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help me understand this ANDROID vs KABAM

KALIZOKALIZO Member Posts: 484 ★★
is it androids processor or is it kabam that wont optimize its server to match up with iphone loading speed?

i tried going for the legend badge and in 3 hours 37 minutes i managed to 100% Heroic only..
i did my researched i watched many you tubers, did my homework.
i was sure and confident i could do both heroic and masters under 5 hours or so..
but the loading time in android was unbelievably slow. it took me on ravage, 15 - 20 seconds per loading in between fights.
i need answers cause this just totally destroyed my love for this game. i put a lot of resources into this challenge that cant be done with the phone i use.
sorry for my spelling

Comments

  • The_OneThe_One Member Posts: 2,938 ★★★★
    I think it's because there's only one os for Apple and a lot more for android.

    It's easy to optimise for one os but with there being so many for android its not possible.
    Android users will never get legend tags for speed runs
  • MEŦAPħҰSMEŦAPħҰS Member Posts: 340 ★★
    KALIZO wrote: »
    is it androids processor or is it kabam that wont optimize its server to match up with iphone loading speed?

    i tried going for the legend badge and in 3 hours 37 minutes i managed to 100% Heroic only..
    i did my researched i watched many you tubers, did my homework.
    i was sure and confident i could do both heroic and masters under 5 hours or so..
    but the loading time in android was unbelievably slow. it took me on ravage, 15 - 20 seconds per loading in between fights.
    i need answers cause this just totally destroyed my love for this game. i put a lot of resources into this challenge that cant be done with the phone i use.
    sorry for my spelling

    what device do you play on? im also on android and 100% heroic nornally only takes 1.5-2 hours. i can hit under 5 hours easily
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 14,159 ★★★★★
    Kabam response on this was because there are a lot less iPhones than Androids, and optimize them all is easier.
  • chunkybchunkyb Member, Content Creators Posts: 1,453 Content Creator
    I think that's a weak excuse tbh. Not saying it doesn't start with logic, but it's still weak. Having played plenty of mobile games, I've not noticed such a discrepancy between ios/Android before.

    And if you've seen kabam's earnings, the workforce should never be a roadblock.

    "uh there's a buncha android versions sooooooooo ¯\_(ツ)_/¯"
  • JaffacakedJaffacaked Member Posts: 1,415 ★★★★
    A lot of it is down the the jit (just in time) compiler an the way android has to load up the information before the fights, and it's true what kabams says about there being thousands of different android variants they have to work with whilst iOS only has a few an doesn't have the same issues with jit
This discussion has been closed.