**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Rhino suggestion

Since rhino sucks so bad even with you're buff last time you touched him, I have a suggestion which may add some to his value.
How about the further he is away from the opponent when he dashes, the higher his attack damage becomes? So if I dash from way across the screen, the damage should be dramatically more than if I dash while standing next to the AI.
How about the further he is away from the opponent when he dashes, the higher his attack damage becomes? So if I dash from way across the screen, the damage should be dramatically more than if I dash while standing next to the AI.
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Comments
A reliable unstoppable, reliable Fury, occasional unblockable, absurd levels of Health and Physical resistance, useful synergies... Sucks???
I really have no words...
And yet...he sucks. A doormat on defense, a slap fighter on offense. He needs some upgrades cause he's bad. For a unique 4* that can only be had in ROL, you would think they would make him something more than just an "easy kill."
It may even boil down to a change in animations. His animations suck. Too easy to avoid, nothing special on offense.