2 small things to greatly improved the game
Jtegg007
Member Posts: 29
I feel these have been beat to death, but with all the recent GUI/HUD changes I was hoping to reintroduce the ideas...
1. In the player profile, can we have a numerical value of current experience and experience to level up? (Like 2358/6000 exp) Or even just a single number showing distance to next level ( 3642 exp to next level). I'm sure many veteran players, stuck at 60, won't give a **** for this but many none vets would prefer it.
2. Updated end of fight stats. It would be amazing to see damage dealt, damage taken & hp recovered ...or even the more fun/novelty information like strongest single hit, bleed/poison damage dealt or number of crit hits
1. In the player profile, can we have a numerical value of current experience and experience to level up? (Like 2358/6000 exp) Or even just a single number showing distance to next level ( 3642 exp to next level). I'm sure many veteran players, stuck at 60, won't give a **** for this but many none vets would prefer it.
2. Updated end of fight stats. It would be amazing to see damage dealt, damage taken & hp recovered ...or even the more fun/novelty information like strongest single hit, bleed/poison damage dealt or number of crit hits
1
Comments
This might be interested to some but it will not "greatly" improve the game.