Recoil mastery
blackdragonight
Member Posts: 118 ★★
Dear Kabam,
Hi I have played this game for a long time and grew fond of it. As I reached closer to level 60 I have unlocked new masteries one which is called recoil, I feel that this mastery has potential but I don't think it should take away health if your specials connect and I feel that you should only lose health if your special doesn't connect or if your opponent blocks it. Masteries are suppose to make you stronger in my opinion, this change would definitely make summoners use this mastery more thank you.
Sincerely,
blackdragonight
Hi I have played this game for a long time and grew fond of it. As I reached closer to level 60 I have unlocked new masteries one which is called recoil, I feel that this mastery has potential but I don't think it should take away health if your specials connect and I feel that you should only lose health if your special doesn't connect or if your opponent blocks it. Masteries are suppose to make you stronger in my opinion, this change would definitely make summoners use this mastery more thank you.
Sincerely,
blackdragonight
1
Comments
There are very few circumstances where you should fail to hit a special. 90% of time if you miss a special it is your fault and if you have recoil there should be a penalty. If you have full suicides which if you have recoil I assume you do fights will already end faster than with a regular mastery setup even without using specials. Act 5 does give 1 big disadvantage to players with suicide masteries with the node that makes the opponent only damaged by specials but other than that there are no nodes or fights in Act 5.2 that require you to use specials if you bring in the right champions, and you could always remove recoil before you go into certain chapters if you are really having issues