**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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1v1
Namelez
Posts: 992 ★★★
There should be a new interesting game mode for solo players but also be included for those in alliances. Itd help with the "gold issue" and help solo Summoners with collecting/ranking new champions.
The Mode: Kind of like dungeons u pick ur champions then find a partner. 3 defenders. 1 attacker. 2 mini fights and 1 boss fights nodes could range from 25% Champion boost to 300% champion with other boosts included, depending on how many points u have and ur prestige.
Point System: EVERYONE'S points should start at 0 no matter prestige or top champs. For each win u get while ur below 250 points u get 10 points. Then gain 25 points per win until 500 points. And say 50 points until u reach 1000 points. Points could stay 50 until reaching 2000 points. The points u have and ur prestige is to decide the nodes u face and opponent.
Rewards: Prestige of 500 or lower would gain 500 gold and 250 PHC shards.
Prestige of 501-1500 would gain 250 3* shards plus 1/2 of a tier 2 basic catalyst. And 2500 gold
1501-3000 would gain 100 4* shards and 1/2 of a tier 3 basic. And 5k gold
Basically u see how it ramps up.
Time: It would only last 15 minutes. 3 for placement and 12 for the fights. There would be no time out fights.
Stats: It would be shown on ur Summoner profile with a win/loss ratio. For example 9 wins and 3 losses. 33%.
Winning and Losing: If both Summoner manage to beat all 3 fights within the time limit the win will be given to the summoner who beat the fights and took the least amount of damage. So if u bring a regen champ the fact that u ate a sp3 will still count against u even if u regened back up to 100%. Items will be locked out of this event. As mentioned before, for each win u gain X amount of points. BUT it also means that if u do not win, u lose X amount of points.
Let me know how u feel about this mode. Love it ? Hate it ? Meh ? Maybe ?
The Mode: Kind of like dungeons u pick ur champions then find a partner. 3 defenders. 1 attacker. 2 mini fights and 1 boss fights nodes could range from 25% Champion boost to 300% champion with other boosts included, depending on how many points u have and ur prestige.
Point System: EVERYONE'S points should start at 0 no matter prestige or top champs. For each win u get while ur below 250 points u get 10 points. Then gain 25 points per win until 500 points. And say 50 points until u reach 1000 points. Points could stay 50 until reaching 2000 points. The points u have and ur prestige is to decide the nodes u face and opponent.
Rewards: Prestige of 500 or lower would gain 500 gold and 250 PHC shards.
Prestige of 501-1500 would gain 250 3* shards plus 1/2 of a tier 2 basic catalyst. And 2500 gold
1501-3000 would gain 100 4* shards and 1/2 of a tier 3 basic. And 5k gold
Basically u see how it ramps up.
Time: It would only last 15 minutes. 3 for placement and 12 for the fights. There would be no time out fights.
Stats: It would be shown on ur Summoner profile with a win/loss ratio. For example 9 wins and 3 losses. 33%.
Winning and Losing: If both Summoner manage to beat all 3 fights within the time limit the win will be given to the summoner who beat the fights and took the least amount of damage. So if u bring a regen champ the fact that u ate a sp3 will still count against u even if u regened back up to 100%. Items will be locked out of this event. As mentioned before, for each win u gain X amount of points. BUT it also means that if u do not win, u lose X amount of points.
Let me know how u feel about this mode. Love it ? Hate it ? Meh ? Maybe ?
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