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Does Corvus's sig ability make him immune to all damage over time effects?

FineDogFineDog Posts: 403 ★★★
I was just fighting Corvus with Voodoo and he had 4 stacks of poison on him. Once he reached 1% health, the poisons just stopped doing anything. The poisons had well over ten seconds left on the timer, so plenty of damage left to do, but there were no damage ticks appearing. He had 17 Glaive Charges and they did not start going down with each tick of poison that should have killed him.

His Glaive Immunity doesn't grant him immunity to poison, and his sig ability only says "As long as Glaive’s Immunity is active, he cannot die. Instead of dying, 4 Glaive charges are removed." So shouldn't poison stacks remove Glaive Charges each tick until he dies? Doctor Voodoo is even listed as a strong matchup on the spotlight page because his poison "can inflict damage to Corvus Glaive even if his Immunity ability is active"!

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    JadedJaded Posts: 5,476 ★★★★★
    He isn’t immune to all DOT. He doesn’t lose glaive charges from any DOT with his sig ability, won’t die till he is hit.
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    Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,763 ★★★★★
    He becomes immune to all damage while his ability is active. To deactivate it, you need to attack him. Each hit will decrease the number of charges he has, and as soon it goes away Corvus dies
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    WorknprogressWorknprogress Posts: 7,233 ★★★★★

    He becomes immune to all damage while his ability is active. To deactivate it, you need to attack him. Each hit will decrease the number of charges he has, and as soon it goes away Corvus dies

    That's a poor way too put it. He'll lose health down to 1% but then will no longer lose any as long as he has glaive charges. So he's basically just immune to dying until he either gets hit enough to lose the charges or expends them on his own
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    Primmer79Primmer79 Posts: 2,968 ★★★★
    Lets start this over in a clear and concise way:

    Glaive charges do two things regarding immunity.

    1. Immune to cold snap, bleed, and shock debuffs, and frostbite.
    2. (From the sig ability) Cannot die while the charges are up. instead, when he would die, he loses charges. However to my knowledge, this only counts for hits, not DoT.

    So in your situation, poison would knock him all the way down to 1% but wouldnt die until you could remove the charges.
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    FineDogFineDog Posts: 403 ★★★
    Well the description of his sig ability makes it sound like anything that could potentially kill him will remove the charges instead, but in practice only basic and special attacks will remove the charges. So I guess the ability is just defined too vaguely, but what else is new.
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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    When he’s at 1 health absolutely NOTHING can kill him as long as he has charges (not sure how aar interacts) but no dot can kill him
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    awesomesauceawesomesauce Posts: 774 ★★★
    If he's at 1% and still several charges, knock him down either with a heavy or a special and he'll die.
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    DNA3000DNA3000 Posts: 18,660 Guardian
    Primmer79 said:

    Lets start this over in a clear and concise way:

    Glaive charges do two things regarding immunity.

    1. Immune to cold snap, bleed, and shock debuffs, and frostbite.
    2. (From the sig ability) Cannot die while the charges are up. instead, when he would die, he loses charges. However to my knowledge, this only counts for hits, not DoT.

    So in your situation, poison would knock him all the way down to 1% but wouldnt die until you could remove the charges.

    I believe to be more precise, Corvus can drop all the way down to 1 point of health but cannot lose the last point until all his glaive charges are removed. The game's health bar never rounds down to 0%, even if you have only 1 point of health left the bar shows that as "1%" but it is really one point of health, not one percent health.
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