Level 60 Players in Arena
BriceMiester
Member Posts: 282 ★
Level 60 Players are ALWAYS eating up all the Rank Rewards in Arenas, I've been thinking it would be a Good Idea to have Level 60 Players compete against other Level 60 Players for Rank Rewards after all it is just a percentage for the Rewards, that way Level 60 Players are still getting their Rank Rewards and Lower Level Players can finally have a Fighting Chance at getting some of the Top Tier Rank Rewards. Probly get alot more activity in the Arena that way too
Level 60 Players in Arena 35 votes
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But 60 players having better chance because of “less players” ?? NOT TRUE, the more lower level and casual players there are that just meet the Rank Reward Points, the MORE ppl will actually earn the 10% cutoff Hero. Reducing the pool means reducing the number of ppl that get the Hero, and will further reduce it to those putting up really big scores.
Just the fuzzy math that you seem to think that thinning out the qualifying pool (talking 4* Basic, which is 10% cutoff based), would somehow make it easier for Level-60 people to get the Basic Hero.
If you reduce the number of “qualifying people” (has been around 80,000 to maybe 100,000 in the past, depending if New or alternating Old Hero, etc) down to only half of that because lower (but still Qualifying) scores are moved into their own Arena pool, then a lot LESS people (half as many) of those who can put up bigger scores will actually earn the Hero.
I think what would work better, is to go by titles:
So "Summoners" compete against "Summoners"
"Contenders" compete against "Contenders"
"Proven" compete against "Proven"
"Conqueror" compete against "Conqueror"
"Uncollected" compete against "Uncollected"
"Cavalier" compete against "Cavalier".
Obviously, the rewards for the Cavalier bracket would be slightly better than Uncollected ... which would be better than Conqueror ... which ...etc, etc ..
but I think that would make more sense, considering titles are now here and in significant use.
You get rewards for the arena/tier you ENTERED .. that's pretty simple .. and even a high schooler to code that.
As a profressional software developer, I'm always baffled with the lame excuse of "Oh, it's too hard to code that" .. no .. no it's not .. you're just being lazy .. period.
* That's the point. If we sequestered low level players, they'll progress too quickly. I personally would get annoyed since it's unfair for lvl 60 players now. And if I was below lvl 60, id get bored since im progressing too fast. Its a lose-lose situation for both sides