Variant 2.3 boss “fatigue” debuff bug

I am seeing a bug that I couldn’t find in another thread on the 2.3 boss in variant difficulty for the new throwback Ultron quest...

The node has 2 main things on it:

1. When the defender drone passively evades, they can place a fatigue debuff on the attacker.
2. While under effects of fatigue debuff, the attacker takes damage when attacking the defender.

How does the drone passively evade?
It works a bit like Spider-Man classic evade... and he does it randomly. I am fine with that.

What I AM NOT fine with, is the ability for this debuff to trigger when I hit the defender while the defender is stunned.

Please explain to me how the defender is able to evade and place the fatigue on me when they are clearly stunned.

I have a video of this, and hopefully will be able to post it. vufag1e1q6wp.png
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I’m unable to post the video, but I have images of the nodes.

Comments

  • ToppesTTacoToppesTTaco Member Posts: 8
    @Kabam Miike @Kabam Lyra @Kabam Wolf @Kabam Zibiit @Kabam Vydious

    If there is a place I can send you this video... please let me know...
    This quest should not have 0 ways for you to mitigate the damage.
    Please let me know why this boss is evading, and placing a debuff on me WHILE stunned. “Stunned” means you can’t evade.
    Evade is the only thing that triggers the fatigue debuff.

    I would like this fixed or explained, please. It cost me more than it should have because of this issue.
  • VoltolosVoltolos Member Posts: 1,120 ★★★
    edited November 2018
    Read the drone description
  • ToppesTTacoToppesTTaco Member Posts: 8
    I have posted the video of the issue on YouTube.

    @Kabam Miike @Kabam Lyra @Kabam Wolf @Kabam Zibiit @Kabam Vydious

    Please view and let me know here why this is happening. Thank you for your time.

    https://youtu.be/w1F0YLfo2PY
  • ToppesTTacoToppesTTaco Member Posts: 8
    Of course I didn’t read that. I see it now, and understand it. Thank you
  • Erikfive_0Erikfive_0 Member Posts: 122
    I’m having the same issue and have no idea why it’s happening.
  • DaroolaDaroola Member Posts: 2
    I am experiencing the same thing. I have video saved as well. They need to address this Asap.
  • Goose_81Goose_81 Member Posts: 111
    My question is, should the fatigue debuff be able to apply and cause damage all in the same hit? For example, my strategy was simple. I used Spark, built up poise charges then parry and heavy. I noticed though that I would have a fatigue debuff get applied and I would take damage all in the same heavy hit. Is this intended?
  • GeekArtsGeekArts Member Posts: 94
    I have the same issue and I think it’s definitely a bug that needs to be fixed. Spry Node info specifically states that fatigue is only applied when defender passively evades. Should not be applying otherwise.
    @Kabam Miike @Kabam Zibiit please look into this.

    Thanks
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  • DalBotDalBot Member Posts: 1,632 ★★★★★
    I know I spent way more revives than I should have had to because you would get fatigue and damage in the same initial application without any other hits being applied. Combine with him evading while stunned and 🤷🏻‍♂️
  • GamerGamer Member Posts: 10,868 ★★★★★
    DalBot wrote: »
    I know I spent way more revives than I should have had to because you would get fatigue and damage in the same initial application without any other hits being applied. Combine with him evading while stunned and 🤷🏻‍♂️

    He dont evade whell stun.
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