Thing like sentinels
Liquidkewl
Member Posts: 4
Is there a way you could increase the amount of hits before thing goes unstoppable? Like you did with the sentinels and being 100 percent analysis
1
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And for sent it is only for one mechanic
Just to let you know a tactic that doesn't work: When he came out, I thought that Power Control might be a useful option. It really isn't - you need Thing to throw Specials (which are fairly easy to dodge) so as to get rid of his Rock Stacks. If he can't throw Specials (which can be a problem on an All or Nothing node, and you can't get rid of his stacks with bleed, then it becomes almost impossible to avoid him becoming repeatedly Unstoppable.