Continuous Crit Fails
BigPoppaCBONE
Member Posts: 2,403 ★★★★★
Thing and Nebula both had continuous crit fails that I don’t think are the intended behavior. I was fighting Domino with Nebula and blocking, which caused me to crit fail my charge, but it never went away and I continued to rapidly refresh crit fails as long as I blocked gaining no charges. This happens whenever a charge crit fails. I’d have to stop charging, let the crit fail finish out and not do anything else that would proc one before that. Then I could do something that may or may not fail.
With Thing, I pushed him to 15 charges and his removing and converting them crit failed, keeping him at 15 and preventing me from hitting him. It rapidly refreshed crit fails until he stopped (unstoppably) beating me to death and backed off.
With Thing, I pushed him to 15 charges and his removing and converting them crit failed, keeping him at 15 and preventing me from hitting him. It rapidly refreshed crit fails until he stopped (unstoppably) beating me to death and backed off.
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It’s great if you can use it against her, I used Star-Lord and his crappy aa to crush her when she first appeared. I believe that behavior was intended. I don’t think the Nebula and Thing interactions are.
Thing has a lot of stuff going on, but by looking at what’s supposed to happen and didn’t, you see what failed. When hit with what would be a bleed, he loses 3 stacks (failed). Then when hit at 15+ stacks he goes unstoppable (worked), and loses 3 (failed), then at 15+ stacks his special 1 is unblockable (worked) and he loses his stacks (failed), still at 15+ stacks his special 1 is again unblockable (worked) and he loses stacks (failed). Once the action (losing stacks) failed, it continued to fail until he backed off and the crit fail passive finished.
When Nebula is out of Self-Repair charges, she tries to recalibrate her implants, granting her a 80.18% chance to regain a charge every 10 seconds.
As for thing there are passive furies that can spawn when he loses charges, such as after he went unstoppable with more than 15 stacks when they time out.
I’m not saying that the failure is caused by the passive, the passive is showing that the ability is failing over and over again until it completes.
Is that clearer?
It also doesn’t activate for OML when he fails to gain a longer duration passive as a passive charge that isn’t affected by aar, but doesn’t have 100% accuracy.
EDIT: I forgot to mention that Thing’s sig protection failed as well. The crit fail passive just refreshed.