Best Of
Re: REALM EVENT BOOST PLEASE KABAM!!!
This was a completely unserious post 🤣🤣 no way i’ve returned to people taking this seriously. It literally starts with ‘it’s keeping me up at night’… 🤕 smh 💀 oh dear… British sarcasm is too much for some I guess,Some people are just too free to understand wtf nonsense you're waffling about

3
Re: Radio Silence from the Team + Unaddressed Problems
🎶 Laaaaast night, kingpin let degen talk 🎶*siiiiiigh* how did that get revertedYes last night.This is happening recently?Thanks for the write up ... One thing i also want to point out is that there are other persistent or reoccurring bugs that are was resolved for a couple of weeks but have since returned..Big post incoming
Let's address everyone's points here. It's 2am, so forgive any slight errors.Mysterium
It was stated that Mysterium would be absent from the build in the first week of the month, yet the overall amount of Mysterium would remain the same throughout the month.
The feedback is heard that you don't like the lack of Mysterium during the first week of the month - that has been passed onto the team a few times now.Intimidate
Intimidate reduces the Opponents chance of throwing a Special by 30%.
The additional potency listed is for block penetration - if multiple stacks exits, the block penetration increases.
Intimidate simply is not a Special Lock - that effect exists and is different from Intimidate.
If we ever do a Tech version of Titania 2099, there's a solid chance she'd have a Special Lock instead of Falter & Intimidate (no, this is not a WOW LEAKS moment).
I don't understand why multiple people are referencing her Deep Dive.
The Deep Dive states "take advantage of her Intimidate to KO the Opponent," and that's about it, while showcasing her utilizing her heavy attacks after her Special 3 with an appropriate amount of Power on the Opponent.Silk Lock Knock-ons
This is absolutely a valid concern and something I brought up internally.
At this time, the team feels the changes made to prevent Silk (and others) from breaking the game are too important to revert, even if it's impacting Titania if she happens to push the Opponent red. As an avid Titania user, I fully understand the impact when closing out a fight and you need to continue using your Heavy after your Haymakers have come and gone.
I can poke at this again, but I would recommend using her Special 3 when the Opponent isn't at 3 bars of power.Further AI Concerns
I understand the AI can be frustrating at times - it can be frustrating often. Don't forget, I'm a very high level player as well and run into all the same AI, I believe the kids call it "clown fiesta moments" that you all do. "Fixing the AI" is a very touchy subject, and as outlined in our previous AI Dev Diary, there are lots of talented people working behind the scenes to try and make this as amazing an experience as possible. That reminds me, we need to get a follow up to that Dev Diary out soon. All that being said, the AI is not "learning" or waiting for debuffs to fall off before using Specials. I understand why it could feel that way, and I've often found myself saying "oh, come on now" when it happens to me. Think about how many fights you do in MCOC per day; if you're on the forums, you probably play a lot. The times when the AI feels bad are, unfortunately, going to be more memorable to you than the times things go smoothly and as expected.QOL Requests
These requests are larger than you might imagine. Unfortunately, there isn't just a "lock players to the Battlegroup" button we could press to make that happen overnight. There are additional knock-ons to consider as well. What happens if, for some reason, a player needs to join a different Battlegroup due to backup concerns?
Unlikely, I know - but it's something that needs to be considered if that imaginary button did exist.
Fwiw, I understand the request and I agree it would be better if it operated that way.Conclusion
If you think you're being ignored, or we aren't reading what you're saying - that's incorrect.
Again, it's 2am, and instead of winding down for bed I'm sitting at my desk trying my best to address everyone's concerns and make sure they know they're heard.
We aren't always going to be able to address the same questions or topics in multiple threads when multiple exist.
The forums are huge, and things get lost easily. I think a solution for that could be combining threads more often, but regardless, the point here is that I'm actively scanning the forums all day, all of your concerns are always heard, and passed along where they need to be.
All of THAT being said, goodnight, sleep tight, don't let the bed bugs bite.
One example is the Kingpin on the AW mutant showcase map. Degen in the node is applying to the attacker again after this was fixed.
I'm suspecting one of the bug fixes mid month brought this back as the code for the degen fix was not tracked into the code push and reverted that segment back.
Can you please look into this again? thanks.
There was a seperate reddit thread on this issue too.
https://www.reddit.com/r/ContestOfChampions/comments/1m8d9mw/taking_degen_dmg_instead_of_opponent/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Okay, thank you - I'll get that sorted.
Re: Radio Silence from the Team + Unaddressed Problems
Happened to me today when I completed it.This is happening recently?Thanks for the write up ... One thing i also want to point out is that there are other persistent or reoccurring bugs that are was resolved for a couple of weeks but have since returned..Big post incoming
Let's address everyone's points here. It's 2am, so forgive any slight errors.Mysterium
It was stated that Mysterium would be absent from the build in the first week of the month, yet the overall amount of Mysterium would remain the same throughout the month.
The feedback is heard that you don't like the lack of Mysterium during the first week of the month - that has been passed onto the team a few times now.Intimidate
Intimidate reduces the Opponents chance of throwing a Special by 30%.
The additional potency listed is for block penetration - if multiple stacks exits, the block penetration increases.
Intimidate simply is not a Special Lock - that effect exists and is different from Intimidate.
If we ever do a Tech version of Titania 2099, there's a solid chance she'd have a Special Lock instead of Falter & Intimidate (no, this is not a WOW LEAKS moment).
I don't understand why multiple people are referencing her Deep Dive.
The Deep Dive states "take advantage of her Intimidate to KO the Opponent," and that's about it, while showcasing her utilizing her heavy attacks after her Special 3 with an appropriate amount of Power on the Opponent.Silk Lock Knock-ons
This is absolutely a valid concern and something I brought up internally.
At this time, the team feels the changes made to prevent Silk (and others) from breaking the game are too important to revert, even if it's impacting Titania if she happens to push the Opponent red. As an avid Titania user, I fully understand the impact when closing out a fight and you need to continue using your Heavy after your Haymakers have come and gone.
I can poke at this again, but I would recommend using her Special 3 when the Opponent isn't at 3 bars of power.Further AI Concerns
I understand the AI can be frustrating at times - it can be frustrating often. Don't forget, I'm a very high level player as well and run into all the same AI, I believe the kids call it "clown fiesta moments" that you all do. "Fixing the AI" is a very touchy subject, and as outlined in our previous AI Dev Diary, there are lots of talented people working behind the scenes to try and make this as amazing an experience as possible. That reminds me, we need to get a follow up to that Dev Diary out soon. All that being said, the AI is not "learning" or waiting for debuffs to fall off before using Specials. I understand why it could feel that way, and I've often found myself saying "oh, come on now" when it happens to me. Think about how many fights you do in MCOC per day; if you're on the forums, you probably play a lot. The times when the AI feels bad are, unfortunately, going to be more memorable to you than the times things go smoothly and as expected.QOL Requests
These requests are larger than you might imagine. Unfortunately, there isn't just a "lock players to the Battlegroup" button we could press to make that happen overnight. There are additional knock-ons to consider as well. What happens if, for some reason, a player needs to join a different Battlegroup due to backup concerns?
Unlikely, I know - but it's something that needs to be considered if that imaginary button did exist.
Fwiw, I understand the request and I agree it would be better if it operated that way.Conclusion
If you think you're being ignored, or we aren't reading what you're saying - that's incorrect.
Again, it's 2am, and instead of winding down for bed I'm sitting at my desk trying my best to address everyone's concerns and make sure they know they're heard.
We aren't always going to be able to address the same questions or topics in multiple threads when multiple exist.
The forums are huge, and things get lost easily. I think a solution for that could be combining threads more often, but regardless, the point here is that I'm actively scanning the forums all day, all of your concerns are always heard, and passed along where they need to be.
All of THAT being said, goodnight, sleep tight, don't let the bed bugs bite.
One example is the Kingpin on the AW mutant showcase map. Degen in the node is applying to the attacker again after this was fixed.
I'm suspecting one of the bug fixes mid month brought this back as the code for the degen fix was not tracked into the code push and reverted that segment back.
Can you please look into this again? thanks.

1
Why do you treat high evolutionary like that kabam?
Kabam you officially announced that high evolutionary would be a 5 star top defender just like Yelena, but he turned out to be a mediocre defender, basically has no defense! Plus his offense is also mid! Like prestige is his only shining point. What a disappointment! Why do you do that? Is there any chance for a buff?

5
Re: If you ever feel down...
No everything is twice, and the chests are actually good + it's difficulty similar to regular ones.Ah. So a full t6cc instead of just half of it. Gotcha. Definitely worth the extra trouble that.Wait you can get the token from regular raids too? So what's the point of doing nightmare then?Nightmare has 2x better rewards.
Re: If you ever feel down...
It gives more points towards summoners fest im pretty sure and I think it also gives more points so more radiance.Ah. So a full t6cc instead of just half of it. Gotcha. Definitely worth the extra trouble that.Wait you can get the token from regular raids too? So what's the point of doing nightmare then?Nightmare has 2x better rewards.

1
Re: If you ever feel down...
Wait you can get the token from regular raids too? So what's the point of doing nightmare then?Nightmare has 2x better rewards.