Spider-Gwen - Update Spotlight

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  • TRONG94TRONG94 Posts: 285 ★★
    Thanks
  • RektorRektor Posts: 614 ★★★
    MCOC Team said:

    Spider-Gwen

    Stat Changes

    • Health
      • Increased from 13,987 to 14,900    +6.1%
    • Attack
      • Increased from 1,171 to 1,216    +3.7%
    • Physical Resistance Increased
      • Old Damage Reduction vs All Attacks - 12%
      • Old Damage Reduction vs Physical Attacks - 12%
      • New Damage Reduction vs All Attacks - 12%
      • New Damage Reduction vs Physical Attacks - 17%
    • Critical Damage Rating Increased
      • Old Critical Damage Multiplier 2.0x
      • New Critical Damage Multiplier 2.1x
    • PI Increased
      • Old PI      4060
      • New PI      4410

    Abilities Breakdown

    Spider-Sense

    • Spider-Gwen begins each fight with 1 charge of Spider-Sense active. Each charge grants +182 Attack Rating and a 7% chance to Evade all incoming attacks. Max: 5 charges.
    • If fighting a Champion of the Superior Class, begin the fight with an additional 3 Spider-Sense charges.
    • When struck 5 times, gain 1 Spider-Sense charge.
    • 100% chance when struck by an opponent with a True Strike Buff to Nullify that Buff and gain a Spider-Sense charge.

    Evade Effects

    • When struck by an Unblockable Special Attack, Spider-Gwen ignores the damage. Activating this Ability causes Spider-Gwen to gain +550% Evade Ability Accuracy during the enemy's Special Attacks for the remainder of the fight.
    • While Blocking, this Champion will not attempt to Evade.

    Heavy Attacks

    • Causes a Slow Debuff on the opponent for 15 seconds, reducing the Ability Accuracy of their Unstoppable and Evade effects by 100%. Opponents with a natural Class Advantage cannot be Slowed.

    Evade an Attack or Land a Combo-Ending Attack

    • Active Hunter-Spider and Trap-Spider effects have their effect duration paused for 0.5 seconds. During Special Attacks, these effects are also paused for the full duration of the attack.

    Special 1

    • 100% chance to gain a Passive Trap-Spider effect for 10 seconds. This grants +150 Critical Damage Rating and allows attacks a 30% chance to Enervate the opponent, preventing them from gaining Power when struck for 5 seconds.
    • Gain 1 Spider-Sense charge after activating this attack.

    Special 2

    • 100% chance to Paralyze the opponent for 4 seconds, Stunning them and reducing their Power and Health gains by 80%.

    Developer Note: Once her signature ability is unlocked, Spider-Gwen can start using this Debuff to invert Healing effects. Works quite well against Magik’s Limbo to turn it into direct damage.

    Special 3

    • 100% chance to gain a Passive Hunter-Spider effect for 18 seconds, causing each attack to deal a burst of extra Physical Damage equal to 55% of Spider-Gwen’s attack damage dealt.

    Signature Ability - Web Warrior

    • With greater experience in the Contest, Spider-Gwen learns to do whatever a spider can and gains the following ability improvements:
    • Slow Debuff lasts 2.5 seconds longer.
    • +105 Critical Damage Rating for each Spider-Sense charge.
    • Paralyze reduces Power & Health gains by an extra +60%.
    • +40% Hunter-Spider and Trap-Spider ability duration.

    Synergies

    Gwenom Rising - Venom, Carnage, Venom the Duck, Symbiote Supreme

    • Gwen’s Spider-Sense charges are evolved, reducing their Evade chance by half. They also now grant an additional +10% Attack rating each and their max cap is raised by 1.

    Developer Note: This synergy is somewhat unique in that it has a slight drawback to counteract its high damage potential. Without the synergy, the max evade chance is 25%. With the Synergy, she trades 10% Evade chance to get a whopping +60% attack in return.

    Enemies - Daredevil (Classic), Rhino

    • +155 Critical Rating.

    Enemies - Red Hulk, Thanos, Ultron

    • +155 Critical Rating

    Rivals - Punisher

    • +115 Critical Damage Rating

    Romance - Spider-Man

    • +5% Power Gain

    Recommended Masteries

    Petrify

    • The effects of Petrify actually stack on top of Spider-Gwen’s existing Paralyze Stun effects. Combine this with her signature ability and your Paralyze Debuffs will quickly start to reverse your opponent’s healing effects into degeneration effects as well as power lock them.

    Glass Cannon

    • With a much heavier focus on Evade than on damage reduction, Spider-Gwen works well with Glass Cannon as she is less reliant on her Health pool, and the increased attack rating benefits her new Hunter Spider ability very well.

    Strengths

    Unblockable Special Attacks

    • Spider-Gwen gets a massive increase to her Evade chance whenever she’s faced with an Unblockable Special Attack. This makes her very well suited to counter tough boss nodes that feature tricky special attacks that are difficult to use Dexterity against.

    Parry or Dexterity

    • Unlike other champions with Evade, Spider-Gwen will not attempt to Evade while she is in her Blocking animation. This means that skilled Summoners have the freedom to decide when to use Evade, Dexterity or Parry.

    Strong vs. Unstoppable

    • With her new Slow Debuff, Spider-Gwen is now suited to deal with Champions that might rely on Unstoppable effects. Just make sure to apply the effect before the Unstoppable tries to activate.

    Weaknesses

    Evasive, but not tough

    • While Spider-Gwen has seen a slight increase in her physical resistance, she still has a smaller than average health pool and fairly low defenses. As a result, if she finds herself without access to her Evade ability, she will often have a hard time staying in the fight for a long period of time.

    Development Design Notes

    When it came to updating Spider-Gwen’s abilities, we had several goals that we were trying to hit.

    Give Spider-Gwen a specific place in the Meta with a strong focus on Class Relationships

    • For this goal, we designed the Spider-Sense charges to work well against Unblockable attacks and Superior Class Champions, two mechanics that don’t have many counters in the game. We also added the new Slow Debuff to counter Mystic Champions with the Unstoppable ability as well as the Paralyze Debuff to assist with short regeneration effects like Magik’s Limbo. We’ve also made her Trap Spider and Hunter Spider abilities Passive effects to make them immune to the Nullify mechanics of Mystic Champions.

    Make her more interesting to fight with

    • We’ve added more timing and decision-based mechanics to Spider-Gwen’s kit. With her Heavy Attack to Slow the opponent, skilled Summoners can now deal with Unstoppable Champions and Evade mechanics. Additionally, timing her Special 3 and Special 1 abilities with frequent Combo-Ending attacks can provide a high level of damage output while denying the opponent most of their power gain.

     

    Bring her abilities more inline with other Spider-Verse Champions

    • While it’s important for each Spider-Verse Champion to feel unique and have their own ability kit, we also want to make sure that, whenever possible, Champions with similar background or lore will have similar mechanics. Spider-Gwen now has similar Evade mechanics to her counterparts, and is now countered by many of the same Champions that are used to counter Spider-Man (Classic) or Spider-Man (Miles Morales).
    What’s the prestige change for a 5*?
  • FrankmcocFrankmcoc Posts: 135
    Anyword on the unstoppable special damage ignore
  • becauseicantbecauseicant Posts: 316 ★★★



    Can we get this baked into every champ that has an auto evade? I hate using a champ that has auto evade and it activates mid combo and causes me to get hit

    Please do this Kabam! The newer evade champs (eg. Wasp) have mechanics built in to stop their evade from screwing up the players intended inputs because it's extremely frustrating and punishing to get hit after your champion auto evades instead of parrying or dashing back the full distance. Would make playing champs like Ultron or Spiderman fun again.

    P.S. Thanks for the champion refresh, keep 'em coming !
  • Crooked_Sprook1Crooked_Sprook1 Posts: 294 ★★
    Love this buff. So much utility and damage
  • NikskiniNikskini Posts: 237
    Thanks for the update little boost to critical rating would have been great but I'm happy
  • TRONG94TRONG94 Posts: 285 ★★
    @Kabam Miike , could you confirm if Spider-Gwen still takes no damage from unblockable attack or the team decided to remove that ability at last minute?
  • EvangelionlovrEvangelionlovr Posts: 256 ★★
    We’ve added more timing and decision-based mechanics to Spider-Gwen’s kit. With her Heavy Attack to Slow the opponent, skilled Summoners can now deal with Unstoppable Champions and Evade mechanics. Additionally, timing her Special 3 and Special 1 abilities with frequent Combo-Ending attacks can provide a high level of damage output while denying the opponent most of their power gain.

     

    Bring her abilities more inline with other Spider-Verse Champions

    • While it’s important for each Spider-Verse Champion to feel unique and have their own ability kit, we also want to make sure that, whenever possible, Champions with similar background or lore will have similar mechanics. Spider-Gwen now has similar Evade mechanics to her counterparts, and is now countered by many of the same Champions that are used to counter Spider-Man (Classic) or Spider-Man (Miles Morales).
    What does it mean when it says "Combo Ending attacks"? Is that like your last Medium or last Light attacks? Or does this mean when you end your opponents combo (they have a combo and you disrupt it).
  • ThatGrootGrootThatGrootGroot Posts: 427
    angelkrom said:

    A champion buff hasnt been this good since luke cage

    Venom is pretty damn good.
  • Hey there everyone, just wanted to drop in and let everyone know that Spider-Gwen's Evade Effects are supposed to be this:

    "+550% Evade Ability Accuracy vs. Unblockable Special Attacks

    While Blocking, this Champion will not attempt to Evade."

    Apologies for the confusion here; we'll be updating this spotlight to properly display this.
  • @Kabam Miike or any other mod, can we get some info on the 5* sig 0-200 5/65 prestige for SG, SH and Gamora (6* in her case)?
  • ArknightArknight Posts: 15
    5* 5/65 prestige please. Why ignoring it
  • FrankmcocFrankmcoc Posts: 135

    Hey there everyone, just wanted to drop in and let everyone know that Spider-Gwen's Evade Effects are supposed to be this:

    "+550% Evade Ability Accuracy vs. Unblockable Special Attacks

    While Blocking, this Champion will not attempt to Evade."

    Apologies for the confusion here; we'll be updating this spotlight to properly display this.

    Hey there everyone, just wanted to drop in and let everyone know that Spider-Gwen's Evade Effects are supposed to be this:

    "+550% Evade Ability Accuracy vs. Unblockable Special Attacks

    While Blocking, this Champion will not attempt to Evade."

    Apologies for the confusion here; we'll be updating this spotlight to properly display this.


    You just buffed her....now your nerfing her on her first day smh

  • GmonkeyGmonkey Posts: 439
    Is she worth a science gem awakening?
  • MattyyMattyy Posts: 85
    edited March 7
    Should spider-gwen (awakened and with point in petrify) be reducing hyperion and mordos power gain buff when paralyze is active after her sp2? Or does it just reduce the power gained when striking the opponent and their power gain buffs remain unaffected by paralyze and continue to gain power at the same rate?

    I have tested this on both of them and paralyze did nothing to their power gains (can post videos) but just checking if it's working as intended.
  • 4Never4Never Posts: 68
    Nice updates to these three champs (She-Hulk, Spider Gwen, Gamora). Thanks.
  • MikespikeskullMikespikeskull Posts: 12
    First and foremost I would like to say the tweaks to Gamora are amazing! I pulled her as a 6* and up until the update she was kind of lackluster in my opinion. Aside from synergies for me she was rather not useful. However now I’ve come to something that should be addressed.... my 6* unawakened Gamora can stack fury better and keep them - where as my 5* signature 146 Drax (who’s awakened ability “enthrall” is gaining fury) barely holds a candle to Gamora’s new abilities. Will something be done in the future to save Drax? Or is this just above his head?
  • Neroa65Neroa65 Posts: 302 ★★
    Can someone confirm her 5* Prestige post buff? Not mentioned in the OP.
  • LoPrestiLoPresti Posts: 1,036 ★★★
    What's the updated PI for a max 5 star?
  • PurpleIsPimpinPurpleIsPimpin Posts: 29
    Gwen and Shulk have lost the ability to stop unstoppable in a consistent manor. Each of their descriptions says they stop evade and unstoppable 100%, but it is wildly inconsistent. I ranked gwen just for an unstoppable counter and now she cannot do that, can we get this fixed?
  • GmonkeyGmonkey Posts: 439
    Can we get the 5 star rank 5 prestige please? @Kabam Zibiit
  • Mathking13Mathking13 Posts: 709 ★★★
    edited June 27
    Gmonkey said:

    Can we get the 5 star rank 5 prestige please? @Kabam Zibiit

    LoPresti said:

    What's the updated PI for a max 5 star?

    Neroa65 said:

    Can someone confirm her 5* Prestige post buff? Not mentioned in the OP.

    Arknight said:

    5* 5/65 prestige please. Why ignoring it

    Unduped: 7098
    Sig 1: 7596
    Sig 200: 9868

    I'd personally recommend this resource if you want to find prestige and other information about champions: AuntM.ai
  • Thi101Thi101 Posts: 312 ★★
    V1PER1987 said:

    “If fighting a Champion of the Superior Class, begin the fight with an additional 3 Spider-Sense charges.“

    Maybe I’m misunderstanding this, but it reads to me that if you face a skill champ, you gain 3 extra charges, starting the fight with 4. Currently this does not work as I just tried against WS. Am I correct in assuming SG should start the fight with 4 charges when facing a skill or universal class champion?

    I think "Superior Class" is just the one that has class advantage against all the common classes. So this should active against characters like Nameless Thanos, The Collector and Maestro
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