**Attention Summoners**
Due to issues surrounding Defensive Tactics, points from the current matchup in Alliance Wars will be removed after the season.
War Rating will not be adjusted.*
We are reducing the minimum matchup cutoff from 5 to 4 for this season.
We will continue to monitor the impact of this decision.
Due to issues surrounding Defensive Tactics, points from the current matchup in Alliance Wars will be removed after the season.
War Rating will not be adjusted.*
We are reducing the minimum matchup cutoff from 5 to 4 for this season.
We will continue to monitor the impact of this decision.
2 small things to greatly improved the game

I feel these have been beat to death, but with all the recent GUI/HUD changes I was hoping to reintroduce the ideas...
1. In the player profile, can we have a numerical value of current experience and experience to level up? (Like 2358/6000 exp) Or even just a single number showing distance to next level ( 3642 exp to next level). I'm sure many veteran players, stuck at 60, won't give a **** for this but many none vets would prefer it.
2. Updated end of fight stats. It would be amazing to see damage dealt, damage taken & hp recovered ...or even the more fun/novelty information like strongest single hit, bleed/poison damage dealt or number of crit hits
1. In the player profile, can we have a numerical value of current experience and experience to level up? (Like 2358/6000 exp) Or even just a single number showing distance to next level ( 3642 exp to next level). I'm sure many veteran players, stuck at 60, won't give a **** for this but many none vets would prefer it.
2. Updated end of fight stats. It would be amazing to see damage dealt, damage taken & hp recovered ...or even the more fun/novelty information like strongest single hit, bleed/poison damage dealt or number of crit hits
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Comments
This might be interested to some but it will not "greatly" improve the game.