STOP WITH SLIDING MEDUSA

Epsilon3Epsilon3 Member Posts: 1,138 ★★★
I see what you did to Medusa. You tried to fix her ability to exploit Shatter-Heavy 0-to-kill combo by making her SLIDE like when you “fixed” Drax

NOPE! You prevent the wall heavy exploit with GP, Medusa was doing it the entire time as well so just stop. You made her like that so now you gotta deal with it

Comments

  • MhykkeMhykke Member Posts: 431 ★★★
    What the...
  • LoPrestiLoPresti Member Posts: 1,035 ★★★
    He's saying that the nerf was unnecessary, it wasn't even an infinite cause the armor shatter would end eventually. It was as much of an 'infinite' as the Magik power lockdown in the corner.
  • GamerGamer Member Posts: 11,075 ★★★★★
    LoPresti wrote: »
    He's saying that the nerf was unnecessary, it wasn't even an infinite cause the armor shatter would end eventually. It was as much of an 'infinite' as the Magik power lockdown in the corner.

    Just that Magik get counter if u don’t use a light akt u self somtimes els u get stab
  • SpiritOfVengeanceSpiritOfVengeance Member Posts: 2,353 ★★★★
    Exactly right they did the same with rider where a fate seal tactic could be used to get a lot of heavies before it expired but now enemies break it randomly, any strategy we find is instantly removed then called a bug fix.
  • MMCskippyMMCskippy Member Posts: 356 ★★
    We like to think companies are interesting in fairness, but they're interested in extracting as much money out of your pockets as they can and still keep you as a customer.

    When we accept the little things... we get what we deserve.
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