“Coming soon” for years, since the unfazed/despair/assassins/deep wounds tree was added. Really have max level to 70 unlocked for uncollected and give at least 5 more mastery spots for everyone before they add more masteries.
Only Aquaman is able to hold breath for that long. What I would like to see added though are masteries that reduce healing reduction from poison, 3rd suicide mastery that boosts attack or critical rating at cost of inflicting shock and ability accuracy reduction, 4th suicide mastery that boosts attack or critical rating at cost of inflicting incinerate on yourself, 2 masteries that reduce effects of shock and incinerate and pure skill fixed/reworked. On top of that, I would like to see cost for adding points to already unlocked mastery removed and pages for mastery presets
They should have more XP now. Level 80 or 100 seems about right at this point. If they gave two mastery points every 5 levels that would be an additional 14 mastery points for the tree
There are 5 in Offense, 5 in Defense, and 4 in Utility. Once they’re eventually added, what effects do you think they would/should give?
I have a feeling we won't be seeing those until the devs decide to completely rethink masteries. They did a little bit of rethinking when they reordered Parry, but I personally think they want to rethink masteries entirely. I suspect they think they don't offer quite the amount of variable customization they were intended to. In other words, I think most players mastery setups fall into or close to just a few different variations.
Comments
Dr. Zola
Really have max level to 70 unlocked for uncollected and give at least 5 more mastery spots for everyone before they add more masteries.
Every buff decreases opponents attack by x