Pause Timers While Waiting for Network

Especially when some timed boosts cost finite resources, and the problem is usually not at the player's end.

Frequently I can ping 8.8.8.8 but still not connect to the server. It is unfair to punish people when there are a finite supply of some resource such as threads when the server can disconnect at any time.

Compensation is paid for things that most players do not notice, but there's no making up for a bad connection. Instead, one is usually punished for it, e.g. with losing half one's hit points in a fight, regardless of one's opponent, the suggestion being that disconnection was intentional.

If timers paused, there would be no feeling that one had been wronged, just ordinary frustration with a slowed game.
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