**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Maybe someone thought that if progress was shown precisely and continuously, and something went wrong again, then once again we'd all be focused on that short number.
Now, they already mitigated that problem by picking a target we could hardly miss, because they can see our fight totals in the server stats. I even pointed out how the numbers they published about fight stats all but proves we were destined to make this milestone.
Which brings me to DNA's rule zero of game development:
When game developers have three ways of solving a problem, a good way, a mediocre way, and a bad way, they will generally attempt to do all three simultaneously.
They have some issues right now, that game outage really messed some things up. We haven't seen anything that bad that happened unintentionally for a very ling time. They have a lot going on and like DNA said, its possible they just forgot. I think giving them the feedback can help for the next event if there is one.
They’re scheduled for the day of to avoid confusion, but we can change it and do it manually for when we pull that info and see how far we’ve gotten.
We do estimate that our community will hit the milestones, so we will only pull them if we have to.
By the way.. you haven't answered my question..
You might want to re-read his response.. he says twice that they are scheduled ("They are pre-scheduled for those days...", "They’re scheduled for the day of to avoid confusion...") yet they can be changed if required.
Also.. i'm sure if i've misinterpreted his statement.. he'll correct me himself.. lol..
We can cancel the message if players don't hit it, but so far, we're not expecting that.