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Champion Spotlight - Longshot



About Longshot
Longshot is an Action Hero from the Mojoverse who was genetically enhanced by Arize with super human traits and the powers of Probability Manipulation. Arize made it so the strength of Longshot’s Power was based on the purity of his heart, making him a star candidate for inciting a civil war to overthrow the tyrannical reign of Mojo himself.


Longshot's Mechanics:

    Longshot excels when balancing both offensive and defensive play styles. Playing defensively builds Good Karma on himself, unlocking new abilities in his Special Attacks. Playing aggressively allows him to convert this Good Karma into Bad Karma on the Opponent for huge bursts of damage.


BASE STATS & ABILITIES
* All stats based on 4-Star, Rank 5, Level 50, Signature Level 99
HEALTH: 15964
ATTACK: 1148
MAX PI:
WITHOUT SIGNATURE: 3859

WITH SIGNATURE (99): 4790
* All stats based on 5-Star, Rank 5, Level 65, Signature Level 200
HEALTH: 32008
ATTACK: 2301
MAX PI:
WITHOUT SIGNATURE: 7781

WITH SIGNATURE (200): 10590

Character Class: Mystic
Basic Abilities: Karma, Pure of Heart, Incinerate, Fate Seal

STRENGTHS
  • Fate Seal
  • Longshot’s Special 2 applies the longest lasting Fate Seal in the game at 12 seconds. While the Opponent is Fate Sealed any Buffs or Bad Karma effects that end on the Opponent are detonated and deal huge damage.

  • Opponents with Buffs
  • Opponents with Buffs are at extreme risk at all times when Fighting Longshot. Buffs can be detonated by his Fate Seal or can be stolen if Longshot has been Awakened.

  • Low Chance Buff nodes
  • If Longshot is placed on a Node in Alliance War Defense that has a low chance of activating, Longshot’s base increase of Ability Accuracy increases the chances of that ability activation by 300%.


    WEAKNESSES
    • Incinerate Immune

    • If an Opponent is Incinerate Immune or has any way to remove Damaging Debuffs quickly, Longshot will be unable to keep his Fate Seal on his Opponent.

    • Stun
    • If Longshot is inflicted with a non-damaging Debuff or he is struck while under the effects of Stun, he begins to lose stacks of Good Karma.

    • Concussion and Disorient

    • Longshot is Immune to Ability Accuracy reduction. However, Debuffs can still reduce the chances of his abilities activating.


    Abilities:
    Passive:
    • Due to Longshot’s innate luck his Ability Accuracy can only be reduced through the effects of Debuffs.
    • Longshot’s base Ability Accuracy is 300%. Modified chances are already displayed for Longshot’s abilities.
    Developer Notes: Longshot will be unaffected by passive Ability Accuracy modifications from Champions like Domino or Blade. Additionally, if you place him on a War defense node that has a Buff such as “Freezer Burn”, his base Ability Accuracy makes it so he has a 60% chance to Incinerate his Opponent whenever he is Struck.

    Good Karma – Max 5:
    • Longshot cannot gain Good karma while under the effects of Stun.
    • 51% Chance to gain 1 Good karma when attacked. Increased to 102% if the attack was Dodged.
    • 75% Chance to lose 1 Good karma whenever inflicted with a Non-Damaging Debuff or Struck while Stunned. If the Opponent has Bad Karma active, remove 1 Bad Karma instead.
    • Whenever reaching 5 stacks of Good karma, gain Pure of Heart for 14 seconds. Granting bonus effects from Special Attacks. This effect does not stack, but can be refreshed.
    • When Pure of Heart ends all remaining Good Karma is applied to the opponent as Bad Karma.
    Developer Notes: When fighting against Longshot, make sure to bring Champions that inflict a lot of Non-Damaging Debuffs often, or bring someone with long duration Stuns. If Longshot enters Pure of Heart and activates his Special 2, most Champions will be obliterated.


    Bad Karma – Max 5:
    • When consuming Good Karma while the Opponent is below max stacks of Bad Karma, apply a Bad Karma on the opponent for 12 seconds and refresh all existing stacks.
    • For each Bad Karma, Longshot gains 12% of Power generated by the opponent.
    • Whenever the Opponent launches a Special Attack or a Heavy Attack all Bad Karma effects are refreshed.
    Developer Notes: Once Longshot has 5 Stacks of Bad Karma on his Opponent it’s important to bait Heavy Attacks and Special Attacks out of his Opponent to keep them active. If you’re afraid you will lose all of your stacks of Bad Karma, launch a Special 2 and cash in and deal a huge burst of damage.

    Heavy Attacks:
    • While Charging a Heavy Attack gain 1 Good Karma every 0.40 seconds.
    • Each hit consumes 1 Good Karma.

    SPECIAL ATTACKS
      Special Attack 1 - Final Cut:
      • Consume 2 Good Karma
      • This attack cannot Miss or be Auto-Blocked.
      • Pure of Heart is active: The first hit inflicts 7 Instant Bleeds, each dealing 459.2 damage. This damage benefits from Longshot’s Critical Damage multiplier.
      Developer Notes: If the Opponent is Incinerate Immune, Longshot can loop Special 1 Attacks for big damage. Keeping 5 stacks of Bad Karma on the Opponent at all times will make it easy to build power and repeatedly launch this attack.

      Special Attack 2 - Workers Compensation:
      • The final hit inflicts Incinerate dealing 172.2 damage over 12 seconds. Incinerate also removes Perfect Block chance and lowers Block Proficiency by 50%
      • While this Incinerate is active the Opponent is Fate Sealed, Nullifying all buffs. This Fate Seal also removes Bad Karma effects.
      • Each Buff and Bad Karma removed by Fate Seal combusts and inflicts Passive Incinerates dealing 1033.2 energy damage over 1 second(s). This damage benefits from Longshot’s Critical Damage Rating. Max 10 stacks.
      • Pure of Heart is active: Instead of inflicting incinerate on the Final hit, the Incinerate triggers on activation of this Attack with it’s expiry paused until the Attack ends.
      Developer Notes: If the Opponent can prevent the Incinerate from activating, or remove it after it has been activated, the Fate Seal will also be removed.

      Special Attack 3 - Comedy of Errors:
      • Stun the Opponent for 3.50 seconds.
      • Pure of Heart is active: This attack gains up to 1148 Attack Rating based on Longshot’s Good Karma.

      Signature Ability - Fortune Favors the Lucky:
      • 48% Chance to Nullify any Buff and replace it with Bad Karma.
      • If Longshot Nullifies a True Strike, Unstoppable, or Unblockable Buff, Longshot gains a matching Buff for 5.60 seconds.
      Developer Notes: Longshot’s Signature Ability also grants him these matching Buffs if his Fate Seal is what Nullifies the Buff. If you’re having troubles with Buff Toggle Unstoppable or Buff Toggle Unblockable, this is a great answer.

      SYNERGY BONUSES
      Civil War Stories - Unique Synergy - With Captain America (Infinity War) and Captain America
      • Longshot: Start a Fight with 5 Good Karma when fighting Villain Champions.
      • Captain America (Infinity War): Start a Fight with 1 Kinetic Potential when fighting Avengers or New Avengers.
      • Captain America: While the Opponent is Fatigued their Power Gain Rate is reduced by 110%.
      • Unique Synergy: Does not stack with duplicate Synergies.

      Mojoverse - Unique Synergy - With Mojo
      • Longshot: If the Opponent is Immune to Bleed. Longshot’s Special 1 inflicts Degeneration damage instead.
      • Unique Synergy: Does not stack with duplicate Synergies.

      Love Triangles - Unique Synergy - With Rogue
      • Longshot: Longshot’s Special 2 has a 42% chance to inflict an additional Incinerate for each Bad Karma removed by Fate Seal.
      • Rogue: Whenever stealing a Buff Rogue deals 20% of her Base Attack as Degeneration damage for each Buff stolen.
      • All Female Champions: Gain 200 Critical Rating and 12% increased Ability Accuracy.
      • Unique Synergy: Does not stack with duplicate Synergies.

      Probably OP - Unique Synergy - With Domino
      • Longshot: Pure of Heart lasts 4 seconds longer.
      • Domino: If an Opponent was not Struck over the Duration of a Stun, Domino gains 10% of a bar of Power.
      • Unique Synergy: Does not stack with duplicate Synergies.


      RECOMMENDED MASTERIES
      Mystic Dispersion:
      • Longshot has access to the longest lasting Fate Seal in the game. If played correctly it can be kept up on the Opponent for the entire fight. Mystic Dispersion will help Longshot loop his Special 2 and ensure he is rewarded whenever a Buff is prevented.

      Cruelty:
      • Longshot’s Special Attack damage scales with his Critical Damage multiplier. Maxing out Cruelty and Lesser Cruelty will show that he takes full advantage of this ability.

      Petrify:
      • Longshot will often Parry his Opponent to stun them and safely charge his Heavy Attack to generate Good Karma. When lowering the Opponents power rate with Petrify and generating bonus power through Karma, Longshot can gain more Power than his Opponent through Heavy Attacks.

    Comments

    • MagrailothosMagrailothos Posts: 2,375 ★★★★
      edited February 12
      MCOC Team said:

      Longshot's Mechanics:


        Longshot excels when balancing both offensive and defensive play styles. Playing aggressively allows him to inflict... huge bursts of damage.
      No kidding. I think Lagacy has demonstrated that pretty effectively.
      MCOC Team said:


      Cruelty:

      • Longshot’s Special Attack damage scales with his Critical Damage multiplier. Maxing out Cruelty and Lesser Cruelty will show that he takes full advantage of this ability.
      This applies to his Incinerate damage as well - does that involved any kind of chance at all (like, you know, having to land a critical hit?) or is the Incinerate and Special damage always multiplied by his Critical damage Rating?

      And if so, what happens against a champion like Man-Thing, who reduces critical damage to the same as normal damage?
    • InxInx Posts: 92
      Is Longshot working properly as shown in lagacys content creator video? Lol I still remember when he prematurely ranked up Hela.
    • PsyLifePsyLife Posts: 69
      edited February 13
      Looks like a great champ! Wouldn’t Longshot’s extra ability accuracy act as though he has 66% ability accuracy reduction restistance?

      Also, when would he be coming out?
    • BigPoppaCBONEBigPoppaCBONE Posts: 955 ★★★

      MCOC Team said:

      Longshot's Mechanics:


        Longshot excels when balancing both offensive and defensive play styles. Playing aggressively allows him to inflict... huge bursts of damage.
      No kidding. I think Lagacy has demonstrated that pretty effectively.
      MCOC Team said:


      Cruelty:

      • Longshot’s Special Attack damage scales with his Critical Damage multiplier. Maxing out Cruelty and Lesser Cruelty will show that he takes full advantage of this ability.
      This applies to his Incinerate damage as well - does that involved any kind of chance at all (like, you know, having to land a critical hit?) or is the Incinerate and Special damage always multiplied by his Critical damage Rating?

      And if so, what happens against a champion like Man-Thing, who reduces critical damage to the same as normal damage?
      It should be normal damage no matter what. Every other crit instance is reduced to normal, no clear reason that one wouldn’t be.
    • AlexMiloAlexMilo Posts: 41
      We need a confirmation wether this damage is intended or not.

    • MaxtheSilentMaxtheSilent Posts: 135
      He looks like he'd be fun to play and worth ranking up. Other than Doom and now Longshot are there any other mystics that are offensive burst damage? Just interesting to have a mystic with a different playstle.
    • MagrailothosMagrailothos Posts: 2,375 ★★★★
      edited February 13
      This synergy makes me feel sorry for Civil Warrior.


      Not to mention Black Panther (Civil War)...
    • PsyLifePsyLife Posts: 69

      He looks like he'd be fun to play and worth ranking up. Other than Doom and now Longshot are there any other mystics that are offensive burst damage? Just interesting to have a mystic with a different playstle.

      Doctor Voodoo, Symbiote Supreme, Morningstar, Claire Voyant
    • BowTieJohnBowTieJohn Posts: 1,005 ★★★
      I saw Seatin's video using the 3* version and was impressed and enjoy him being added to the game.
    • psp742psp742 Posts: 259
      edited February 16
      Please confirm if Longshot is performing as intended or over his intended abilities.. no need for 3month or 6month correction down the line..

      Although, Domino has a separate unique synergy ‘probably OP’, does she also benefit from ‘Love Triangle’ Rogue synergy (all female characters gain 200 critical rating and 12% increase ability accuracy).

      Thanks
    • Wow Longshot incinerate damage is crazy and l love it
    • BowTieJohnBowTieJohn Posts: 1,005 ★★★
      1.3 mil didn't get 3* version. My guess is I should have gone for 1.5 mil.
    • MagrailothosMagrailothos Posts: 2,375 ★★★★
      MCOC Team said:


      Special Attack 1 - Final Cut:

      • Consume 2 Good Karma
      • This attack cannot Miss or be Auto-Blocked.
      • Pure of Heart is active: The first hit inflicts 7 Instant Bleeds, each dealing 459.2 damage. This damage benefits from Longshot’s Critical Damage multiplier.
      How does this ability interact with the Deep Wounds Mastery? Or is it like Nightcrawlers ability, where the Deep Wounds Mastery doesn't apply at all?
      • Can the Instant damage be extended at all?
      • Does the opponent take additional direct damage (x7) if at lower health?
      • Does this trigger defences on opponents who bleed, like Abomination and Cable?
        (Note there's already a bit of inconsistency here for NC; who triggers Abomination's poison, but not Cable's degen).
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