**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Auto Fight

DemonzfyreDemonzfyre Posts: 20,864 ★★★★★
So I am sitting here doing doing the Lunar New Year quest and finding myself getting annoyed with how auto-fight currently works. I know there are a few posts in the past about it but I'd really like to see an upgrade to this feature. I'd like to see Auto-Fight available in a more encompassing package.
1. Auto Walk- The ability to choose a path from the current chapter and your team Auto Walks through that path.
2. Auto Energy- Much like smart select with ISO on upgrading, you can toggle this on and off to use energy refills automatically. You'd still have to approve any spending using units though.
3. Auto Fights- Stays the same as is except you don't need to click fight. The fight starts on its own and you can spectate to be able to pause or turn off auto fight.

This wouldn't an option for all content but based on how powerful the team is you bring compared to what the recommended team PI strength is required. Something like 10 times the strength. Also Heroic (maybe), master and UC wouldn't have that option due to how bad Auto Fight actually is against stronger opponents.

Maybe also a level cap like level 40 and above.

Comments

  • Erik_Killmonger1001Erik_Killmonger1001 Posts: 427 ★★★
    i agree outo fight is a nice idea but given you have to choose paths and refill energy and start every fight manually its not as useful as it could be
  • CaptainPollCaptainPoll Posts: 901 ★★★

    So I am sitting here doing doing the Lunar New Year quest and finding myself getting annoyed with how auto-fight currently works. I know there are a few posts in the past about it but I'd really like to see an upgrade to this feature. I'd like to see Auto-Fight available in a more encompassing package.
    1. Auto Walk- The ability to choose a path from the current chapter and your team Auto Walks through that path.
    2. Auto Energy- Much like smart select with ISO on upgrading, you can toggle this on and off to use energy refills automatically. You'd still have to approve any spending using units though.
    3. Auto Fights- Stays the same as is except you don't need to click fight. The fight starts on its own and you can spectate to be able to pause or turn off auto fight.

    This wouldn't an option for all content but based on how powerful the team is you bring compared to what the recommended team PI strength is required. Something like 10 times the strength. Also Heroic (maybe), master and UC wouldn't have that option due to how bad Auto Fight actually is against stronger opponents.

    Maybe also a level cap like level 40 and above.

    Actually they want us to spend time and clear the content
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