Make alliance potions easier to get!
AW/AQ health potions and revives are ridiculously expensive in the world of a f2p player, managing 2/3 lvl3 health potions is a struggle and a lvl 4 health potion is one of the most valuable resources I could acquire at the moment, and I don’t think I’ve EVER used a lvl 2/3 revive, I’m always using the free lvl1 team revives I can just about get out of war victor or AQ crystals.
It also seems incredibly unfair when another alliance meets you in war and thrashes you, only for you then to notice they’ve used 15/15 of their item uses. It just seems as if the only reason they won was their ability and incentive to spend money on AW. It might well be that they are far more skilled/developed players than you, but at face value, if they hadn’t used so many health potions or revives, we might just have won our war.
AQ isn’t such a big problem on this front, but it is slightly annoying when you run a champ for fun or use a different play style for an experiment and then die so you can’t really contribute or help in the rest of the quest.
Can we add lvl 3/4 health potions and lvl 2/3 revives to the daily loyalty crystals, or make a different crystal entirely for these potions, costing loyalty (because of the alliance based theme) and capping at 2 or 3 a day (costing around 5/10k loyalty). This would mean that us f2p players would have more of a chance at obtaining potions without collapsing the economy and making AW/AQ too easy.