Best Of
Re: I know I'm not the only one ...
I seriously question if they even discuss “fun” anymore in their meetings…. At least in terms of the average to above average player.
Everest or here is some poker/turn based RPG is not it
Re: I know I'm not the only one ...
Kabam has reached a whole new level of delusional lately. It honestly feels like they have no idea what to do and what not to do anymore. Their “main motive” seems to be making sure players are as frustrated as possible.
I mean, how do they not even understand the basic purpose of a monthly quest? Sure, they slap the word “adaptive” on it, but adaptive to who exactly? Because it’s definitely not adaptive to anyone playing - every fight feels like Everest content with defenders swinging 23k+ attack like it’s nothing. Super fun design choice…
And instead of tackling the endless bugs, crashes, and all the competitive integrity issues that are actually ruining the game, they waste resources changing stuff that wasn’t even broken. It’s like they go out of their way to fix what nobody asked for, while ignoring everything players actually care about.
If they really wanted to push this “adaptive prestige” nonsense, they should’ve just tied it to rewards and kept the fights fair. Defender attack should scale from the ground up, not start off at absurd levels.
At this point, it feels less like game design and more like Kabam’s running an endurance test to see how long players will stick around.
I know I'm not the only one ...
At any rate, I just wanted to let kabam know how disappointed I am with the game in its current state. I'm not alone in this, as I know Seatin, and Rich are also feeling disappointed with the current state of the game.
I would like to see normal solo events come back to the way they were kabam. That would be a good start to getting stuff back to normal.

The new solo events suck.
That is all...
Ok trolls, go ahead and post your replies... then, anyone else that is also feeling the same way, feel free to respond.
Strong
Re: A different perspective on the new EQ
I think the idea of an adaptive quest with adaptive rewards is great.
Auto-leveling is ALWAYS bad. There is no exceptions. It punish growth and destroys feeling of progression.
Re: A different perspective on the new EQ
The idea of the rewards and difficulty scaling with your account as you progress is great in theory, it’s just not been executed well. I agree with all the sentiment in this thread
Re: A different perspective on the new EQ
I agree with most you said. I will say it was a win when they removed the need to do thronebreaker eq and we could jump right into valiant difficulty. Now it seems they added that back with classic. As far I understand, I believe they did this so we could get the lower difficulty rewards, but it's still an annoying thing to do.
Re: Since nobody is moderating forums...
The discord is full of power tripping mods. They say that you're allowed to critique the game as a whole (just not specific devs, which is obviously fair). And yet they ban people for calling the update a scam.
Granted, most discord mods are like that.
Re: I can’t beat EQ anymore
Bruh I did EQ in morning and it took me around 25+ revives and some pots to fully explore this Sh**
Not only eq design is sh** but also u gonna feel input drops and weird ai during eq fights
Out of every hard contents I did like necro,carina,wof i found this eq ai the weirdest one
The ai has done so stupid things during this eq run of mine I can't even describe and input drops is always there too of not registering dex and parry
Re: A different perspective on the new EQ
I agree.
I think the idea of an adaptive quest with adaptive rewards is great. It's just the execution is bad.
Rewards need to be tuned up.
Difficulty needs to be tuned down.
Forcing the classic run seems to annoy most, so get rid of that, or move most of the rewards to classic.
I think the criteria should be:
Classic: most players can complete this difficulty without boosts or potions. Fights should not surpass 2 minutes.
Elder: using boosts and some potions will probably be required, but fights still don't reach 5 minutes (unless there are going to be very few of them). Don't make this an Everest content. A lot of us don't like Everest content (due to difficulty and time constraints).