Falcon would be my backup choice for fun/utility.