Introducing Alliance Boss Rush
Patchie93
Member Posts: 1,898 ★★★★
Just an idea for a new alliance event.
How often and how long?
5 days twice a month
How will scoring/Ranking be done?
Team that downs the most bosses and to tie break will be based on exact health left on boss
How will this event work?
Pretty simple
First boss will have around RoL WS attack and Health. Every boss afterwards will continually gain 10% attack and double the health.
So
Boss1 500k health
Boss2 1mil health
Boss3 2 mil health
Boss4 4mil health
Boss5 8mil health
Etc
No tricky nodes, no combo limit, no damage cap (lets see those PM and SL numbers). Beware as Sp3 will be active.
There will be no Bgs all 30 members on the same map with 5 man teams and a 15 item limit for the week.
Each fight will have a 15 minute time limit and timeouts will cost 5% of current health.
There will be no limit on how many bosses can be beaten per week. Everyone will face the same bosses in the same order weekly.
Each week will be random order for bosses.
This is kinda a quick shower thought I had and thought would actually be kind of fun.
Let me know any thoughts and improvements if you have them.
How often and how long?
5 days twice a month
How will scoring/Ranking be done?
Team that downs the most bosses and to tie break will be based on exact health left on boss
How will this event work?
Pretty simple
First boss will have around RoL WS attack and Health. Every boss afterwards will continually gain 10% attack and double the health.
So
Boss1 500k health
Boss2 1mil health
Boss3 2 mil health
Boss4 4mil health
Boss5 8mil health
Etc
No tricky nodes, no combo limit, no damage cap (lets see those PM and SL numbers). Beware as Sp3 will be active.
There will be no Bgs all 30 members on the same map with 5 man teams and a 15 item limit for the week.
Each fight will have a 15 minute time limit and timeouts will cost 5% of current health.
There will be no limit on how many bosses can be beaten per week. Everyone will face the same bosses in the same order weekly.
Each week will be random order for bosses.
This is kinda a quick shower thought I had and thought would actually be kind of fun.
Let me know any thoughts and improvements if you have them.
1
Comments
Could adjust scoring for points based on prestige/modifiers like AQ.
Part of why I'm looking for more thoughts on it
If will be very refreshing and Full of Fun!
Kabam Should consider this
@Kabam Miike @Kabam Zibiit
I really want to see no damage cap cause everyone wants to know PM and SLs true potential.
A rage mechanic could work as its essentially an unwritten time limit.
The other option is adding nodes like counter tactics make Aegon's combo a risk/reward.
Hard to balance with no damage cap but thats what will allow health pools to climb quickly into 100s of millions. So we can see the sorts of PM 4 mission sp3.
Another option is allow less attackers say 1 or 2 or no duplicate attackers really stretch the diversity of alliances.