Evade dexterity quirk
I’ve noticed this for quite a while when it comes to champs with passive evades but now it also is occurring with dexterity as well...
Not only are our champs getting pushed back a lot further wild evading blasts (Ironman sp1, more pronounced with IP sp1, cable sp1...) but the Time it takes for us to recover from the evade and be able to retaliate is extended. This is the part that has REALLY affected passive evades but I’m now noticing it with dexterity as well.
Good example:
SS against cable sp1- if SS passive evade does NOT trigger and you dex away from the last part of his blasts, you can charge in immediately and start hitting him. If PASSIVE evade triggers, not only are you pushed way farther back but there’s also a MAJOR delay before you’re able to charge at Him. So much of a delay That not only is cable able to recover but also initiate an attack on you… and you just are able to block.
Recently, I’ve noticed dexterity is also pushing you further away from champs. Even noticed it while evading(dex) Electra SP1. Evading both shurikens, I was pushed so far back by the time I reach her she was already blocking. Even if I just block the first one evade the second I was still pushed far enough back so by the time I got to her I was parried. NEVER had that issue before.
This problem, combined with the AI faster recovery is... let’s go with annoying. Pretty big “change” in game play. Hoping it’s just a bug and not intended.