**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
Comments
Those are my thoughts, don't think any of the changes are too crazy so my initial reaction is a wait and see approach as should everyone elses.
Also armour break duration was 11 seconds & not 10.
Not trying to get involved in the compensation discussion, but your analogy isn't helping your cause.
So because it's a shadier contract that you don't "own" the content that you paid for that makes it less egregious? That's like saying that the existence of an NDA makes something totally aboveboard.
That being said, is there any compensation being thought about for those of us who opted for a featured 6* under the pretense that the previous iteration of cull is what we were getting? He’s cool, but I don’t think some of us would’ve spent the extra 5k shards for this version. I would imagine others would feel the same about their 5’s.
Also as some have expressed, his block proficiency could use a bit of an increase. He could still be kinda bad (although he does have a shield), but as someone with a 6* cull, I have a hard time using him over other champs due to how much damage he takes. I really like the increased damage at the start of fights, as I legitimately timed out in 2 fights in map 6 AQ at the start because his starting damage just couldn’t get it done. It was a shame I couldn’t use him in AQ due to this. But as some others have mentioned, many other champs are still solid (not referring to the beasts of the game) offense & defense, when cull gets ramped up he’ll be good offense but still poor defensive capabilities. I find my 6* struggling with content I’m clearing no problem with decent 5’s. I was just excited to have him as a 6, but I unfortunately I don’t use him much. I was waiting to see these changes to determine if I’d like to r2 him. Still might. And I’m not looking for a confirmation, but more or less if it’s being considered. A lot of us pushed a lot of units/resources for these champs when they were featured 😬 anyways, you’re probably super busy with the changes, but thanks for your time & effort
You really gonna tell me ronin has better dps vs WS than venom?
Uhm I have both ranked and venom outdamages ronin by I would say 30%
That looks very strange
The only way we'll see how bad they are is actually using them when this happens ,also like to clarify as well if we are totally going to sell a champion and never even going to get your basic rank one back or is my awakened 6 or will that give me a generic or a cosmic Awakening gem.
I really wish that they would not buff or rebalance or fix any of the old champs or new champss and if that means you don't get a better venompool, then fine, but now every new and maybe old champ is at risk to getting nerfed. I say just stop changing champs, if they suck oh well, if they are amazing then fine. This whole "rebalancing " makes me not want to rank anything pass R4, or maybe R3, I guess on plus I'll get my resources back and use it on someone else, sucks for those with smaller rosters though.
This is a 6* R2 screenshot, so def nothing different in the 5* version.
They updated the text only already. He was at 15% before the last update.
Also, get u made him better at finishing earlier fights. Yet, without increasing his block proficiency or sustainability, he's horrible for long quests or fights vs high attack/hp champs & endgame content. I was excited to get a 6* Cull, then hesitant to RUp right after his "rebalancing" was announced. I "practiced" with him alot, but found he requires too many items to be viable in alot of content so I don't use him bc have many other champs that can do what he does, with more utility, immunities, etc. Looks like he'll be less used, put on the bench. Many other champs have high burst/dps but with better sustainability. (Corvus, Ghost, etc) Know ur saying it's a "rebalance" but def feels like a "nerf" that makes Cull more mediocre, irrelevant & without much usage or purpose in any content. Besides "game breaking" max damage, there's really no comparison to Dom, Aegon, IWCap bc they have so much more utility, sustainability & uses in various content. I'll reserve my final conclusion until after his update is live, but my excitement for getting that 6* is gone,.. was really hoping he'd at minimum get more block/sustainability so I could use him more. Like majority have shared, that would be a real "rebalance" when lowering his overall max damage/dps after ramping him up. I'm sure that will be the majority of complaints about this Cull "rebalance". This shouldn't be final since many champs have had description changes, fixes, nerfs, buffs & now "rebalances" after summoners have spent valuable time & $$$ to obtain specific champs. It was a simple thing to change that many summoners & You-Tubers suggested while waiting, so doesn't really make sense why it wouldn't be done. Thanks for all the other time & energy u & the game team do.