**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Iceman or Killmonger?
Xyresic_Lemon
Posts: 125 ★
I am going to Rank 3 one of these guys (both of them soon) Which one should I do first? I've never put a five star up to rank three before, and I have a mutant t4cc in the overflow. Neither of them are duped. I have two four stars at rank five, Medusa and Ghost.
Iceman or Killmonger? 36 votes
Iceman
50%
18 votes
Killmonger
47%
17 votes
Do something else (please specify
2%
1 vote
0
Comments
However, the main benefit of Iceman is his triple immunities and ice armour. However, you already have ghost at rank 5, so you're already covered on the immunities front when phasing, so KM possibly brings more to the table. I have a r5 iceman who does not hit that hard in long term fights tbh, KM is a better option for those longer fights. Also his indestructible can tank SP3, but is weaker than ice armour, as it can be used up via blocks, and does not stop sp3 bleeds/poisons/incinerates/stuns, but then again if you're looking to tank sp3, luke cage is probably the best option, or use a power control champ.
So I'd go for Killmonger as he's got more damage (love the bleeds) and is a bit more fun to play in general. Both are also good defenders, but that's mainly dependant on their awakened abilities. Also when you awaken iceman his damage does not really increase (apart from coldsnap in the beginning) but killmonger's does when vibranium armour is unlocked.
Can’t go wrong with either really
If you are looking to shut down Evade, Iceman can apply Coldsnap a bit easier than Killmonger can get his True Strike, but it is a Debuff, so it can be shrugged off or prevented by Debuff immunity. KIllmonger's True Strike can also shut down Auto-Blocks that Iceman can't. Though, as others have mentioned, having those immunities that are always on can be a nice benefit with Iceman.