Task synergy idea for future champ

“After exploiting a weakness or if his exploit weakness target is heavy attack, taskmaster avoids incoming attacks for an additional 0.3 seconds.”

This, please. Currently his heavy mechanic to reset exploit weakness (the 1-second protection) is unusable unless opponent is on the back wall under a bar of power or stunned from a parry — too risky otherwise because opponent has a small window to dash back-counterattack or launch special when you try to use it aggressively in the flow of your combos. We only need a couple tenths of a second to close that window of vulnerability. This would open up a whole new way to play the character.

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