Best Designed characters with most engaging Gameplay
so in last two years we have got some of most engaging and detailed character descriptions in mcoc and some of them are best with most innovative game and and some with cool gameplay design but no real endresult with build up.. for me they are..
- Taskmaster - one if the best gameplay designs but no real outcome
- Diablo - moderately entertaining design,animations as well but NO outcome or negative outcome for that matter
- Bishop - honestly beat used persistant mechanics that gets overshadowed by negative impacts on your gameplay experience! he could have been best mutant to take down AW bosses or any big bosses with proper rampup but lost in translation or design
- Sentry - best inteded design with persistant charge mechanics but with too many negative requirements and BAD and ripped of magneto animations ruined the character.
- Hela - cool idea with unlimited stacking furies like shehulk but lacking on utility,more viable rampup and fragileness made her cheaper shehulk,
- Night thrasher - cool playstyle great output but slow rampup depended on RNg on opponent AI makes him not worth much.
- Elsa bloodstone, silver surfer and Nova , Anihilus - cool design intentions but having such small numbers or tight windows made them not worth it.passive AI n they r done(passives AIs , which we see mostly everywhere)
----> WINs- Stealth spidy, colossus, cap iw, AEgon, venom the duck, venom,carnage, shehulk, spider gwen, human torch,ghost, wasp, symbiote supreme, MOJo, vision AArkus,manthing,Mr.fantastic are some of the best designed characters their gameplay wise, character design team did incredibly good job with them!!