**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Hulk Buster Update idea
Brackavitch
Posts: 399 ★
This ones well needed, I’ll admit I don’t know much about him outside the movies, so his moves will be based off those attacks.
First off some core attacks should change a bit:
The heavy upper cut is just a cookie cutter movement of its time.
The new heavy should be A quick right arm cross, followed by three rapid hydraulic punches from the extended right hand. Think of the go to sleep scene in AoU.
4 hits total, last hit knocking opponent back. Each hit during a heavy attack has a 40% chance to armor break for 15 seconds. Armor breaks can be stacked, no limit.
SP1: keep it the same as is, but add 20% chance to stun for 3 seconds. Chance to stun increases by 10% per armor break.
Sp2: change to Veronica’s electric cage from AoU. HB does a repulsor charged punch knocking the opponent back with a cage dropping on them causing a shock debuff to apply. Something quick like icemans sp2
SP3: “Go to sleep.” the opponent charges toward Hulk Buster and throws a punch. The punch misses and they are countered with a punch knocking them to the ground and followed up with hulk buster doing multiple jack hammer punch to face.
This has 100% chance to stun for 5 seconds. Stun duration is increased by 1 second for every armor break applied.
https://youtu.be/Z9Jgw8ogrbE
During the movie he is able to change out body parts, in a way healing, so he should be able to have a slight regen that can be interrupted.
Overall keep his tank like qualities, his attack doesn’t need to be increased if he’s able to armor break and add shock.
I get this isn’t gonna happen, especially with a redo of character graphics, but I think it’s fun to think of ideas.
First off some core attacks should change a bit:
The heavy upper cut is just a cookie cutter movement of its time.
The new heavy should be A quick right arm cross, followed by three rapid hydraulic punches from the extended right hand. Think of the go to sleep scene in AoU.
4 hits total, last hit knocking opponent back. Each hit during a heavy attack has a 40% chance to armor break for 15 seconds. Armor breaks can be stacked, no limit.
SP1: keep it the same as is, but add 20% chance to stun for 3 seconds. Chance to stun increases by 10% per armor break.
Sp2: change to Veronica’s electric cage from AoU. HB does a repulsor charged punch knocking the opponent back with a cage dropping on them causing a shock debuff to apply. Something quick like icemans sp2
SP3: “Go to sleep.” the opponent charges toward Hulk Buster and throws a punch. The punch misses and they are countered with a punch knocking them to the ground and followed up with hulk buster doing multiple jack hammer punch to face.
This has 100% chance to stun for 5 seconds. Stun duration is increased by 1 second for every armor break applied.
https://youtu.be/Z9Jgw8ogrbE
During the movie he is able to change out body parts, in a way healing, so he should be able to have a slight regen that can be interrupted.
Overall keep his tank like qualities, his attack doesn’t need to be increased if he’s able to armor break and add shock.
I get this isn’t gonna happen, especially with a redo of character graphics, but I think it’s fun to think of ideas.
5
Comments
In addition, for his heavy, he can uppercut with right hand, then triple punch with his left hand, it's much more fluid than using the same hand for all 4 hits.