Possible counters to 6.3/6.4 and who would you awaken/rank up?

I’m tired of keep getting some meme tier champions so I’d like to ask you who would you awaken and/or rank up to finish Act 6 (6.3.4-6.4.6) and Variant 1 (2.3 and chapter 3 for initial run)?


Progression:

  • Act 1-5: 100%
  • Variant 2-4: 100%
  • LOL/AOL: 0%

Items:

  • Awekening 5* gems: 2x generic, 2x cosmic, 2x tech, 1x mutant
  • Rank up 5* gems:
  • R3: 2x cosmic, 1x mutant, 2x skill
  • R4: 2 x cosmic (2016), 2x tech (2015), 1x science (2016), 2x science
  • R5: 1x cosmic, 1x science
  • Signature Stones: 100x cosmic,100x science, 70x mystic, 224x 5* sig crystals

Important Masteries:

  • No suicides and no plan to get them ever
  • Deep Wounds and Assassin lv5, Mystic Dispersion lv3

Most of the time I use Domino trinity (with 4* RH) and Ghost + Wasp. In Act 6 my main path clearer is Ghost + Wasp. Other spots are for counters for nodes/defenders/boss. I play in casual Alliance. Do only AQ (map 4, 2k-2,5k glory per round). I don’t participate in wars anymore. . I don’t spend money ingame. I play ~2 hrs per day.

Comments

  • m4ciekkm4ciekk Posts: 41
    bump
  • xNigxNig Posts: 4,179 ★★★★★
    Why not, go do the quest and figure out what you need instead?
  • m4ciekkm4ciekk Posts: 41
    I did it in the past but it cost me a lot of units. Now I would like to know what other people think about it.
  • xNigxNig Posts: 4,179 ★★★★★
    No one forced you to complete it and spend units.

    Get in, get stuck, figure out which champ you need to clear it, back out, rank up, go back in.
  • m4ciekkm4ciekk Posts: 41
    Jeez man. There are hundred of similar threads here "Whom should I R5 and why". What's wrong with mine? Did I put too much info here or what?
  • MauledMauled Posts: 569 ★★★
    Specific:
    6.3 - Colossus - NF and Havok bosses, Symbiote - Medusa

    Generic:
    Ghost Rider - Blade is still massive even if he's not seen as the panacea that he used to be. May as well have a synergy champion that can actually do a fight or two rather than being dead weight.
    AA - melts anything that you can bleed/poison. A bit more of a health buffer is nice when you're getting close to RoL health pools.

    You have the full Thing team synergy lying about - Hela/Angela/Champion to turn him into a monster, so any of those.

    6.3 and 4 aren't anything like 6.2 in terms of stupid niche fights, at least in terms of your initial completion. 6.31.-3 are relatively straightforward though it does feel like it ramps up a little bit past there.

    Mysterio is a hideous fight, single hits with Ghost or KM's true strike would do you well there.

  • xNigxNig Posts: 4,179 ★★★★★
    m4ciekk said:

    Jeez man. There are hundred of similar threads here "Whom should I R5 and why". What's wrong with mine? Did I put too much info here or what?

    Nothing’s wrong with yours.

    But what you’re asking advice for is incredibly specific for an incredibly generic quest with a million answers, and based on what I’ve read, there doesn’t seem to have any thought put into finding out about the paths/bosses for the quests you’re planning to clear. Hence, there’s a implied expectation for whoever is going to give advice from you for them to do your research for you, which is why your post didn’t gain any traction whilst others get replies fast.
  • m4ciekkm4ciekk Posts: 41
    Thanks, what I am talking about. Thanks for the answer Mauled.

    I already did chapters 6.3.1 to 6.3.3 and yesterday I finished 6.3.4. and 6.3.5. I used SS against Medusa, Domino against NF and Ghost against Havoc. I bring Colossus R3 but died quickly. Havoc cost me a couple of revives because I don't have a Hood.

    IM IW cost me a bit as well. My intercepting skills are not perfect. Ghost, Wasp, and Venom below 18% worked for me.
    Mysterio wasn't easy as well but Wasp did the most job and Venom finished it.

    Back to CA IW from 6.3.6, I don't have w Ronan or Hood so I'll probably use Ghost, Wasp, and Blade. Maybe I will try with KM and/or Iceman as well but I already know it will cost me some team revives to finish chapter 3.

    Thanks for the tips about Thing. I don't like to play him and I thought that he needs other F4 members for synergies to be effective. If not, then I might use some rank up gems for him.

    GR is already awakened. I didn't R3 him because I was saving T4 mystic catalysts for R5 SS but I'm not sure if he's worth it. I have a BWCV as well but she needs suicides masteries AFAIK. Which one of them(GR, DV, SS or BWCV) is more useful in chapter 4?
  • m4ciekkm4ciekk Posts: 41
    xNig said:

    m4ciekk said:

    Jeez man. There are hundred of similar threads here "Whom should I R5 and why". What's wrong with mine? Did I put too much info here or what?

    Nothing’s wrong with yours.

    But what you’re asking advice for is incredibly specific for an incredibly generic quest with a million answers, and based on what I’ve read, there doesn’t seem to have any thought put into finding out about the paths/bosses for the quests you’re planning to clear. Hence, there’s a implied expectation for whoever is going to give advice from you for them to do your research for you, which is why your post didn’t gain any traction whilst others get replies fast.
    I did research before. Most ppl use CA IW, Corvus, Aegon, NF, CMM, Domino/Ghost with full synergies, Heimdall to fake death, HT, Doom, Hyperion. Some of them have unlocked suicides masteries as well and use OR/BWCV.

    I put some info that my main target is Act 6 (final 8 paths). I don't participate in wars, do only map 4 in AQ so I also don't need anyone for that part of the game. I wrote about my masteries as well and finally, I showed my roster.

    I just want to know which champions people would like to rank up if they have a similar situation but they already finished Act 6.
  • altavistaaltavista Posts: 5
    I am in similar boat to you - I stupidly spent a bunch of units and revives on 6.3.4 last 18% of IMIW; managed to get him down to 5% but not anymore before I just gave up.
    .
    I do have a 5* Venom at R4 - are you saying that was enough to handle it? What was your strategy?

    I only have Domino and Rulk as 5 stars so I haven't been able to rely on the full synergy team either to clear content.

    So far, from 6.3.1-6.3.3, Cap IW has been doing an amazing job for me for enemies that can be stunned. His parry essentially is a perfect block, so I have been able to finish fights with just Parry+Heavy and SP1's while losing maybe only 1-2% of my health each fight. Unfortunately it doesn't appear like you have him. I would say from your roster Ghost could probably play the similar role (hard hitting, can avoid damage)

    For stun immune fights or other niche fights where the defender has tons of buffs or inflicts/immune to bleed/poison/incinerate debuffs, I have relied on 5* R5 BWCV. I don't run suicides (as I don't want to spend the units and don't feel like the trade offs are worth it). She does alright enough damage without suicides. Using her special 2 has been enough to regain health, that she can do a lot of fights on the path without needing a potion top off. She doesn't need her dupe at all, so give her a try and if you like her playstyle, don't be afraid to rank her up.
Sign In or Register to comment.