Kaecilius (Mystic) Signature Ability ☆ Dark Sorcery ▪ When Kaecilius gains a bar of Power, he gains 15 Dark Dimension Charges. ▪ Kaecilius carries his current Dark Dimension Charges to his next fight. ▪ When Dark Power is active, Kaecilius gains Power Siphon. ☆ Power Siphon: When the opponent is near Kaecilius, drains 6% enemy's power per second and he gains the Power drained from the enemy. ▪ When Kaecilius activates Special Attack 3, he gains Immortal Darkness. When Kaecilius's HP is 1%, activates Immortal Darkness for 12 seconds. This can only be gained and trigger once per quest. ☆ Immortal Darkness: Gains Buff Immunity. If the opponent didn't land a successful hit in 2.5 seconds, they Degenerate 5%HP per second for 6 seconds. Does not stack. Degeneration stops if Kaecilius gets hit. If Kaecilius gets hit, he Regenerates 100% of the damage taken. This effect is not affected by Heal Block and Heal Reversed. ▪ Critical Hits has 100%(Max SA lvl) chance to pause Dark Power's duration for 2 seconds.
Abilities: ☆ Dark Dimension Charges ▪ Whenever Kaecilius lands an attack or when he gets hit, he gains 2 Dark Dimension Charges. Upon reaching 100 Dark Dimension Charges, he gains Dark Power for 10 seconds. When Dark Power expires, Dark Dimension Charges resets to 0. ☆ Dark Power • All attacks adds additional 25% Energy Damage based on Kaecilius's Attack Rating. • +30% Physical Resistance • +30% Energy Resistance • +30% Block Proficiency • Critical Hits inflict 5% Power Burn • 100% Block Heavy Attacks. • Special Attacks are Unblockable. • Enemy Debuffs has -3 seconds duration.
☆ Passive • When opponent's Buff loses or expires, they also lose 8% Power. • When the opponent loses a Bar of Power, they also lose 1% HP • If the opponent attacks Kaecilius three times when Blocking, the opponent suffers -50% Defensive and Offensive Power Rate for 3 seconds. Does not stack.
☆ Special Attack 1 ▪ Kaecilius uses his mystical blade to attack the opponent inflicting them Heal Block and Bleed for 6 seconds. If Dark Power is active, this attack inflicts Eviscerated for 6 seconds. ☆ Eviscerated: Opponent loses 2% HP for any moves they do except Blocking. (Dash Forward, Dash Backwards, Light Attacks, Medium Attacks, Heavy Attacks, Special Attacks, and moving forward)
☆ Special Attack 2 ▪ This attack inflicts the opponent with -30% Offensive Power Rate. Kaecilius gains Retaliate for 8 seconds after this attack. ☆ Retaliate: If Kaecilius is attacked, return 85% of the damage taken to the opponent. If Dark Power is active, Kaecilius has +370% Physical Resistance until Retaliate expires.
☆ Special Attack 3 ▪ Kaecilius opens the Dark Dimension to summon Dormammu and attack the opponent. This attack Burns all Power and Nullifies all Buffs from the opponent and inflict Power Locked for 10 seconds. For every Power Bar burned this way, this attack has 15% Attack Rating. Opponent has -25% Offensive and Defensive Ability Accuracy for 10 seconds and cannot gain any buffs. This attack can only be activated if Dark Power is active.
Synergies: ☆ Enemies: ▪ Mordo: Mordo gains Fury Buff for 5 seconds whenever he gains a bar of Power. ▪ Dr. Strange: Cloak of Levitation gives Dr. Strange the following: • +7% chance to Auto-block all incoming attacks. Auto-block doesn't trigger Parry, but return 85% Damage to the opponent based on their Attack Rating. Doesn't work on XL Champs. • +7% Evasion ▪ Ancient One: When Soul Strike is active, gain Unstoppable for 1 second when doing Heavy Attacks. Additionally, Heavy Attacks can interrupt Special Attacks. ▪ Kaecilius: Gains Unstoppable for 3 seconds after activating Dark Power.
☆ New Master ▪ Dormammu: When Soul Bond reaches 100, after 2.5 seconds, gain Unstoppable and Unblockable for 3 seconds. ▪ Kaecilius: Starts the fight with 20 Dark Dimension Charges.
☆ Dark Dimension Servant ▪ When Defending, if Dormammu is defending as a boss, Kaecilius starts the fight with Stun Immunity and Dark Power for 10 seconds. Additionally, Dark Dimension Charges generates 3 each hit landed. If Kaecilius is defending as a boss, Dormammu on your team has additional 7 Energy Attack Damage for each Soul Bond on the opponent. ▪ When Attacking, if the boss opponent is Dormammu, you can't use Kaecilius to fight against boss Dormammu. Additionally, Kaecilius has -20% Attack Rating throughout the War. If the boss opponent is Ancient One, Kaecilius gains +300 Critical Rating and Critical Damage Rating. Additionally, he has +7% chance to land a hit on Evasion.
Ancient One (Mystic) Signature Ability: ☆ Astral Dimension ▪ Ancient One goes into Astral Projection for 6 seconds when Dashing Backwards and holding for 1 seconds or when Knocked Out. This goes on cooldown for 120 seconds (SA lvl 1) after expiring. ☆ Astral Projection • All Abilities and Special Attacks are Disabled • Debuff Immunity • 100% Evasion against Physical Attacks including with True Strike. • 3% Evasion against Energy Attacks. • -85% Attack Rating • -100% Offensive and Defensive Power Rate. • Basic Attacks Ignore Physical Resistance and Armor Rating. • Unblockable ▪ When Astral Projection expires, Ancient One Regenerates HP based on her Attack Rating during Astral Projection. Her Attack Rating times how many successful hits she landed to her opponent during Astral Projection. ▪ When Ancient One would be Knocked Out, she goes into Astral Projection for 8 seconds. When Astral Projection expires, she's Knocked Out. If Ancient One Knocks Out the opponent before Astral Projection expires, she survives the match and gain 25% HP. This effect can happen again on next match.
Abilities: Passive ☆ Sorcerer Supreme Protection ▪ Whenever Ancient One or any from her team is fighting against Mystic champions, Ancient One is always prepared. Gains the following bonuses: • +15% Physical Resistance • +15% Energy Resistance • Damage Over Time Debuffs has -3 seconds duration.
☆ Soul Strike ▪ Whenever Ancient One or the opponent lands a Critical Hit, Ancient One gains a charge of Soul Strike. Upon reaching 20 Charges, activates Soul Strike for 12 seconds. ▪ When Soul Strike is active, Heavy Attacks burn all opponent's Power and has 100% chance to inflict Soulless on the opponent for 4 seconds. Lasts 2 seconds against Science Champions. Cannot inflict another Soulless if opponent is still Soulless. ☆ Soulless • -85% Attack Rating • -80% Physical Resistance • -100% Power Rate. • All Defensive and Offensive Abilities are disabled. ▪ Soul Strike is Paused and Disabled if Ancient One activates Astral Projection.
☆Mirror Dimension Those who channel extradimensional power from the Dark Dimension are more powerful in the Mirror Dimension. Dormammu and Kaecilius are not affected of the negative effects inside the Mirror Dimension. They gain half percent of the positive effects instead. If Ancient One activates Astral Projection, the Mirror Dimension shuts off. ▪ Everytime the opponent gains a Bar of Power, Ancient One surrounds herself with the Mirror Dimension for 4 seconds. ▪ When Ancient One activates Mirror Dimension, 100% chance to Nullify all existing Debuffs on her and gain the following: • +20% Attack Rating. • + 650 Critical Rating. • Has 14% Chance to evade attacks. • All attacks has 100% chance to Nullify an existing Debuff on the opponent. ▪ If the opponent is outside the Mirror Dimension, Ancient One is not affected by all Projectile Attacks including Unblockable and True Strike Attacks. ▪ If the opponent is inside the Mirror or whenever the opponent enters the Mirror Dimension, they lose all their Buffs and they gain the following: • -20% Perfect Block Chance • -20% Block Proficiency • -20% Defensive Ability Accuracy
☆ Special Attack 1 ▪ This attack is Unblockable. Ancient One knocks her opponent down for 100% Damage based on her Attack Rating and uses the Time Stone, warping time to Regenerate the damage she has taken 5 seconds ago. 2.5 seconds if fighting against Science Champ. This effect is not affected by Heal Block and Heal Reversed.
☆ Special Attack 2 ▪ This attack inflicts Cursed for 10 seconds on the opponent. Lasts 5 seconds against Science Champions. ☆ Cursed: The opponent cannot gain any Buffs, even passive Buffs. Everytime the opponent would trigger a buff and failed, they gain a Degeneration, taking 80% of opponent's Attack Rating as Damage per second for 6 seconds.
☆ Special Attack 3 ▪ Ancient One bends the reality and attacks the opponent. This attack inflicts Lethargic for 5 seconds. ☆ Lethargic: Opponent cannot Dash Backward and Forward. If Mirror Dimension is active, this attack has +20% Attack Rating and gain Power Gain until Ancient One reach 1 Power Bar.
Synergies ☆ Sorcerers ▪ Dr. Strange: Vishanti Blessings has 14% chance to become permanent and stacks up to 2. Additionally, Dr. Strange activates Mirror Dimension for 10 seconds after activating Special Attack 3. ▪ Mordo: +50% Block Proficiency and Degeneration Debuff lasts .5 seconds longer. ▪ Ancient One: Mirror Dimension lasts .5 seconds longer.
☆ Enemies ▪ Dormammu: When the opponent has no Soul Bond, inflict a Soul Bond. ▪ Kaecilius: Dark Power lasts 2 seconds longer. ▪ Ancient One: Astral Projection lasts .5 seconds longer.
☆ Master of the Mystic Arts ▪ When Defending, if Ancient One is the boss Defender, Dr. Strange and Mordo on your team gain +550 Physical and Energy Resistance. Additionally, they gain 3% Power every time they receive a Debuff. ▪ When Attacking, if the opponent's boss is Kaecilius or Dormammu, Ancient One, Dr. Strange, and Mordo always starts the fight with 1 bar of Power and has +20% Critical Resistance.
Kaecilius (Mystic) Signature Ability ☆ Dark Sorcery ▪ When Kaecilius gains a bar of Power, he gains 15 Dark Dimension Charges. ▪ Kaecilius carries his current Dark Dimension Charges to his next fight. ▪ When Dark Power is active, Kaecilius gains Power Siphon. ☆ Power Siphon: When the opponent is near Kaecilius, drains 6% enemy's power per second and he gains the Power drained from the enemy. ▪ When Kaecilius activates Special Attack 3, he gains Immortal Darkness. When Kaecilius's HP is 1%, activates Immortal Darkness for 12 seconds. This can only be gained and trigger once per quest. ☆ Immortal Darkness: Gains Buff Immunity. If the opponent didn't land a successful hit in 2.5 seconds, they Degenerate 5%HP per second for 6 seconds. Does not stack. Degeneration stops if Kaecilius gets hit. If Kaecilius gets hit, he Regenerates 100% of the damage taken. This effect is not affected by Heal Block and Heal Reversed. ▪ Critical Hits has 100%(Max SA lvl) chance to pause Dark Power's duration for 2 seconds.
Abilities: ☆ Dark Dimension Charges ▪ Whenever Kaecilius lands an attack or when he gets hit, he gains 2 Dark Dimension Charges. Upon reaching 100 Dark Dimension Charges, he gains Dark Power for 10 seconds. When Dark Power expires, Dark Dimension Charges resets to 0. ☆ Dark Power • All attacks adds additional 25% Energy Damage based on Kaecilius's Attack Rating. • +30% Physical Resistance • +30% Energy Resistance • +30% Block Proficiency • Critical Hits inflict 5% Power Burn • 100% Block Heavy Attacks. • Special Attacks are Unblockable. • Enemy Debuffs has -3 seconds duration.
☆ Passive • When opponent's Buff loses or expires, they also lose 8% Power. • When the opponent loses a Bar of Power, they also lose 1% HP • If the opponent attacks Kaecilius three times when Blocking, the opponent suffers -50% Defensive and Offensive Power Rate for 3 seconds. Does not stack.
☆ Special Attack 1 ▪ Kaecilius uses his mystical blade to attack the opponent inflicting them Heal Block and Bleed for 6 seconds. If Dark Power is active, this attack inflicts Eviscerated for 6 seconds. ☆ Eviscerated: Opponent loses 2% HP for any moves they do except Blocking. (Dash Forward, Dash Backwards, Light Attacks, Medium Attacks, Heavy Attacks, Special Attacks, and moving forward)
☆ Special Attack 2 ▪ This attack inflicts the opponent with -30% Offensive Power Rate. Kaecilius gains Retaliate for 8 seconds after this attack. ☆ Retaliate: If Kaecilius is attacked, return 85% of the damage taken to the opponent. If Dark Power is active, Kaecilius has +370% Physical Resistance until Retaliate expires.
☆ Special Attack 3 ▪ Kaecilius opens the Dark Dimension to summon Dormammu and attack the opponent. This attack Burns all Power and Nullifies all Buffs from the opponent and inflict Power Locked for 10 seconds. For every Power Bar burned this way, this attack has 15% Attack Rating. Opponent has -25% Offensive and Defensive Ability Accuracy for 10 seconds and cannot gain any buffs. This attack can only be activated if Dark Power is active.
Synergies: ☆ Enemies: ▪ Mordo: Mordo gains Fury Buff for 5 seconds whenever he gains a bar of Power. ▪ Dr. Strange: Cloak of Levitation gives Dr. Strange the following: • +7% chance to Auto-block all incoming attacks. Auto-block doesn't trigger Parry, but return 85% Damage to the opponent based on their Attack Rating. Doesn't work on XL Champs. • +7% Evasion ▪ Ancient One: When Soul Strike is active, gain Unstoppable for 1 second when doing Heavy Attacks. Additionally, Heavy Attacks can interrupt Special Attacks. ▪ Kaecilius: Gains Unstoppable for 3 seconds after activating Dark Power.
☆ New Master ▪ Dormammu: When Soul Bond reaches 100, after 2.5 seconds, gain Unstoppable and Unblockable for 3 seconds. ▪ Kaecilius: Starts the fight with 20 Dark Dimension Charges.
☆ Dark Dimension Servant ▪ When Defending, if Dormammu is defending as a boss, Kaecilius starts the fight with Stun Immunity and Dark Power for 10 seconds. Additionally, Dark Dimension Charges generates 3 each hit landed. If Kaecilius is defending as a boss, Dormammu on your team has additional 7 Energy Attack Damage for each Soul Bond on the opponent. ▪ When Attacking, if the boss opponent is Dormammu, you can't use Kaecilius to fight against boss Dormammu. Additionally, Kaecilius has -20% Attack Rating throughout the War. If the boss opponent is Ancient One, Kaecilius gains +300 Critical Rating and Critical Damage Rating. Additionally, he has +7% chance to land a hit on Evasion.
Ancient One (Mystic) Signature Ability: ☆ Astral Dimension ▪ Ancient One goes into Astral Projection for 6 seconds when Dashing Backwards and holding for 1 seconds or when Knocked Out. This goes on cooldown for 120 seconds (SA lvl 1) after expiring. ☆ Astral Projection • All Abilities and Special Attacks are Disabled • Debuff Immunity • 100% Evasion against Physical Attacks including with True Strike. • 3% Evasion against Energy Attacks. • -85% Attack Rating • -100% Offensive and Defensive Power Rate. • Basic Attacks Ignore Physical Resistance and Armor Rating. • Unblockable ▪ When Astral Projection expires, Ancient One Regenerates HP based on her Attack Rating during Astral Projection. Her Attack Rating times how many successful hits she landed to her opponent during Astral Projection. ▪ When Ancient One would be Knocked Out, she goes into Astral Projection for 8 seconds. When Astral Projection expires, she's Knocked Out. If Ancient One Knocks Out the opponent before Astral Projection expires, she survives the match and gain 25% HP. This effect can happen again on next match.
Abilities: Passive ☆ Sorcerer Supreme Protection ▪ Whenever Ancient One or any from her team is fighting against Mystic champions, Ancient One is always prepared. Gains the following bonuses: • +15% Physical Resistance • +15% Energy Resistance • Damage Over Time Debuffs has -3 seconds duration.
☆ Soul Strike ▪ Whenever Ancient One or the opponent lands a Critical Hit, Ancient One gains a charge of Soul Strike. Upon reaching 20 Charges, activates Soul Strike for 12 seconds. ▪ When Soul Strike is active, Heavy Attacks burn all opponent's Power and has 100% chance to inflict Soulless on the opponent for 4 seconds. Lasts 2 seconds against Science Champions. Cannot inflict another Soulless if opponent is still Soulless. ☆ Soulless • -85% Attack Rating • -80% Physical Resistance • -100% Power Rate. • All Defensive and Offensive Abilities are disabled. ▪ Soul Strike is Paused and Disabled if Ancient One activates Astral Projection.
☆Mirror Dimension Those who channel extradimensional power from the Dark Dimension are more powerful in the Mirror Dimension. Dormammu and Kaecilius are not affected of the negative effects inside the Mirror Dimension. They gain half percent of the positive effects instead. If Ancient One activates Astral Projection, the Mirror Dimension shuts off. ▪ Everytime the opponent gains a Bar of Power, Ancient One surrounds herself with the Mirror Dimension for 4 seconds. ▪ When Ancient One activates Mirror Dimension, 100% chance to Nullify all existing Debuffs on her and gain the following: • +20% Attack Rating. • + 650 Critical Rating. • Has 14% Chance to evade attacks. • All attacks has 100% chance to Nullify an existing Debuff on the opponent. ▪ If the opponent is outside the Mirror Dimension, Ancient One is not affected by all Projectile Attacks including Unblockable and True Strike Attacks. ▪ If the opponent is inside the Mirror or whenever the opponent enters the Mirror Dimension, they lose all their Buffs and they gain the following: • -20% Perfect Block Chance • -20% Block Proficiency • -20% Defensive Ability Accuracy
☆ Special Attack 1 ▪ This attack is Unblockable. Ancient One knocks her opponent down for 100% Damage based on her Attack Rating and uses the Time Stone, warping time to Regenerate the damage she has taken 5 seconds ago. 2.5 seconds if fighting against Science Champ. This effect is not affected by Heal Block and Heal Reversed.
☆ Special Attack 2 ▪ This attack inflicts Cursed for 10 seconds on the opponent. Lasts 5 seconds against Science Champions. ☆ Cursed: The opponent cannot gain any Buffs, even passive Buffs. Everytime the opponent would trigger a buff and failed, they gain a Degeneration, taking 80% of opponent's Attack Rating as Damage per second for 6 seconds.
☆ Special Attack 3 ▪ Ancient One bends the reality and attacks the opponent. This attack inflicts Lethargic for 5 seconds. ☆ Lethargic: Opponent cannot Dash Backward and Forward. If Mirror Dimension is active, this attack has +20% Attack Rating and gain Power Gain until Ancient One reach 1 Power Bar.
Synergies ☆ Sorcerers ▪ Dr. Strange: Vishanti Blessings has 14% chance to become permanent and stacks up to 2. Additionally, Dr. Strange activates Mirror Dimension for 10 seconds after activating Special Attack 3. ▪ Mordo: +50% Block Proficiency and Degeneration Debuff lasts .5 seconds longer. ▪ Ancient One: Mirror Dimension lasts .5 seconds longer.
☆ Enemies ▪ Dormammu: When the opponent has no Soul Bond, inflict a Soul Bond. ▪ Kaecilius: Dark Power lasts 2 seconds longer. ▪ Ancient One: Astral Projection lasts .5 seconds longer.
☆ Master of the Mystic Arts ▪ When Defending, if Ancient One is the boss Defender, Dr. Strange and Mordo on your team gain +550 Physical and Energy Resistance. Additionally, they gain 3% Power every time they receive a Debuff. ▪ When Attacking, if the opponent's boss is Kaecilius or Dormammu, Ancient One, Dr. Strange, and Mordo always starts the fight with 1 bar of Power and has +20% Critical Resistance.
Both of these are so cool! Love them, wish they were real. They’d be really fun to play around with
Kaecilius (Mystic) Signature Ability ☆ Dark Sorcery ▪ When Kaecilius gains a bar of Power, he gains 15 Dark Dimension Charges. ▪ Kaecilius carries his current Dark Dimension Charges to his next fight. ▪ When Dark Power is active, Kaecilius gains Power Siphon. ☆ Power Siphon: When the opponent is near Kaecilius, drains 6% enemy's power per second and he gains the Power drained from the enemy. ▪ When Kaecilius activates Special Attack 3, he gains Immortal Darkness. When Kaecilius's HP is 1%, activates Immortal Darkness for 12 seconds. This can only be gained and trigger once per quest. ☆ Immortal Darkness: Gains Buff Immunity. If the opponent didn't land a successful hit in 2.5 seconds, they Degenerate 5%HP per second for 6 seconds. Does not stack. Degeneration stops if Kaecilius gets hit. If Kaecilius gets hit, he Regenerates 100% of the damage taken. This effect is not affected by Heal Block and Heal Reversed. ▪ Critical Hits has 100%(Max SA lvl) chance to pause Dark Power's duration for 2 seconds.
Abilities: ☆ Dark Dimension Charges ▪ Whenever Kaecilius lands an attack or when he gets hit, he gains 2 Dark Dimension Charges. Upon reaching 100 Dark Dimension Charges, he gains Dark Power for 10 seconds. When Dark Power expires, Dark Dimension Charges resets to 0. ☆ Dark Power • All attacks adds additional 25% Energy Damage based on Kaecilius's Attack Rating. • +30% Physical Resistance • +30% Energy Resistance • +30% Block Proficiency • Critical Hits inflict 5% Power Burn • 100% Block Heavy Attacks. • Special Attacks are Unblockable. • Enemy Debuffs has -3 seconds duration.
☆ Passive • When opponent's Buff loses or expires, they also lose 8% Power. • When the opponent loses a Bar of Power, they also lose 1% HP • If the opponent attacks Kaecilius three times when Blocking, the opponent suffers -50% Defensive and Offensive Power Rate for 3 seconds. Does not stack.
☆ Special Attack 1 ▪ Kaecilius uses his mystical blade to attack the opponent inflicting them Heal Block and Bleed for 6 seconds. If Dark Power is active, this attack inflicts Eviscerated for 6 seconds. ☆ Eviscerated: Opponent loses 2% HP for any moves they do except Blocking. (Dash Forward, Dash Backwards, Light Attacks, Medium Attacks, Heavy Attacks, Special Attacks, and moving forward)
☆ Special Attack 2 ▪ This attack inflicts the opponent with -30% Offensive Power Rate. Kaecilius gains Retaliate for 8 seconds after this attack. ☆ Retaliate: If Kaecilius is attacked, return 85% of the damage taken to the opponent. If Dark Power is active, Kaecilius has +370% Physical Resistance until Retaliate expires.
☆ Special Attack 3 ▪ Kaecilius opens the Dark Dimension to summon Dormammu and attack the opponent. This attack Burns all Power and Nullifies all Buffs from the opponent and inflict Power Locked for 10 seconds. For every Power Bar burned this way, this attack has 15% Attack Rating. Opponent has -25% Offensive and Defensive Ability Accuracy for 10 seconds and cannot gain any buffs. This attack can only be activated if Dark Power is active.
Synergies: ☆ Enemies: ▪ Mordo: Mordo gains Fury Buff for 5 seconds whenever he gains a bar of Power. ▪ Dr. Strange: Cloak of Levitation gives Dr. Strange the following: • +7% chance to Auto-block all incoming attacks. Auto-block doesn't trigger Parry, but return 85% Damage to the opponent based on their Attack Rating. Doesn't work on XL Champs. • +7% Evasion ▪ Ancient One: When Soul Strike is active, gain Unstoppable for 1 second when doing Heavy Attacks. Additionally, Heavy Attacks can interrupt Special Attacks. ▪ Kaecilius: Gains Unstoppable for 3 seconds after activating Dark Power.
☆ New Master ▪ Dormammu: When Soul Bond reaches 100, after 2.5 seconds, gain Unstoppable and Unblockable for 3 seconds. ▪ Kaecilius: Starts the fight with 20 Dark Dimension Charges.
☆ Dark Dimension Servant ▪ When Defending, if Dormammu is defending as a boss, Kaecilius starts the fight with Stun Immunity and Dark Power for 10 seconds. Additionally, Dark Dimension Charges generates 3 each hit landed. If Kaecilius is defending as a boss, Dormammu on your team has additional 7 Energy Attack Damage for each Soul Bond on the opponent. ▪ When Attacking, if the boss opponent is Dormammu, you can't use Kaecilius to fight against boss Dormammu. Additionally, Kaecilius has -20% Attack Rating throughout the War. If the boss opponent is Ancient One, Kaecilius gains +300 Critical Rating and Critical Damage Rating. Additionally, he has +7% chance to land a hit on Evasion.
Ancient One (Mystic) Signature Ability: ☆ Astral Dimension ▪ Ancient One goes into Astral Projection for 6 seconds when Dashing Backwards and holding for 1 seconds or when Knocked Out. This goes on cooldown for 120 seconds (SA lvl 1) after expiring. ☆ Astral Projection • All Abilities and Special Attacks are Disabled • Debuff Immunity • 100% Evasion against Physical Attacks including with True Strike. • 3% Evasion against Energy Attacks. • -85% Attack Rating • -100% Offensive and Defensive Power Rate. • Basic Attacks Ignore Physical Resistance and Armor Rating. • Unblockable ▪ When Astral Projection expires, Ancient One Regenerates HP based on her Attack Rating during Astral Projection. Her Attack Rating times how many successful hits she landed to her opponent during Astral Projection. ▪ When Ancient One would be Knocked Out, she goes into Astral Projection for 8 seconds. When Astral Projection expires, she's Knocked Out. If Ancient One Knocks Out the opponent before Astral Projection expires, she survives the match and gain 25% HP. This effect can happen again on next match.
Abilities: Passive ☆ Sorcerer Supreme Protection ▪ Whenever Ancient One or any from her team is fighting against Mystic champions, Ancient One is always prepared. Gains the following bonuses: • +15% Physical Resistance • +15% Energy Resistance • Damage Over Time Debuffs has -3 seconds duration.
☆ Soul Strike ▪ Whenever Ancient One or the opponent lands a Critical Hit, Ancient One gains a charge of Soul Strike. Upon reaching 20 Charges, activates Soul Strike for 12 seconds. ▪ When Soul Strike is active, Heavy Attacks burn all opponent's Power and has 100% chance to inflict Soulless on the opponent for 4 seconds. Lasts 2 seconds against Science Champions. Cannot inflict another Soulless if opponent is still Soulless. ☆ Soulless • -85% Attack Rating • -80% Physical Resistance • -100% Power Rate. • All Defensive and Offensive Abilities are disabled. ▪ Soul Strike is Paused and Disabled if Ancient One activates Astral Projection.
☆Mirror Dimension Those who channel extradimensional power from the Dark Dimension are more powerful in the Mirror Dimension. Dormammu and Kaecilius are not affected of the negative effects inside the Mirror Dimension. They gain half percent of the positive effects instead. If Ancient One activates Astral Projection, the Mirror Dimension shuts off. ▪ Everytime the opponent gains a Bar of Power, Ancient One surrounds herself with the Mirror Dimension for 4 seconds. ▪ When Ancient One activates Mirror Dimension, 100% chance to Nullify all existing Debuffs on her and gain the following: • +20% Attack Rating. • + 650 Critical Rating. • Has 14% Chance to evade attacks. • All attacks has 100% chance to Nullify an existing Debuff on the opponent. ▪ If the opponent is outside the Mirror Dimension, Ancient One is not affected by all Projectile Attacks including Unblockable and True Strike Attacks. ▪ If the opponent is inside the Mirror or whenever the opponent enters the Mirror Dimension, they lose all their Buffs and they gain the following: • -20% Perfect Block Chance • -20% Block Proficiency • -20% Defensive Ability Accuracy
☆ Special Attack 1 ▪ This attack is Unblockable. Ancient One knocks her opponent down for 100% Damage based on her Attack Rating and uses the Time Stone, warping time to Regenerate the damage she has taken 5 seconds ago. 2.5 seconds if fighting against Science Champ. This effect is not affected by Heal Block and Heal Reversed.
☆ Special Attack 2 ▪ This attack inflicts Cursed for 10 seconds on the opponent. Lasts 5 seconds against Science Champions. ☆ Cursed: The opponent cannot gain any Buffs, even passive Buffs. Everytime the opponent would trigger a buff and failed, they gain a Degeneration, taking 80% of opponent's Attack Rating as Damage per second for 6 seconds.
☆ Special Attack 3 ▪ Ancient One bends the reality and attacks the opponent. This attack inflicts Lethargic for 5 seconds. ☆ Lethargic: Opponent cannot Dash Backward and Forward. If Mirror Dimension is active, this attack has +20% Attack Rating and gain Power Gain until Ancient One reach 1 Power Bar.
Synergies ☆ Sorcerers ▪ Dr. Strange: Vishanti Blessings has 14% chance to become permanent and stacks up to 2. Additionally, Dr. Strange activates Mirror Dimension for 10 seconds after activating Special Attack 3. ▪ Mordo: +50% Block Proficiency and Degeneration Debuff lasts .5 seconds longer. ▪ Ancient One: Mirror Dimension lasts .5 seconds longer.
☆ Enemies ▪ Dormammu: When the opponent has no Soul Bond, inflict a Soul Bond. ▪ Kaecilius: Dark Power lasts 2 seconds longer. ▪ Ancient One: Astral Projection lasts .5 seconds longer.
☆ Master of the Mystic Arts ▪ When Defending, if Ancient One is the boss Defender, Dr. Strange and Mordo on your team gain +550 Physical and Energy Resistance. Additionally, they gain 3% Power every time they receive a Debuff. ▪ When Attacking, if the opponent's boss is Kaecilius or Dormammu, Ancient One, Dr. Strange, and Mordo always starts the fight with 1 bar of Power and has +20% Critical Resistance.
Both of these are so cool! Love them, wish they were real. They’d be really fun to play around with
This is definitely my favourite game! I highly recommend adding to the AoS team: Maybe Yo-yo, Deathlok and May/ The Calvary! I’m also unsure as to why Quicksilver and Mystique haven’t been added yet, they’d be great characters to add! One more recommendation is the gameplay of Thor; He has powerful attacks, but his style of attack is less than desirable and I feel let down with how his fighting style feels off, other than that, keep up the amazing work guys, I’d love to see what comes next in MCOC!!!
This is definitely my favourite game! I highly recommend adding to the AoS team: Maybe Yo-yo and May/ The Calvary! I’m also unsure as to why Quicksilver and Mystique haven’t been added yet, they’d be great characters to add! One more recommendation is the gameplay of Thor; He has powerful attacks, but his style of attack is less than desirable and I feel let down with how his fighting style feels off, other than that, keep up the amazing work guys, I’d love to see what comes next in MCOC!!!
This is definitely my favourite game! I highly recommend adding to the AoS team: Maybe Yo-yo and May/ The Calvary! I’m also unsure as to why Quicksilver and Mystique haven’t been added yet, they’d be great characters to add! One more recommendation is the gameplay of Thor; He has powerful attacks, but his style of attack is less than desirable and I feel let down with how his fighting style feels off, other than that, keep up the amazing work guys, I’d love to see what comes next in MCOC!!!
Old King Thor from John Aaron’s run of Thor, he’s insanely powerful and I see the champion being a big quirky to play and intense to ramp up
Old King Thor (Cosmic)
Old King Thor’s first goal is protecting Midgard, which was about to be devoured by Galactus, that was before the collector snatched him and held him in his most prized champions collection. Old King Thor’s rage has been brewing until now.
Old King Thor gains Rage during a fight every (0) seconds, alternatively gains a rage every time he inflicts shock or incinerate onto his opponent.
Rage increase Old King Thor’s Thor Force Charges. For every Rage Buff Old King Thor has active, he has a (0%) chance to convert into Thor Force Charge.
Thor Force Charges are used for Prefight Abilities - Enraged King (0) Charges -gives Thor Bloodlust which inflicts Invulnerability on Thor for (0) seconds at the start of the fight, and consumes all rage buffs and convert them into Furies increasing attack rating by (0) for the duration of invulnerability, however Thor doesn’t gain power for the duration of this stage. - Electrified King (0) Charges - Thor starts the fight coursing with lighting for (0) seconds at the start of the fight, every hit during this stage guarantees to inflict a shock debuff dealing (0) damage for (0) seconds. Old king Thor can increase this duration by if he is hit by the opponents special 2, however Thor takes twice as much damage from specials during this stage - God Butchered (0) Charges- Thor begins the fight enhanced with the Necros Sword for (0) seconds during this period Thor’s rage buffs convert into Necros Furies which increase Thor’s attack by (0) however whilst the Necros Furies are active Thor takes (0) damage for the duration of the Furies
Old King Thor lost his arm, so he replaced it with the Arm of the Destroyer, during Light attacks Thor has a (0%) chance to inflict a incinerate debuff dealing (0) damage for (0) seconds
Old King Thor utilises Mjolnir to exact his Rage onto his opponent. Mediums have a (0%) chance to inflict a Shock debuff dealing (0) damage for (0) seconds
Old King Thor throws Mjolnir at his opponent during heavy attacks
Special 1 Old King Thor Rage explodes and lighting erupts from every inch of his body. (0%) chance to stun opponent and to inflict shock dealing (0) damage for (0) seconds. Old King Thor switches to his Electrified stage for (0) seconds Guarantees (0) rage buffs
Special 2 Old King Thor becomes enraged, lashing out at the opponent with Mjolnir until finally he launches Mjolnir at the opponent with his full force. (0%) chance to inflict Critical Incinerate and Shock Damage lasting (0) seconds Old King Thor switches to his Enraged Stage for (0) seconds Guarantees (0) rage buffs
Special 3 Old King Thor launches Mjolnir at his opponent he proceeds to awaken a power dormant since he was taken from midgard and throws the full force of the Necros Sword at his opponent. Guaranteed stun on the opponent, (0%) to inflict Incinerate and Shock Debuffs on the opponent dealing (0) damage for (0) seconds. Old King Thor switches to his God Butchered stage for (0) seconds Guarantees to consume all Rage Charges and to Inflict a Necros Fury for (0) seconds which damages Old King Thor by (0) for the duration of the Necros fury
We have come a long way on MCOC. Maybe it's time to introduce some new mechanics in the game like Grab and Throw In-Game. (On some of the upcoming Champions who are physically strong. Not with all champions )
Imagine performing a heavy on a nearby blocking opponent, and our Character would perform a Grab . Or leaping from a short distance and perform an unblockable Grab. And Throwing the opponent across the screen. It could be instead of heavy or performing a specific action or combo that'd trigger it. Or maybe on special attacks.
I understand there could be some technical difficulties with characters like Rocket , M.O.D.O.K. , Mojo e.t.c. (Maybe that's why they haven't done it yet) but I'm sure the talented developers would figure something out to sync this action with all the characters. Mobile devices this days have greater capabilities and even Kabam have upgraded their device recommendations to run this game. So maybe it's not needed to holding back or something I don't know. It could add some new aspect on the game.
And The First Champion I Wish would have this ability would be :
TITANIA
This 6'6" Titaness created by Doctor Doom, a notable rival of She-Hulk is all about physical strength and power. She would suite nicely with this trait. Lifting opponents overhead and Smashing them on the ground, or throwing them far away. And more of possible creative things. On Sp3 maybe bring some vehicle or something and smashing or throwing at the opponent . Or hitting opponent with a lamp post. Or doing all of 'em.. heck it'd be awesome! Additionally Add some mechanic to infuse Champions with specific infinity stones , like infuse Titania with Power Stone to turn her onto a God-Tier .
Captain Britain (Psylocke): Mystic: Having an autoblock and power control, energy resistance, sig ability around the amulet of Right, or having her nullification/buff punishment around it. She should have some evade mechanic, and evade counter (like true strike). Psycharges giving an attack increase. Nullification doing power drain or something. I would like to see a better Psylocke, and despite my not caring too much about female representation, I do see a big lack of female champs in MCOC.
My suggestion is Stan Lee. He would be an amazing champion even just as a trophy champion. I would also LOVE to see Phil Coulson in the game now that the TV series has come to an end. He would be a great synergy to Nick Fury and overall just an amazing champion.
Comments
Knight errant
Payback
Peace monger
Quartermaster
Red rajah
Sano orii
Stinger
Stone face
Wildfire
Hulk endgame
Skrull
Iron Man rescue suit (Endgame blue suit worn by pepper potts)
War machine endgame
These are some I would like to see in any game.
Kaecilius (Mystic)
Signature Ability
☆ Dark Sorcery
▪ When Kaecilius gains a bar of Power, he gains 15 Dark Dimension Charges.
▪ Kaecilius carries his current Dark Dimension Charges to his next fight.
▪ When Dark Power is active, Kaecilius gains Power Siphon.
☆ Power Siphon: When the opponent is near Kaecilius, drains 6% enemy's power per second and he gains the Power drained from the enemy.
▪ When Kaecilius activates Special Attack 3, he gains Immortal Darkness. When Kaecilius's HP is 1%, activates Immortal Darkness for 12 seconds. This can only be gained and trigger once per quest.
☆ Immortal Darkness: Gains Buff Immunity. If the opponent didn't land a successful hit in 2.5 seconds, they Degenerate 5%HP per second for 6 seconds. Does not stack. Degeneration stops if Kaecilius gets hit. If Kaecilius gets hit, he Regenerates 100% of the damage taken. This effect is not affected by Heal Block and Heal Reversed.
▪ Critical Hits has 100%(Max SA lvl) chance to pause Dark Power's duration for 2 seconds.
Abilities:
☆ Dark Dimension Charges
▪ Whenever Kaecilius lands an attack or when he gets hit, he gains 2 Dark Dimension Charges. Upon reaching 100 Dark Dimension Charges, he gains Dark Power for 10 seconds. When Dark Power expires, Dark Dimension Charges resets to 0.
☆ Dark Power
• All attacks adds additional 25% Energy Damage based on Kaecilius's Attack Rating.
• +30% Physical Resistance
• +30% Energy Resistance
• +30% Block Proficiency
• Critical Hits inflict 5% Power Burn
• 100% Block Heavy Attacks.
• Special Attacks are Unblockable.
• Enemy Debuffs has -3 seconds duration.
☆ Passive
• When opponent's Buff loses or expires, they also lose 8% Power.
• When the opponent loses a Bar of Power, they also lose 1% HP
• If the opponent attacks Kaecilius three times when Blocking, the opponent suffers -50% Defensive and Offensive Power Rate for 3 seconds. Does not stack.
☆ Special Attack 1
▪ Kaecilius uses his mystical blade to attack the opponent inflicting them Heal Block and Bleed for 6 seconds. If Dark Power is active, this attack inflicts Eviscerated for 6 seconds.
☆ Eviscerated: Opponent loses 2% HP for any moves they do except Blocking. (Dash Forward, Dash Backwards, Light Attacks, Medium Attacks, Heavy Attacks, Special Attacks, and moving forward)
☆ Special Attack 2
▪ This attack inflicts the opponent with -30% Offensive Power Rate. Kaecilius gains Retaliate for 8 seconds after this attack.
☆ Retaliate: If Kaecilius is attacked, return 85% of the damage taken to the opponent. If Dark Power is active, Kaecilius has +370% Physical Resistance until Retaliate expires.
☆ Special Attack 3
▪ Kaecilius opens the Dark Dimension to summon Dormammu and attack the opponent. This attack Burns all Power and Nullifies all Buffs from the opponent and inflict Power Locked for 10 seconds. For every Power Bar burned this way, this attack has 15% Attack Rating. Opponent has -25% Offensive and Defensive Ability Accuracy for 10 seconds and cannot gain any buffs. This attack can only be activated if Dark Power is active.
Synergies:
☆ Enemies:
▪ Mordo: Mordo gains Fury Buff for 5 seconds whenever he gains a bar of Power.
▪ Dr. Strange: Cloak of Levitation gives Dr. Strange the following:
• +7% chance to Auto-block all incoming attacks. Auto-block doesn't trigger Parry, but return 85% Damage to the opponent based on their Attack Rating. Doesn't work on XL Champs.
• +7% Evasion
▪ Ancient One: When Soul Strike is active, gain Unstoppable for 1 second when doing Heavy Attacks. Additionally, Heavy Attacks can interrupt Special Attacks.
▪ Kaecilius: Gains Unstoppable for 3 seconds after activating Dark Power.
☆ New Master
▪ Dormammu: When Soul Bond reaches 100, after 2.5 seconds, gain Unstoppable and Unblockable for 3 seconds.
▪ Kaecilius: Starts the fight with 20 Dark Dimension Charges.
☆ Dark Dimension Servant
▪ When Defending, if Dormammu is defending as a boss, Kaecilius starts the fight with Stun Immunity and Dark Power for 10 seconds. Additionally, Dark Dimension Charges generates 3 each hit landed. If Kaecilius is defending as a boss, Dormammu on your team has additional 7 Energy Attack Damage for each Soul Bond on the opponent.
▪ When Attacking, if the boss opponent is Dormammu, you can't use Kaecilius to fight against boss Dormammu. Additionally, Kaecilius has -20% Attack Rating throughout the War.
If the boss opponent is Ancient One, Kaecilius gains +300 Critical Rating and Critical Damage Rating. Additionally, he has +7% chance to land a hit on Evasion.
Ancient One (Mystic)
Signature Ability:
☆ Astral Dimension
▪ Ancient One goes into Astral Projection for 6 seconds when Dashing Backwards and holding for 1 seconds or when Knocked Out. This goes on cooldown for 120 seconds (SA lvl 1) after expiring.
☆ Astral Projection
• All Abilities and Special Attacks are Disabled
• Debuff Immunity
• 100% Evasion against Physical Attacks including with True Strike.
• 3% Evasion against Energy Attacks.
• -85% Attack Rating
• -100% Offensive and Defensive Power Rate.
• Basic Attacks Ignore Physical Resistance and Armor Rating.
• Unblockable
▪ When Astral Projection expires, Ancient One Regenerates HP based on her Attack Rating during Astral Projection. Her Attack Rating times how many successful hits she landed to her opponent during Astral Projection.
▪ When Ancient One would be Knocked Out, she goes into Astral Projection for 8 seconds. When Astral Projection expires, she's Knocked Out. If Ancient One Knocks Out the opponent before Astral Projection expires, she survives the match and gain 25% HP. This effect can happen again on next match.
Abilities:
Passive
☆ Sorcerer Supreme Protection
▪ Whenever Ancient One or any from her team is fighting against Mystic champions, Ancient One is always prepared. Gains the following bonuses:
• +15% Physical Resistance
• +15% Energy Resistance
• Damage Over Time Debuffs has -3 seconds duration.
☆ Soul Strike
▪ Whenever Ancient One or the opponent lands a Critical Hit, Ancient One gains a charge of Soul Strike. Upon reaching 20 Charges, activates Soul Strike for 12 seconds.
▪ When Soul Strike is active, Heavy Attacks burn all opponent's Power and has 100% chance to inflict Soulless on the opponent for 4 seconds. Lasts 2 seconds against Science Champions. Cannot inflict another Soulless if opponent is still Soulless.
☆ Soulless
• -85% Attack Rating
• -80% Physical Resistance
• -100% Power Rate.
• All Defensive and Offensive Abilities are disabled.
▪ Soul Strike is Paused and Disabled if Ancient One activates Astral Projection.
☆Mirror Dimension
Those who channel extradimensional power from the Dark Dimension are more powerful in the Mirror Dimension. Dormammu and Kaecilius are not affected of the negative effects inside the Mirror Dimension. They gain half percent of the positive effects instead. If Ancient One activates Astral Projection, the Mirror Dimension shuts off.
▪ Everytime the opponent gains a Bar of Power, Ancient One surrounds herself with the Mirror Dimension for 4 seconds.
▪ When Ancient One activates Mirror Dimension, 100% chance to Nullify all existing Debuffs on her and gain the following:
• +20% Attack Rating.
• + 650 Critical Rating.
• Has 14% Chance to evade attacks.
• All attacks has 100% chance to Nullify an existing Debuff on the opponent.
▪ If the opponent is outside the Mirror Dimension, Ancient One is not affected by all Projectile Attacks including Unblockable and True Strike Attacks.
▪ If the opponent is inside the Mirror or whenever the opponent enters the Mirror Dimension, they lose all their Buffs and they gain the following:
• -20% Perfect Block Chance
• -20% Block Proficiency
• -20% Defensive Ability Accuracy
☆ Special Attack 1
▪ This attack is Unblockable. Ancient One knocks her opponent down for 100% Damage based on her Attack Rating and uses the Time Stone, warping time to Regenerate the damage she has taken 5 seconds ago. 2.5 seconds if fighting against Science Champ. This effect is not affected by Heal Block and Heal Reversed.
☆ Special Attack 2
▪ This attack inflicts Cursed for 10 seconds on the opponent. Lasts 5 seconds against Science Champions.
☆ Cursed: The opponent cannot gain any Buffs, even passive Buffs. Everytime the opponent would trigger a buff and failed, they gain a Degeneration, taking 80% of opponent's Attack Rating as Damage per second for 6 seconds.
☆ Special Attack 3
▪ Ancient One bends the reality and attacks the opponent. This attack inflicts Lethargic for 5 seconds.
☆ Lethargic: Opponent cannot Dash Backward and Forward. If Mirror Dimension is active, this attack has +20% Attack Rating and gain Power Gain until Ancient One reach 1 Power Bar.
Synergies
☆ Sorcerers
▪ Dr. Strange: Vishanti Blessings has 14% chance to become permanent and stacks up to 2. Additionally, Dr. Strange activates Mirror Dimension for 10 seconds after activating Special Attack 3.
▪ Mordo: +50% Block Proficiency and Degeneration Debuff lasts .5 seconds longer.
▪ Ancient One: Mirror Dimension lasts .5 seconds longer.
☆ Enemies
▪ Dormammu: When the opponent has no Soul Bond, inflict a Soul Bond.
▪ Kaecilius: Dark Power lasts 2 seconds longer.
▪ Ancient One: Astral Projection lasts .5 seconds longer.
☆ Master of the Mystic Arts
▪ When Defending, if Ancient One is the boss Defender, Dr. Strange and Mordo on your team gain +550 Physical and Energy Resistance. Additionally, they gain 3% Power every time they receive a Debuff.
▪ When Attacking, if the opponent's boss is Kaecilius or Dormammu, Ancient One, Dr. Strange, and Mordo always starts the fight with 1 bar of Power and has +20% Critical Resistance.
Genesis (Tyler dayspring)
SYNERGIES with : Apocalypse, Cable, Cyclops, Phoenix.
Machine man
John wraith
Thunderbird
Sultan magus
Otomo
I highly recommend adding to the AoS team: Maybe Yo-yo, Deathlok and May/ The Calvary!
I’m also unsure as to why Quicksilver and Mystique haven’t been added yet, they’d be great characters to add!
One more recommendation is the gameplay of Thor; He has powerful attacks, but his style of attack is less than desirable and I feel let down with how his fighting style feels off, other than that, keep up the amazing work guys, I’d love to see what comes next in MCOC!!!
Wild child
Wave
Deadpool Blue/orange suit
Broo
Old King Thor (Cosmic)
Old King Thor’s first goal is protecting Midgard, which was about to be devoured by Galactus, that was before the collector snatched him and held him in his most prized champions collection. Old King Thor’s rage has been brewing until now.
Old King Thor gains Rage during a fight every (0) seconds, alternatively gains a rage every time he inflicts shock or incinerate onto his opponent.
Rage increase Old King Thor’s Thor Force Charges. For every Rage Buff Old King Thor has active, he has a (0%) chance to convert into Thor Force Charge.
Thor Force Charges are used for Prefight Abilities
- Enraged King (0) Charges -gives Thor Bloodlust which inflicts Invulnerability on Thor for (0) seconds at the start of the fight, and consumes all rage buffs and convert them into Furies increasing attack rating by (0) for the duration of invulnerability, however Thor doesn’t gain power for the duration of this stage.
- Electrified King (0) Charges - Thor starts the fight coursing with lighting for (0) seconds at the start of the fight, every hit during this stage guarantees to inflict a shock debuff dealing (0) damage for (0) seconds. Old king Thor can increase this duration by if he is hit by the opponents special 2, however Thor takes twice as much damage from specials during this stage
- God Butchered (0) Charges- Thor begins the fight enhanced with the Necros Sword for (0) seconds during this period Thor’s rage buffs convert into Necros Furies which increase Thor’s attack by (0) however whilst the Necros Furies are active Thor takes (0) damage for the duration of the Furies
Old King Thor lost his arm, so he replaced it with the Arm of the Destroyer, during Light attacks Thor has a (0%) chance to inflict a incinerate debuff dealing (0) damage for (0) seconds
Old King Thor utilises Mjolnir to exact his Rage onto his opponent. Mediums have a (0%) chance to inflict a Shock debuff dealing (0) damage for (0) seconds
Old King Thor throws Mjolnir at his opponent during heavy attacks
Special 1
Old King Thor Rage explodes and lighting erupts from every inch of his body. (0%) chance to stun opponent and to inflict shock dealing (0) damage for (0) seconds.
Old King Thor switches to his Electrified stage for (0) seconds
Guarantees (0) rage buffs
Special 2
Old King Thor becomes enraged, lashing out at the opponent with Mjolnir until finally he launches Mjolnir at the opponent with his full force. (0%) chance to inflict Critical Incinerate and Shock Damage lasting (0) seconds
Old King Thor switches to his Enraged Stage for (0) seconds
Guarantees (0) rage buffs
Special 3
Old King Thor launches Mjolnir at his opponent he proceeds to awaken a power dormant since he was taken from midgard and throws the full force of the Necros Sword at his opponent. Guaranteed stun on the opponent, (0%) to inflict Incinerate and Shock Debuffs on the opponent dealing (0) damage for (0) seconds.
Old King Thor switches to his God Butchered stage for (0) seconds
Guarantees to consume all Rage Charges and to Inflict a Necros Fury for (0) seconds which damages Old King Thor by (0) for the duration of the Necros fury
D’Spayre
Deathbird
Gideon
Ghost Girl
Angel Dust
Zarathos
Lyja
Tiger Shark
Hawkeye (K.Bishop)
Alkhema
Zaladane
Boomerang
Big Mother
Graviton
Dr.Demonicus
Shuri
Shamrock
Argent
Wildheart
Aleph
Astra
Lizard
Omega Sentinel
Portal
Armory (V.Lightner)
Menace
Goliath (B.Foster)
Dazzler (80's costume)
Nighteyes
Danger
Poundcakes
Clea
Tempus
Wildside
Crossfire
Bloodstorm
Hellstorm
Miss Sinister
Cardinal
Mephista
Erus
Kraven the Hunter
Ka-Zar
Dazzler
Kate Bishop Hawkeye
Cannonball
Wolfsbane
Puck
Lizard
Sandman
Cosmic Ghost Rider
Bullseye
Banshee
Speedball
Crystal
Hercules
Black Knight
Kitty Pryde
Rachel Summer Phoenix
I'd love to see Hawkeye in his classic gear instead of the d-bag Hawkeye from the Ultimates.
(On some of the upcoming Champions who are physically strong. Not with all champions )
Imagine performing a heavy on a nearby blocking opponent, and our Character would perform a Grab . Or leaping from a short distance and perform an unblockable Grab. And Throwing the opponent across the screen. It could be instead of heavy or performing a specific action or combo that'd trigger it. Or maybe on special attacks.
I understand there could be some technical difficulties with characters like Rocket , M.O.D.O.K. , Mojo e.t.c. (Maybe that's why they haven't done it yet) but I'm sure the talented developers would figure something out to sync this action with all the characters. Mobile devices this days have greater capabilities and even Kabam have upgraded their device recommendations to run this game. So maybe it's not needed to holding back or something I don't know. It could add some new aspect on the game.
And The First Champion I Wish would have this ability would be :
TITANIA
This 6'6" Titaness created by Doctor Doom, a notable rival of She-Hulk is all about physical strength and power. She would suite nicely with this trait. Lifting opponents overhead and Smashing them on the ground, or throwing them far away. And more of possible creative things.
On Sp3 maybe bring some vehicle or something and smashing or throwing at the opponent . Or hitting opponent with a lamp post. Or doing all of 'em.. heck it'd be awesome!
Additionally Add some mechanic to infuse Champions with specific infinity stones , like infuse Titania with Power Stone to turn her onto a God-Tier .
Infinite Possibilities
Having an autoblock and power control, energy resistance, sig ability around the amulet of Right, or having her nullification/buff punishment around it. She should have some evade mechanic, and evade counter (like true strike). Psycharges giving an attack increase. Nullification doing power drain or something. I would like to see a better Psylocke, and despite my not caring too much about female representation, I do see a big lack of female champs in MCOC.
Psi-lord
Bubonicus
Radioactive man
Mad man
Airborne
Spider-Ham would be hilarious
Spider-Man 2099
Black cat
Scorpion
Kraven
Sandman
Hydroman
Morbius
Tombstone
Shocker
Prowler
There are a lot more spidey characters I hope y’all get to do some of these.