Fix backdraft intercepts already

Or acknowledge it as a 'bug' that was never intended from the start. It would however, I think, ruin a basic game mechanic that has been there for years now.

To give some background info - the idea of a backdraft intercept has 2 kinds. First, where you wall bounce an enemy against the wall using a MLLL combo, back dash, wait a split second and then dash forward with a medium to land an intercept on an enemy. Second, where you not necessarily have the enemy against the wall, but you do a MLLL combo on the enemy, back dash and then immediately launch a light attack, which will connect with the enemy if they dash towards you. Both are broken currently. Currently, our champs are reacting too slowly and/or the enemy is reacting too fast such that pretty much the moment we dash back, we are hit by the enemy, before we can initiate the relevant attack movement - either medium or light attack, as the case may be.

This needs to be fixed. It was a core mechanic that rendered certain champs extremely useful, eg Magik with her power lock and wall bounce. Defenders were built to counter this mechanic, so theres no issue of saying that this is 'game breaking'. I also cannot imagine that it was "never intended" since there are literally hundreds of videos out there of this tactic being used. In fact I am sure that this very tactic was used in at least a couple of fights at the New York Comic Con competitions where the fights were watched by Kabam employees themselves and played on a big screen. So Kabam has had notice of this mechanic since years now.

More fundamentally, the removal of this game mechanic introduces an unexpected level of difficulty in this game. We have, among other things, stun immune, debuff immune, unblockable attacks, all of which require players to intercept more and more. That has been the direction of the end-game content in recent months. To now take away the ability to do backdraft intercept would mean that all these nodes would have to be reassessed, otherwise they would have become fundamentally more difficult than intended at the time.

This is urgent, please acknowledge this as a problem and include it in the list of known issues asap.

Comments

  • xNigxNig Posts: 2,542
  • GamerGamer Posts: 3,422
    xNig said:

    How do you do that becasse when I’m use that a lot in a row it like it just get stuck in the same time but oh we’ll migt be becasse I’m hav got drop input one my iPhone XS max
  • xNigxNig Posts: 2,542
    I’m using an iPhone 8.
  • xNigxNig Posts: 2,542
    Gamer said:

    xNig said:

    How do you do that becasse when I’m use that a lot in a row it like it just get stuck in the same time but oh we’ll migt be becasse I’m hav got drop input one my iPhone XS max
    Don’t take it for granted that the opponent will dash you like before. If you just follow muscle memory you will get tripped.
  • Im using that a lot lately because playing hawkeye and it works fine for me, just like xNig said don't do that mechanicaly from memory, rather watch enemy and react when you know that hes actually dashing forward, else he might pause for a moment before doing so and you will get cucked
  • GamerGamer Posts: 3,422

    Im using that a lot lately because playing hawkeye and it works fine for me, just like xNig said don't do that mechanicaly from memory, rather watch enemy and react when you know that hes actually dashing forward, else he might pause for a moment before doing so and you will get cucked

    When I’m trying it it just freezes and I’m end op get hit mabye it just lag spike with make it harder
  • Ultra8529Ultra8529 Posts: 131
    That video is exactly how it used to be like before. Follow the exact same timing now and the enemy hits me just as I'm at the end of my back dash. Enemy has gotten faster, or my back dash has gotten slower/longer with more touch-input delay at the end.
  • Hi all,

    We are investigating an issue with backdraft intercept but don't have any additional information to share at this time. We'll update you when we do!
  • Haji_SaabHaji_Saab Posts: 2,355
    edited April 16
    xNig said:

    Gamer said:

    xNig said:

    How do you do that becasse when I’m use that a lot in a row it like it just get stuck in the same time but oh we’ll migt be becasse I’m hav got drop input one my iPhone XS max
    Don’t take it for granted that the opponent will dash you like before. If you just follow muscle memory you will get tripped.


    This is not the problem though. If you are hitting the opponent, you can still do backdraft. It is an issue when you hit the block and then try to do it ... when you do that you are on the mercy of AI whether it decides to dash at you or not. If it does dash, you have no chance of hitting it. Previously, you could either counter that dash or stop yourself from dashing into their light attack.

    I think this is an issue with AI not getting block-locked.
  • Ultra8529Ultra8529 Posts: 131

    Hi all,

    We are investigating an issue with backdraft intercept but don't have any additional information to share at this time. We'll update you when we do!

    Thanks @Kabam Lyra , that's heartening to hear. Should it not be added to the list of known issues though? I note that you have not confirmed it as a bug yet, but that list also includes a litany of issues that are still "under investigation". Adding this to the list will help ensure we have a comprehensive set of known issues that the team is looking into, so that a similar thread like this does not pop up again in 3 days time or so.
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