Outdated Arena Cutoff rewards
Gambl0r
Member Posts: 214 ★★
Ever since the 4-star /5-star featured Arena was introduced 2 years ago, it's been top 800 that gets the 4-star champion, and top 150 for 5-star.
The game has grown immensely since then, both community and game progression. It's disproportionate to the current number of players in the game.
Only people who spend thousands of units will have a chance to achieve top 150. Even if I were to grind it out 72 hours straight, no sleep and full suicides, spending a few hundred units, I wouldn't even come close to half of the required points
Both 4-star and 5-star featured need an updated deeper cutoff. Maybe top 2k for 4-star, and top 500 for 5-star. It probably still won't change the fact you have to spend a buttload of units/money to get the character, but at least it's updated to reflect the change in number of players since these Arena modes were introduced years ago. And with the release of the Cavalier crystal, 5-stars aren't as precious and rare as it once were
The game has grown immensely since then, both community and game progression. It's disproportionate to the current number of players in the game.
Only people who spend thousands of units will have a chance to achieve top 150. Even if I were to grind it out 72 hours straight, no sleep and full suicides, spending a few hundred units, I wouldn't even come close to half of the required points
Both 4-star and 5-star featured need an updated deeper cutoff. Maybe top 2k for 4-star, and top 500 for 5-star. It probably still won't change the fact you have to spend a buttload of units/money to get the character, but at least it's updated to reflect the change in number of players since these Arena modes were introduced years ago. And with the release of the Cavalier crystal, 5-stars aren't as precious and rare as it once were
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