Gameplay Suggestions for Summoners Level 60 / Uncollected

CashRichCashRich Member Posts: 8
edited November 2018 in Suggestions and Requests
1. Replace XP Boost with Battle Chips & Gold Boost for Uncollected

Summoners or Summoners reaching maximum Level 60.

2. AQ points for killing main Boss to be shared with mini Bosses 50%-30%-

20%.

3. Reward 5 more Mastery Points (members Level 60) to maintain

competitiveness with the creation of new Champions that are so much

stronger.

4. 5star Signature Stones should have double the storage capacity up to 200

per class category because the maximum level up is 200.

5. T2 alpha catalyst should be rewarded 1 full unit every monthly event

completion in Uncollected Mode so that we can accumulate 4 units to rank 4

our 5star champs within 4 months instead of the present 8 months wait.

Comments

  • Mathking13Mathking13 Member Posts: 988 ★★★
    Kabam has already come out saying they have no intent of making more mastery points accessible to players.
    also I can't understand exactly what you mean with point 2...
    Point 4 is a great idea as a concept... but really who's gonna have 200 sig stones just sitting around doing nothing? Also maybe expand that to mid-game resources that are still relevant like t1 alpha, t4 basic and t4 class catalysts.
    And point 5 is a good idea, but I think it should be for exploration. Then its not just as simple as dealing with un-noded enemies (global ISO-Infused and Warning! don't count as 'noded'; that's just a global node to make sure you don't push them to the sp3) and a few annoying boss fights. It should be something you have to go decently out of your way to get.

    Still. Great ideas. Not that Kabam will necessarily implement these, but they're good ideas.
  • CashRichCashRich Member Posts: 8
    Thanks Mathking.

    Point 2, I was referring to the 5-Day Event Alliance Quest Completion where only those who defeated the final boss in AQ gets on the scoreboard in 'Participation' with 400 points if AQ map 4. Why don't they grant points for mini-bosses as well so that many players can get on the scoreboard. 80 points for 1st miniboss, 120 points for 2nd miniboss and 200 points for main boss which is a total of 400 points. That makes more players feel their participation has been acknowledged.

    5star champions are difficult to awaken so there are many players who have signature stones that needs to sell if exceeded 100 units.
  • Blackdayz_1of1Blackdayz_1of1 Member Posts: 2
    I like your ideas, especially replacing xp boosts after a summoner hits lvl 60. I would prefer a gold boost instead or an energy boost to help with completing quests.
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