**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Master AI harder than Uncollected

I don't know if it's just me, but the Master AI (in general) seems to be harder to fight than the Uncollected one. For starters, it's very stingy with the specials, doesn't play into the parries, keeps on the defensive, and is alarmingly good at intercepting. Any thoughts?

Comments

  • Strikerrx8Strikerrx8 Posts: 1,090 ★★★
    True its hard to get it to use lv 2 at the start
  • winterthurwinterthur Posts: 7,655 ★★★★★
    Going to try with LC. Hopefully, it works.
  • XxOriginalxXXxOriginalxX Posts: 1,324 ★★★
    This is the kind of misleading AI master has, uncollected has fast AI. Rushing in very quickly, making it easy to bait, but master is more act 4 AI, which is annoyingly passive
  • SceptilemaniacSceptilemaniac Posts: 1,195 ★★★★
    Master AI doesn't play into parries that's for sure..
    I can tell cause I've been doing master since the Return to the micro realm and it just seems way harder this time..
  • SlayerKingSlayerKing Posts: 75
    Super stingy with special but for me plays into parries
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