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Change alliance quest/war revive and health pots

Indrick781Indrick781 Posts: 497 ★★★★
The amount of health returned from these pots have not updated with the current state of the game. I recently timed out with a 5* rank 5 Void in AW and fully boosted had 56k health. Coupled with some of the block damage and other damage taken in the fight, I was at around 30% after the time out. That means to heal to full I would have had to use six level 4 health pots and a single level 3 health pot. That's roughly half of the total items allowed to be used in a single war. This will only get worse as we get rank 3-5 6* champions.

My suggestion is to change the revives and health pots to a percentage based system.

Revives:
L1 - 10%
L2 - 15%
L3 - 20%

Health pots:
L1 - 5%
L2 - 10%
L3 - 15%
L4 - 20%

This allows it to scale with the boosts we all use and for the future levels of our champions with much larger health pools.
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