Ideas to clean up game play
thiazole
Member Posts: 45 ★
Not sure how much the makers of this game understand this, but outside using a tablet or a very powerful phone, this game is REALLY slow to load maps and fights (and it is still slow even on my iPad - the difference is bearable vs unbearable slowness). This game is really time consuming and I think I probably spend close to half of that time on average waiting on loading screens and other things that aren't productive. I realize that I need to cut the time down that I spend playing this game or I need to just quit playing it. A couple ideas that would speed things up:
1. We have auto-fights for easy content. It can be fun to watch auto-fights (a more natural match-up between 2 champs), but if we had an "auto-calculate fight" button, that would really be awesome for the super easy fights. Go ahead and make it risky if the match is close, but when I'm taking an 8000 PI champ against a 400 PI defender, it isn't rewarding at all to wait 2 minutes for a fight to load just for a 1 hit knockout. Instead, we could hit "auto-calculate" and the fight is over, no waiting.
2. Do we really need to see our avatar walk around on the map? How about a special mode where you just teleport to the next divergent point in the map? At the very least, how about we double or triple the walking speed?
It would be interesting if someone wanted to try it, but video some play from clicking the game icon to burning up 70 energy, and time how much time is spend actually playing the game vs loading stuff. I think you'll easily spend an hour just watching stuff load or avatars walk around the map depending on how fast your device is (a slower device could easily spend 2 hours). I realize some of the loading stuff isn't easily fixable, but I think the above would be and would cut down wasted time considerably.
1. We have auto-fights for easy content. It can be fun to watch auto-fights (a more natural match-up between 2 champs), but if we had an "auto-calculate fight" button, that would really be awesome for the super easy fights. Go ahead and make it risky if the match is close, but when I'm taking an 8000 PI champ against a 400 PI defender, it isn't rewarding at all to wait 2 minutes for a fight to load just for a 1 hit knockout. Instead, we could hit "auto-calculate" and the fight is over, no waiting.
2. Do we really need to see our avatar walk around on the map? How about a special mode where you just teleport to the next divergent point in the map? At the very least, how about we double or triple the walking speed?
It would be interesting if someone wanted to try it, but video some play from clicking the game icon to burning up 70 energy, and time how much time is spend actually playing the game vs loading stuff. I think you'll easily spend an hour just watching stuff load or avatars walk around the map depending on how fast your device is (a slower device could easily spend 2 hours). I realize some of the loading stuff isn't easily fixable, but I think the above would be and would cut down wasted time considerably.
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