๐ฃ Why we need Summoner Level 70 (WITHOUT new Masteries!) ๐ฎ

First of all, I'm just gonna drop the info that the Summoner Level hasn't increased since October 7th, 2015.
Don't believe me?

1. A push to complete more content. I've been level 60 for about a year now, and it seems like there's not (as) much left to try and push to complete (except all the fun and interactive content ๐). I pushed so hard to get to level 60... now what do I do? Level 70 would encourage more people to level up, especially for the rewards listed in my 3rd reason.
2. More space for your items. I'm sure at some point after you hit level 60, your Stash starts to overflow with the likes of Catalysts, ISO-8, and assorted Items. Leveling up could house more storage for those items in your inventory, rather then the Stash.
3. Kabam has stated previously that the reason they haven't increased the level was so there weren't any additional points or masteries, to upset the balance. Which I totally understand. But how about from level 60 - 70 you don't award any points? Instead, award more catalysts (T5B for Level 70?) and Gold (which the community still states there is a shortage of).
4. It would put more space between the more active and less active players, at least for awhile.
5. It would make XP Boosts actually useful for players that are level 60.
Do you have any additional reasons or thoughts? Comment below!
Don't believe me?

1. A push to complete more content. I've been level 60 for about a year now, and it seems like there's not (as) much left to try and push to complete (except all the fun and interactive content ๐). I pushed so hard to get to level 60... now what do I do? Level 70 would encourage more people to level up, especially for the rewards listed in my 3rd reason.
2. More space for your items. I'm sure at some point after you hit level 60, your Stash starts to overflow with the likes of Catalysts, ISO-8, and assorted Items. Leveling up could house more storage for those items in your inventory, rather then the Stash.
3. Kabam has stated previously that the reason they haven't increased the level was so there weren't any additional points or masteries, to upset the balance. Which I totally understand. But how about from level 60 - 70 you don't award any points? Instead, award more catalysts (T5B for Level 70?) and Gold (which the community still states there is a shortage of).
4. It would put more space between the more active and less active players, at least for awhile.
5. It would make XP Boosts actually useful for players that are level 60.
Do you have any additional reasons or thoughts? Comment below!
18
Comments
Thats a splendid idea!
1) gold
2) loyalty
3) t1a / t4b
4) t2a shards / full
5) t5b shards / full
6) potions / boosts
Hero crystal shards probably wouldn't make sense to give out for leveling up your summoner level, but I wouldn't say no to those either.
Instead of increase they can turn level 60 to an endless loop(something like,YOU LEVELED UP 60+) and give summoners an energy refill and level up crystals that contains some stuff.
Kinda like this